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[refactor] Replace global int nScriptCheckThreads with bool
The global nScriptCheckThreads int is confusing and is only needed for its int-ness in AppInitMain. Move all `-par` parsing logic there and replace the int nScriptCheckThreads with a bool g_parallel_script_checks. Also tidy up logic and improve comments.
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4 changed files with 32 additions and 20 deletions
30
src/init.cpp
30
src/init.cpp
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@ -1061,15 +1061,6 @@ bool AppInitParameterInteraction()
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incrementalRelayFee = CFeeRate(n);
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}
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// -par=0 means autodetect, but nScriptCheckThreads==0 means no concurrency
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nScriptCheckThreads = gArgs.GetArg("-par", DEFAULT_SCRIPTCHECK_THREADS);
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if (nScriptCheckThreads <= 0)
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nScriptCheckThreads += GetNumCores();
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if (nScriptCheckThreads <= 1)
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nScriptCheckThreads = 0;
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else if (nScriptCheckThreads > MAX_SCRIPTCHECK_THREADS)
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nScriptCheckThreads = MAX_SCRIPTCHECK_THREADS;
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// block pruning; get the amount of disk space (in MiB) to allot for block & undo files
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int64_t nPruneArg = gArgs.GetArg("-prune", 0);
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if (nPruneArg < 0) {
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@ -1256,11 +1247,26 @@ bool AppInitMain(NodeContext& node)
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InitSignatureCache();
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InitScriptExecutionCache();
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LogPrintf("Script verification uses %d additional threads\n", std::max(nScriptCheckThreads - 1, 0));
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if (nScriptCheckThreads) {
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for (int i=0; i<nScriptCheckThreads-1; i++)
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int script_threads = gArgs.GetArg("-par", DEFAULT_SCRIPTCHECK_THREADS);
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if (script_threads <= 0) {
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// -par=0 means autodetect (number of cores - 1 script threads)
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// -par=-n means "leave n cores free" (number of cores - n - 1 script threads)
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script_threads += GetNumCores();
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}
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// Subtract 1 because the main thread counts towards the par threads
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script_threads = std::max(script_threads - 1, 0);
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// Number of script-checking threads <= MAX_SCRIPTCHECK_THREADS
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script_threads = std::min(script_threads, MAX_SCRIPTCHECK_THREADS);
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LogPrintf("Script verification uses %d additional threads\n", script_threads);
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if (script_threads >= 1) {
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g_parallel_script_checks = true;
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for (int i = 0; i < script_threads; ++i) {
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threadGroup.create_thread([i]() { return ThreadScriptCheck(i); });
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}
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}
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// Start the lightweight task scheduler thread
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CScheduler::Function serviceLoop = std::bind(&CScheduler::serviceQueue, &scheduler);
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@ -102,9 +102,12 @@ TestingSetup::TestingSetup(const std::string& chainName) : BasicTestingSetup(cha
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throw std::runtime_error(strprintf("ActivateBestChain failed. (%s)", FormatStateMessage(state)));
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}
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nScriptCheckThreads = 3;
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for (int i = 0; i < nScriptCheckThreads - 1; i++)
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// Start script-checking threads. Set g_parallel_script_checks to true so they are used.
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constexpr int script_check_threads = 2;
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for (int i = 0; i < script_check_threads; ++i) {
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threadGroup.create_thread([i]() { return ThreadScriptCheck(i); });
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}
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g_parallel_script_checks = true;
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m_node.banman = MakeUnique<BanMan>(GetDataDir() / "banlist.dat", nullptr, DEFAULT_MISBEHAVING_BANTIME);
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m_node.connman = MakeUnique<CConnman>(0x1337, 0x1337); // Deterministic randomness for tests.
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@ -107,7 +107,7 @@ CBlockIndex *pindexBestHeader = nullptr;
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Mutex g_best_block_mutex;
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std::condition_variable g_best_block_cv;
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uint256 g_best_block;
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int nScriptCheckThreads = 0;
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bool g_parallel_script_checks{false};
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std::atomic_bool fImporting(false);
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std::atomic_bool fReindex(false);
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bool fHavePruned = false;
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@ -2069,7 +2069,7 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state,
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CBlockUndo blockundo;
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CCheckQueueControl<CScriptCheck> control(fScriptChecks && nScriptCheckThreads ? &scriptcheckqueue : nullptr);
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CCheckQueueControl<CScriptCheck> control(fScriptChecks && g_parallel_script_checks ? &scriptcheckqueue : nullptr);
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std::vector<int> prevheights;
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CAmount nFees = 0;
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@ -2130,7 +2130,7 @@ bool CChainState::ConnectBlock(const CBlock& block, BlockValidationState& state,
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std::vector<CScriptCheck> vChecks;
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bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
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TxValidationState tx_state;
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if (fScriptChecks && !CheckInputs(tx, tx_state, view, flags, fCacheResults, fCacheResults, txdata[i], nScriptCheckThreads ? &vChecks : nullptr)) {
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if (fScriptChecks && !CheckInputs(tx, tx_state, view, flags, fCacheResults, fCacheResults, txdata[i], g_parallel_script_checks ? &vChecks : nullptr)) {
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// Any transaction validation failure in ConnectBlock is a block consensus failure
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state.Invalid(BlockValidationResult::BLOCK_CONSENSUS,
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tx_state.GetRejectReason(), tx_state.GetDebugMessage());
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@ -76,8 +76,8 @@ static const unsigned int BLOCKFILE_CHUNK_SIZE = 0x1000000; // 16 MiB
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/** The pre-allocation chunk size for rev?????.dat files (since 0.8) */
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static const unsigned int UNDOFILE_CHUNK_SIZE = 0x100000; // 1 MiB
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/** Maximum number of script-checking threads allowed */
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static const int MAX_SCRIPTCHECK_THREADS = 16;
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/** Maximum number of dedicated script-checking threads allowed */
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static const int MAX_SCRIPTCHECK_THREADS = 15;
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/** -par default (number of script-checking threads, 0 = auto) */
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static const int DEFAULT_SCRIPTCHECK_THREADS = 0;
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/** Number of blocks that can be requested at any given time from a single peer. */
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@ -146,7 +146,10 @@ extern std::condition_variable g_best_block_cv;
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extern uint256 g_best_block;
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extern std::atomic_bool fImporting;
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extern std::atomic_bool fReindex;
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extern int nScriptCheckThreads;
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/** Whether there are dedicated script-checking threads running.
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* False indicates all script checking is done on the main threadMessageHandler thread.
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*/
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extern bool g_parallel_script_checks;
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extern bool fRequireStandard;
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extern bool fCheckBlockIndex;
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extern bool fCheckpointsEnabled;
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