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10 commits

Author SHA1 Message Date
Gavin Andresen
b1024662ea Port leveldb to MinGW32
Several changes to make the native windows leveldb code compile
with mingw32 and run on 32-bit Windows:
* Remove -std=c++0x dependency (modified code to use NULL instead of
  nullptr)
* Link with -lshlwapi
* Only #define snprintf/etc if compiling with Visual Studio
* Do not link against DbgHelp.lib (wrote a CreateDir instead of using
  DbgHelp's MakeSureDirectoryPathExists
* Define WINVER=0x0500 so MinGW32 can use the 64-bit-filesystem Windows
  api calls
* Define __USE_MINGW_ANSI_STDIO=1 to use MinGW's printf (which supports
  %ll)

I also cleaned up makefile.mingw, assuming that dependencies would be in
the standard /usr/local/{include,lib} by default but allowing overriding
with make DEPSDIR=... etc
2013-01-23 10:42:46 -05:00
Pieter Wuille
8aef119f43 Mingw support for Windows LevelDB port 2013-01-23 10:41:44 -05:00
Pieter Wuille
00abfccc5d Remove Snappy support 2013-01-23 10:41:44 -05:00
Pieter Wuille
4786302fb9 Replace leveldb/ with vanilla 1.7.0 2013-01-23 10:41:44 -05:00
Philip Kaufmann
50ce5735d6 LevelDB: build_detect_platform fix NATIVE_WINDOWS indentation
- fix some indentation issues
2012-12-12 19:39:00 +01:00
grimd34th
46936f343c Add NATIVE_WINDOWS
With a change of libs, and specifying NATIVE_WINDOWS as TARGET_OS it should compile libleveldb.a and libmemenv.a just fine, it did for me and Diapolo when testing.
2012-10-21 11:38:12 -03:00
Pieter Wuille
9f56678fce Backport Win32 LevelDB env from C++0x to C++
Since the gitian mingw compiler doesn't support C++0x yet.
2012-10-20 23:08:56 +02:00
Pieter Wuille
9d503a7285 Disable libsnappy detection in LevelDB 2012-10-20 23:08:56 +02:00
justmoon
94a50fb339 Leveldb Windows port by Edouard Alligand, adapted for MingW by me. 2012-10-20 23:08:56 +02:00
Mike Hearn
5e650d6d2d Import LevelDB 1.5, it will be used for the transaction database. 2012-10-20 23:08:56 +02:00