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bitcoin-bitcoin-core/src/test/coins_tests.cpp
Pieter Wuille 810cdf6b4e tests: overhaul deterministic test randomness
The existing code provides two randomness mechanisms for test purposes:
- g_insecure_rand_ctx (with its wrappers InsecureRand*), which during tests is
  initialized using either zeros (SeedRand::ZEROS), or using environment-provided
  randomness (SeedRand::SEED).
- g_mock_deterministic_tests, which controls some (but not all) of the normal
  randomness output if set, but then makes it extremely predictable (identical
  output repeatedly).

Replace this with a single mechanism, which retains the SeedRand modes to control
all randomness. There is a new internal deterministic PRNG inside the random
module, which is used in GetRandBytes() when in test mode, and which is also used
to initialize g_insecure_rand_ctx. This means that during tests, all random numbers
are made deterministic. There is one exception, GetStrongRandBytes(), which even
in test mode still uses the normal PRNG state.

This probably opens the door to removing a lot of the ad-hoc "deterministic" mode
functions littered through the codebase (by simply running relevant tests in
SeedRand::ZEROS mode), but this isn't done yet.
2024-07-01 10:26:46 -04:00

1109 lines
46 KiB
C++

// Copyright (c) 2014-2022 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <addresstype.h>
#include <clientversion.h>
#include <coins.h>
#include <streams.h>
#include <test/util/poolresourcetester.h>
#include <test/util/random.h>
#include <test/util/setup_common.h>
#include <txdb.h>
#include <uint256.h>
#include <undo.h>
#include <util/strencodings.h>
#include <map>
#include <vector>
#include <boost/test/unit_test.hpp>
int ApplyTxInUndo(Coin&& undo, CCoinsViewCache& view, const COutPoint& out);
void UpdateCoins(const CTransaction& tx, CCoinsViewCache& inputs, CTxUndo &txundo, int nHeight);
namespace
{
//! equality test
bool operator==(const Coin &a, const Coin &b) {
// Empty Coin objects are always equal.
if (a.IsSpent() && b.IsSpent()) return true;
return a.fCoinBase == b.fCoinBase &&
a.nHeight == b.nHeight &&
a.out == b.out;
}
class CCoinsViewTest : public CCoinsView
{
uint256 hashBestBlock_;
std::map<COutPoint, Coin> map_;
public:
[[nodiscard]] bool GetCoin(const COutPoint& outpoint, Coin& coin) const override
{
std::map<COutPoint, Coin>::const_iterator it = map_.find(outpoint);
if (it == map_.end()) {
return false;
}
coin = it->second;
if (coin.IsSpent() && InsecureRandBool() == 0) {
// Randomly return false in case of an empty entry.
return false;
}
return true;
}
uint256 GetBestBlock() const override { return hashBestBlock_; }
bool BatchWrite(CCoinsMap& mapCoins, const uint256& hashBlock, bool erase = true) override
{
for (CCoinsMap::iterator it = mapCoins.begin(); it != mapCoins.end(); it = erase ? mapCoins.erase(it) : std::next(it)) {
if (it->second.flags & CCoinsCacheEntry::DIRTY) {
// Same optimization used in CCoinsViewDB is to only write dirty entries.
map_[it->first] = it->second.coin;
if (it->second.coin.IsSpent() && InsecureRandRange(3) == 0) {
// Randomly delete empty entries on write.
map_.erase(it->first);
}
}
}
if (!hashBlock.IsNull())
hashBestBlock_ = hashBlock;
return true;
}
};
class CCoinsViewCacheTest : public CCoinsViewCache
{
public:
explicit CCoinsViewCacheTest(CCoinsView* _base) : CCoinsViewCache(_base) {}
void SelfTest() const
{
// Manually recompute the dynamic usage of the whole data, and compare it.
size_t ret = memusage::DynamicUsage(cacheCoins);
size_t count = 0;
for (const auto& entry : cacheCoins) {
ret += entry.second.coin.DynamicMemoryUsage();
++count;
}
BOOST_CHECK_EQUAL(GetCacheSize(), count);
BOOST_CHECK_EQUAL(DynamicMemoryUsage(), ret);
}
CCoinsMap& map() const { return cacheCoins; }
size_t& usage() const { return cachedCoinsUsage; }
};
} // namespace
BOOST_FIXTURE_TEST_SUITE(coins_tests, BasicTestingSetup)
static const unsigned int NUM_SIMULATION_ITERATIONS = 40000;
// This is a large randomized insert/remove simulation test on a variable-size
// stack of caches on top of CCoinsViewTest.
