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net: do not use send buffer to store/cache garbage
Before this commit the V2Transport::m_send_buffer is used to store the garbage: * During MAYBE_V1 state, it's there despite not being sent. * During AWAITING_KEY state, while it is being sent. * At the end of the AWAITING_KEY state it cannot be wiped as it's still needed to compute the garbage authentication packet. Change this by introducing a separate m_send_garbage field, taking over the first and last role listed above. This means the garbage is only in the send buffer when it's actually being sent, removing a few special cases related to this.
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parent
b6934fd03f
commit
9bde93df2c
3 changed files with 38 additions and 20 deletions
46
src/net.cpp
46
src/net.cpp
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@ -997,17 +997,32 @@ std::vector<uint8_t> GenerateRandomGarbage() noexcept
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} // namespace
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V2Transport::V2Transport(NodeId nodeid, bool initiating, int type_in, int version_in, const CKey& key, Span<const std::byte> ent32, Span<const uint8_t> garbage) noexcept :
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void V2Transport::StartSendingHandshake() noexcept
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{
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AssertLockHeld(m_send_mutex);
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Assume(m_send_state == SendState::AWAITING_KEY);
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Assume(m_send_buffer.empty());
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// Initialize the send buffer with ellswift pubkey + provided garbage.
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m_send_buffer.resize(EllSwiftPubKey::size() + m_send_garbage.size());
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std::copy(std::begin(m_cipher.GetOurPubKey()), std::end(m_cipher.GetOurPubKey()), MakeWritableByteSpan(m_send_buffer).begin());
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std::copy(m_send_garbage.begin(), m_send_garbage.end(), m_send_buffer.begin() + EllSwiftPubKey::size());
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// We cannot wipe m_send_garbage as it will still be used to construct the garbage
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// authentication packet.
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}
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V2Transport::V2Transport(NodeId nodeid, bool initiating, int type_in, int version_in, const CKey& key, Span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept :
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m_cipher{key, ent32}, m_initiating{initiating}, m_nodeid{nodeid},
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m_v1_fallback{nodeid, type_in, version_in}, m_recv_type{type_in}, m_recv_version{version_in},
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m_recv_state{initiating ? RecvState::KEY : RecvState::KEY_MAYBE_V1},
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m_send_garbage{std::move(garbage)},
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m_send_state{initiating ? SendState::AWAITING_KEY : SendState::MAYBE_V1}
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{
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assert(garbage.size() <= MAX_GARBAGE_LEN);
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// Initialize the send buffer with ellswift pubkey + provided garbage.
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m_send_buffer.resize(EllSwiftPubKey::size() + garbage.size());
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std::copy(std::begin(m_cipher.GetOurPubKey()), std::end(m_cipher.GetOurPubKey()), MakeWritableByteSpan(m_send_buffer).begin());
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std::copy(garbage.begin(), garbage.end(), m_send_buffer.begin() + EllSwiftPubKey::size());
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Assume(m_send_garbage.size() <= MAX_GARBAGE_LEN);
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// Start sending immediately if we're the initiator of the connection.
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if (initiating) {
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LOCK(m_send_mutex);
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StartSendingHandshake();
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}
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}
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V2Transport::V2Transport(NodeId nodeid, bool initiating, int type_in, int version_in) noexcept :
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@ -1092,9 +1107,10 @@ void V2Transport::ProcessReceivedMaybeV1Bytes() noexcept
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if (!std::equal(m_recv_buffer.begin(), m_recv_buffer.end(), v1_prefix.begin())) {
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// Mismatch with v1 prefix, so we can assume a v2 connection.
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SetReceiveState(RecvState::KEY); // Convert to KEY state, leaving received bytes around.
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// Transition the sender to AWAITING_KEY state (if not already).
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// Transition the sender to AWAITING_KEY state and start sending.
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LOCK(m_send_mutex);
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SetSendState(SendState::AWAITING_KEY);
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StartSendingHandshake();
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} else if (m_recv_buffer.size() == v1_prefix.size()) {
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// Full match with the v1 prefix, so fall back to v1 behavior.
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LOCK(m_send_mutex);
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@ -1154,7 +1170,6 @@ bool V2Transport::ProcessReceivedKeyBytes() noexcept
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SetSendState(SendState::READY);
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// Append the garbage terminator to the send buffer.
