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Allow FastRandomContext::randbytes for all byte types
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2cd71d3a13
commit
fade43edc4
2 changed files with 8 additions and 4 deletions
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@ -589,15 +589,18 @@ uint256 FastRandomContext::rand256() noexcept
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return ret;
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}
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std::vector<unsigned char> FastRandomContext::randbytes(size_t len)
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template <typename B>
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std::vector<B> FastRandomContext::randbytes(size_t len)
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{
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if (requires_seed) RandomSeed();
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std::vector<unsigned char> ret(len);
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std::vector<B> ret(len);
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if (len > 0) {
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rng.Keystream(ret.data(), len);
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rng.Keystream(UCharCast(ret.data()), len);
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}
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return ret;
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}
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template std::vector<unsigned char> FastRandomContext::randbytes(size_t);
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template std::vector<std::byte> FastRandomContext::randbytes(size_t);
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void FastRandomContext::fillrand(Span<std::byte> output)
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{
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@ -211,7 +211,8 @@ public:
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}
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/** Generate random bytes. */
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std::vector<unsigned char> randbytes(size_t len);
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template <typename B = unsigned char>
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std::vector<B> randbytes(size_t len);
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/** Fill a byte Span with random bytes. */
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void fillrand(Span<std::byte> output);
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