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addrman: Improve performance of Good

This is done by removing an unnecessary loop in Good_() and looping
through the new tables in MakeTried() more efficiently, choosing a
starting value that allow us to stop early in typical cases.

Co-authored-by: John Newbery <john@johnnewbery.com>
This commit is contained in:
Martin Zumsande 2021-09-09 21:41:51 +02:00
parent 2161a05855
commit eb2e113df1

View file

@ -11,6 +11,7 @@
#include <netaddress.h>
#include <serialize.h>
#include <streams.h>
#include <util/check.h>
#include <cmath>
#include <optional>
@ -488,11 +489,14 @@ void CAddrMan::MakeTried(CAddrInfo& info, int nId)
AssertLockHeld(cs);
// remove the entry from all new buckets
for (int bucket = 0; bucket < ADDRMAN_NEW_BUCKET_COUNT; bucket++) {
int pos = info.GetBucketPosition(nKey, true, bucket);
const int start_bucket{info.GetNewBucket(nKey, m_asmap)};
for (int n = 0; n < ADDRMAN_NEW_BUCKET_COUNT; ++n) {
const int bucket{(start_bucket + n) % ADDRMAN_NEW_BUCKET_COUNT};
const int pos{info.GetBucketPosition(nKey, true, bucket)};
if (vvNew[bucket][pos] == nId) {
vvNew[bucket][pos] = -1;
info.nRefCount--;
if (info.nRefCount == 0) break;
}
}
nNew--;
@ -564,22 +568,10 @@ void CAddrMan::Good_(const CService& addr, bool test_before_evict, int64_t nTime
if (info.fInTried)
return;
// find a bucket it is in now
int nRnd = insecure_rand.randrange(ADDRMAN_NEW_BUCKET_COUNT);
int nUBucket = -1;
for (unsigned int n = 0; n < ADDRMAN_NEW_BUCKET_COUNT; n++) {
int nB = (n + nRnd) % ADDRMAN_NEW_BUCKET_COUNT;
int nBpos = info.GetBucketPosition(nKey, true, nB);
if (vvNew[nB][nBpos] == nId) {
nUBucket = nB;
break;
}
}
// if no bucket is found, something bad happened;
// TODO: maybe re-add the node, but for now, just bail out
if (nUBucket == -1)
// if it is not in new, something bad happened
if (!Assume(info.nRefCount > 0)) {
return;
}
// which tried bucket to move the entry to
int tried_bucket = info.GetTriedBucket(nKey, m_asmap);