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size_t garbage_len = m_send_buffer.size() - EllSwiftPubKey::size();
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m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
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std::copy(m_cipher.GetSendGarbageTerminator().begin(),
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m_cipher.GetSendGarbageTerminator().end(),
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@ -1165,9 +1180,12 @@ bool V2Transport::ProcessReceivedKeyBytes() noexcept
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m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::EXPANSION);
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m_cipher.Encrypt(
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/*contents=*/{},
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/*aad=*/MakeByteSpan(m_send_buffer).subspan(EllSwiftPubKey::size(), garbage_len),
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/*aad=*/MakeByteSpan(m_send_garbage),
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/*ignore=*/false,
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/*output=*/MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::EXPANSION));
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// We no longer need the garbage.
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m_send_garbage.clear();
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m_send_garbage.shrink_to_fit();
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// Construct version packet in the send buffer.
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m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::EXPANSION + VERSION_CONTENTS.size());
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@ -1537,9 +1555,7 @@ Transport::BytesToSend V2Transport::GetBytesToSend(bool have_next_message) const
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LOCK(m_send_mutex);
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if (m_send_state == SendState::V1) return m_v1_fallback.GetBytesToSend(have_next_message);
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// We do not send anything in MAYBE_V1 state (as we don't know if the peer is v1 or v2),
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// despite there being data in the send buffer in that state.
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if (m_send_state == SendState::MAYBE_V1) return {{}, false, m_send_type};
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if (m_send_state == SendState::MAYBE_V1) Assume(m_send_buffer.empty());
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Assume(m_send_pos <= m_send_buffer.size());
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return {
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Span{m_send_buffer}.subspan(m_send_pos),
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@ -1558,10 +1574,8 @@ void V2Transport::MarkBytesSent(size_t bytes_sent) noexcept
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m_send_pos += bytes_sent;
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Assume(m_send_pos <= m_send_buffer.size());
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// Only wipe the buffer when everything is sent in the READY state. In the AWAITING_KEY state
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// we still need the garbage that's in the send buffer to construct the garbage authentication
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// packet.
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if (m_send_state == SendState::READY && m_send_pos == m_send_buffer.size()) {
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// Wipe the buffer when everything is sent.
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if (m_send_pos == m_send_buffer.size()) {
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m_send_pos = 0;
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m_send_buffer = {};
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}
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10
src/net.h
10
src/net.h
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@ -540,8 +540,8 @@ private:
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enum class SendState : uint8_t {
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/** (Responder only) Not sending until v1 or v2 is detected.
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*
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* This is the initial state for responders. The send buffer contains the public key to
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* send, but nothing is sent in this state yet. When the receiver determines whether this
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* This is the initial state for responders. The send buffer is empty.
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* When the receiver determines whether this
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* is a V1 or V2 connection, the sender state becomes AWAITING_KEY (for v2) or V1 (for v1).
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*/
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MAYBE_V1,
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@ -601,6 +601,8 @@ private:
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std::vector<uint8_t> m_send_buffer GUARDED_BY(m_send_mutex);
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/** How many bytes from the send buffer have been sent so far. */
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uint32_t m_send_pos GUARDED_BY(m_send_mutex) {0};
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/** The garbage sent, or to be sent (MAYBE_V1 and AWAITING_KEY state only). */
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std::vector<uint8_t> m_send_garbage GUARDED_BY(m_send_mutex);
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/** Type of the message being sent. */
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std::string m_send_type GUARDED_BY(m_send_mutex);
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/** Current sender state. */
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@ -614,6 +616,8 @@ private:
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static std::optional<std::string> GetMessageType(Span<const uint8_t>& contents) noexcept;
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/** Determine how many received bytes can be processed in one go (not allowed in V1 state). */
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size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
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/** Put our public key + garbage in the send buffer. */
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void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
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/** Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state. */
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void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
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/** Process bytes in m_recv_buffer, while in KEY state. */
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@ -636,7 +640,7 @@ public:
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V2Transport(NodeId nodeid, bool initiating, int type_in, int version_in) noexcept;
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/** Construct a V2 transport with specified keys and garbage (test use only). */
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V2Transport(NodeId nodeid, bool initiating, int type_in, int version_in, const CKey& key, Span<const std::byte> ent32, Span<const uint8_t> garbage) noexcept;
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V2Transport(NodeId nodeid, bool initiating, int type_in, int version_in, const CKey& key, Span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept;
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// Receive side functions.
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bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
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@ -366,7 +366,7 @@ std::unique_ptr<Transport> MakeV2Transport(NodeId nodeid, bool initiator, RNG& r
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.Write(garb.data(), garb.size())
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.Finalize(UCharCast(ent.data()));
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return std::make_unique<V2Transport>(nodeid, initiator, SER_NETWORK, INIT_PROTO_VERSION, key, ent, garb);
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return std::make_unique<V2Transport>(nodeid, initiator, SER_NETWORK, INIT_PROTO_VERSION, key, ent, std::move(garb));
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}
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} // namespace
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