//
// It will randomly create/update/delete Coin entries to a tip of caches, with
// txids picked from a limited list of random 256-bit hashes. Occasionally, a
// new tip is added to the stack of caches, or the tip is flushed and removed.
//
// During the process, booleans are kept to make sure that the randomized
// operation hits all branches.
//
// If fake_best_block is true, assign a random uint256 to mock the recording
// of best block on flush. This is necessary when using CCoinsViewDB as the base,
// otherwise we'll hit an assertion in BatchWrite.
//
void SimulationTest(CCoinsView* base, bool fake_best_block)
{
// Various coverage trackers.
bool removed_all_caches = false;
bool reached_4_caches = false;
bool added_an_entry = false;
bool added_an_unspendable_entry = false;
bool removed_an_entry = false;
bool updated_an_entry = false;
bool found_an_entry = false;
bool missed_an_entry = false;
bool uncached_an_entry = false;
bool flushed_without_erase = false;
// A simple map to track what we expect the cache stack to represent.
std::map<COutPoint, Coin> result;
// The cache stack.
std::vector<std::unique_ptr<CCoinsViewCacheTest>> stack; // A stack of CCoinsViewCaches on top.
stack.push_back(std::make_unique<CCoinsViewCacheTest>(base)); // Start with one cache.
// Use a limited set of random transaction ids, so we do test overwriting entries.
std::vector<Txid> txids;
txids.resize(NUM_SIMULATION_ITERATIONS / 8);
for (unsigned int i = 0; i < txids.size(); i++) {
txids[i] = Txid::FromUint256(InsecureRand256());
}
for (unsigned int i = 0; i < NUM_SIMULATION_ITERATIONS; i++) {
// Do a random modification.
{
auto txid = txids[InsecureRandRange(txids.size())]; // txid we're going to modify in this iteration.
Coin& coin = result[COutPoint(txid, 0)];
// Determine whether to test HaveCoin before or after Access* (or both). As these functions
// can influence each other's behaviour by pulling things into the cache, all combinations
// are tested.
bool test_havecoin_before = InsecureRandBits(2) == 0;
bool test_havecoin_after = InsecureRandBits(2) == 0;
bool result_havecoin = test_havecoin_before ? stack.back()->HaveCoin(COutPoint(txid, 0)) : false;
// Infrequently, test usage of AccessByTxid instead of AccessCoin - the
// former just delegates to the latter and returns the first unspent in a txn.
const Coin& entry = (InsecureRandRange(500) == 0) ?
AccessByTxid(*stack.back(), txid) : stack.back()->AccessCoin(COutPoint(txid, 0));
BOOST_CHECK(coin == entry);
if (test_havecoin_before) {
BOOST_CHECK(result_havecoin == !entry.IsSpent());
}
if (test_havecoin_after) {
bool ret = stack.back()->HaveCoin(COutPoint(txid, 0));
BOOST_CHECK(ret == !entry.IsSpent());
}
if (InsecureRandRange(5) == 0 || coin.IsSpent()) {
Coin newcoin;
newcoin.out.nValue = InsecureRandMoneyAmount();
newcoin.nHeight = 1;
// Infrequently test adding unspendable coins.
if (InsecureRandRange(16) == 0 && coin.IsSpent()) {
newcoin.out.scriptPubKey.assign(1 + InsecureRandBits(6), OP_RETURN);
BOOST_CHECK(newcoin.out.scriptPubKey.IsUnspendable());
added_an_unspendable_entry = true;
} else {
// Random sizes so we can test memory usage accounting
newcoin.out.scriptPubKey.assign(InsecureRandBits(6), 0);
(coin.IsSpent() ? added_an_entry : updated_an_entry) = true;
coin = newcoin;
}
bool is_overwrite = !coin.IsSpent() || InsecureRand32() & 1;
stack.back()->AddCoin(COutPoint(txid, 0), std::move(newcoin), is_overwrite);
} else {
// Spend the coin.
removed_an_entry = true;
coin.Clear();
BOOST_CHECK(stack.back()->SpendCoin(COutPoint(txid, 0)));
}
}
// Once every 10 iterations, remove a random entry from the cache
if (InsecureRandRange(10) == 0) {
COutPoint out(txids[InsecureRand32() % txids.size()], 0);
int cacheid = InsecureRand32() % stack.size();
stack[cacheid]->Uncache(out);
uncached_an_entry |= !stack[cacheid]->HaveCoinInCache(out);
}
// Once every 1000 iterations and at the end, verify the full cache.
