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move-only: Create WriteBlockIndexDB helper
Can be reviewed with --color-moved=dimmed-zebra --color-moved-ws=ignore-all-space
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3 changed files with 22 additions and 13 deletions
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@ -350,6 +350,26 @@ void BlockManager::Unload()
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m_block_index.clear();
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}
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bool BlockManager::WriteBlockIndexDB()
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{
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std::vector<std::pair<int, const CBlockFileInfo*>> vFiles;
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vFiles.reserve(setDirtyFileInfo.size());
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for (std::set<int>::iterator it = setDirtyFileInfo.begin(); it != setDirtyFileInfo.end();) {
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vFiles.push_back(std::make_pair(*it, &vinfoBlockFile[*it]));
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setDirtyFileInfo.erase(it++);
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}
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std::vector<const CBlockIndex*> vBlocks;
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vBlocks.reserve(setDirtyBlockIndex.size());
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for (std::set<CBlockIndex*>::iterator it = setDirtyBlockIndex.begin(); it != setDirtyBlockIndex.end();) {
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vBlocks.push_back(*it);
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setDirtyBlockIndex.erase(it++);
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}
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if (!m_block_tree_db->WriteBatchSync(vFiles, nLastBlockFile, vBlocks)) {
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return false;
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}
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return true;
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}
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bool BlockManager::LoadBlockIndexDB(ChainstateManager& chainman)
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{
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if (!LoadBlockIndex(::Params().GetConsensus(), chainman)) {
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@ -102,6 +102,7 @@ public:
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std::unique_ptr<CBlockTreeDB> m_block_tree_db GUARDED_BY(::cs_main);
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bool WriteBlockIndexDB() EXCLUSIVE_LOCKS_REQUIRED(::cs_main);
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bool LoadBlockIndexDB(ChainstateManager& chainman) EXCLUSIVE_LOCKS_REQUIRED(::cs_main);
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/**
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@ -2276,19 +2276,7 @@ bool CChainState::FlushStateToDisk(
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{
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LOG_TIME_MILLIS_WITH_CATEGORY("write block index to disk", BCLog::BENCH);
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std::vector<std::pair<int, const CBlockFileInfo*> > vFiles;
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vFiles.reserve(setDirtyFileInfo.size());
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for (std::set<int>::iterator it = setDirtyFileInfo.begin(); it != setDirtyFileInfo.end(); ) {
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vFiles.push_back(std::make_pair(*it, &vinfoBlockFile[*it]));
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setDirtyFileInfo.erase(it++);
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}
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std::vector<const CBlockIndex*> vBlocks;
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vBlocks.reserve(setDirtyBlockIndex.size());
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for (std::set<CBlockIndex*>::iterator it = setDirtyBlockIndex.begin(); it != setDirtyBlockIndex.end(); ) {
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vBlocks.push_back(*it);
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setDirtyBlockIndex.erase(it++);
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}
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if (!m_blockman.m_block_tree_db->WriteBatchSync(vFiles, nLastBlockFile, vBlocks)) {
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if (!m_blockman.WriteBlockIndexDB()) {
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return AbortNode(state, "Failed to write to block index database");
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}
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}
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