Overloading sleep_for is not needed, as
* seconds and minutes can be converted to milliseconds by the compiler,
not needing a duration_cast
* std::condition_variable::wait_for will convert milliseconds to the
duration type of the underlying clock
So simply expose the clock.
Call sync.h primitives "locks" and "mutexes" instead of "blocks" and "waitable
critical sections" to match current coding conventions and c++11 standard
names.
This PR does not rename the "CCriticalSection" class (though this could be done
as a followup) because it is used everywhere and would swamp the other changes
in this PR. Plain mutexes should mostly be preferred instead of recursive
mutexes in new code anyway.
-BEGIN VERIFY SCRIPT-
set -x
set -e
ren() { git grep -l $1 | xargs sed -i s/$1/$2/; }
ren CCriticalBlock UniqueLock
ren CWaitableCriticalSection Mutex
ren CConditionVariable std::condition_variable
ren cs_GenesisWait g_genesis_wait_mutex
ren condvar_GenesisWait g_genesis_wait_cv
perl -0777 -pi -e 's/.*typedef.*condition_variable.*\n\n?//g' src/sync.h
-END VERIFY SCRIPT-
9c4dc597dd Use LOCK macros for non-recursive locks (Russell Yanofsky)
1382913e61 Make LOCK, LOCK2, TRY_LOCK work with CWaitableCriticalSection (Russell Yanofsky)
ba1f095aad MOVEONLY Move AnnotatedMixin declaration (Russell Yanofsky)
41b88e9337 Add unit test for DEBUG_LOCKORDER code (Russell Yanofsky)
Pull request description:
Make LOCK macros work with non-recursive mutexes, and use wherever possible for better deadlock detection.
Also add unit test for DEBUG_LOCKORDER code.
Tree-SHA512: 64ef209307f28ecd0813a283f15c6406138c6ffe7f6cbbd084161044db60e2c099a7d0d2edcd1c5e7770a115e9b931b486e86c9a777bdc96d2e8a9f4dc192942