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bench: Prevent thread oversubscription
This change decreases the variance of benchmark results.
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1 changed files with 6 additions and 3 deletions
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@ -14,8 +14,6 @@
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#include <vector>
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static const int MIN_CORES = 2;
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static const size_t BATCHES = 101;
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static const size_t BATCH_SIZE = 30;
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static const int PREVECTOR_SIZE = 28;
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@ -26,6 +24,9 @@ static const unsigned int QUEUE_BATCH_SIZE = 128;
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// and there is a little bit of work done between calls to Add.
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static void CCheckQueueSpeedPrevectorJob(benchmark::Bench& bench)
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{
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// We shouldn't ever be running with the checkqueue on a single core machine.
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if (GetNumCores() <= 1) return;
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const ECCVerifyHandle verify_handle;
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ECC_Start();
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@ -44,7 +45,9 @@ static void CCheckQueueSpeedPrevectorJob(benchmark::Bench& bench)
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};
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CCheckQueue<PrevectorJob> queue {QUEUE_BATCH_SIZE};
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boost::thread_group tg;
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for (auto x = 0; x < std::max(MIN_CORES, GetNumCores()); ++x) {
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// The main thread should be counted to prevent thread oversubscription, and
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// to decrease the variance of benchmark results.
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for (auto x = 0; x < GetNumCores() - 1; ++x) {
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tg.create_thread([&]{queue.Thread();});
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}
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