if (InsecureRandRange(1000) == 1 || i == NUM_SIMULATION_ITERATIONS - 1) {
for (const auto& entry : result) {
bool have = stack.back()->HaveCoin(entry.first);
const Coin& coin = stack.back()->AccessCoin(entry.first);
BOOST_CHECK(have == !coin.IsSpent());
BOOST_CHECK(coin == entry.second);
if (coin.IsSpent()) {
missed_an_entry = true;
} else {
BOOST_CHECK(stack.back()->HaveCoinInCache(entry.first));
found_an_entry = true;
}
}
for (const auto& test : stack) {
test->SelfTest();
}
}
if (InsecureRandRange(100) == 0) {
// Every 100 iterations, flush an intermediate cache
if (stack.size() > 1 && InsecureRandBool() == 0) {
unsigned int flushIndex = InsecureRandRange(stack.size() - 1);
if (fake_best_block) stack[flushIndex]->SetBestBlock(InsecureRand256());
bool should_erase = InsecureRandRange(4) < 3;
BOOST_CHECK(should_erase ? stack[flushIndex]->Flush() : stack[flushIndex]->Sync());
flushed_without_erase |= !should_erase;
}
}
if (InsecureRandRange(100) == 0) {
// Every 100 iterations, change the cache stack.
if (stack.size() > 0 && InsecureRandBool() == 0) {
//Remove the top cache
if (fake_best_block) stack.back()->SetBestBlock(InsecureRand256());
bool should_erase = InsecureRandRange(4) < 3;
BOOST_CHECK(should_erase ? stack.back()->Flush() : stack.back()->Sync());
flushed_without_erase |= !should_erase;
stack.pop_back();
}
if (stack.size() == 0 || (stack.size() < 4 && InsecureRandBool())) {
//Add a new cache
CCoinsView* tip = base;
if (stack.size() > 0) {
tip = stack.back().get();
} else {
removed_all_caches = true;
}
stack.push_back(std::make_unique<CCoinsViewCacheTest>(tip));
if (stack.size() == 4) {
reached_4_caches = true;
}
}
}
}
// Verify coverage.
BOOST_CHECK(removed_all_caches);
BOOST_CHECK(reached_4_caches);
BOOST_CHECK(added_an_entry);
BOOST_CHECK(added_an_unspendable_entry);
BOOST_CHECK(removed_an_entry);
BOOST_CHECK(updated_an_entry);
BOOST_CHECK(found_an_entry);
BOOST_CHECK(missed_an_entry);
BOOST_CHECK(uncached_an_entry);
BOOST_CHECK(flushed_without_erase);
}
// Run the above simulation for multiple base types.
BOOST_AUTO_TEST_CASE(coins_cache_simulation_test)
{
CCoinsViewTest base;
SimulationTest(&base, false);
CCoinsViewDB db_base{{.path = "test", .cache_bytes = 1 << 23, .memory_only = true}, {}};
SimulationTest(&db_base, true);
}
// Store of all necessary tx and undo data for next test
typedef std::map<COutPoint, std::tuple<CTransaction,CTxUndo,Coin>> UtxoData;
UtxoData utxoData;
UtxoData::iterator FindRandomFrom(const std::set<COutPoint> &utxoSet) {
assert(utxoSet.size());
auto utxoSetIt = utxoSet.lower_bound(COutPoint(Txid::FromUint256(InsecureRand256()), 0));
if (utxoSetIt == utxoSet.end()) {
utxoSetIt = utxoSet.begin();
}
auto utxoDataIt = utxoData.find(*utxoSetIt);
assert(utxoDataIt != utxoData.end());
return utxoDataIt;
}
// This test is similar to the previous test
// except the emphasis is on testing the functionality of UpdateCoins
// random txs are created and UpdateCoins is used to update the cache stack
// In particular it is tested that spending a duplicate coinbase tx
// has the expected effect (the other duplicate is overwritten at all cache levels)
BOOST_AUTO_TEST_CASE(updatecoins_simulation_test)
{
SeedRandomForTest(SeedRand::ZEROS);
bool spent_a_duplicate_coinbase = false;
// A simple map to track what we expect the cache stack to represent.
std::map<COutPoint, Coin> result;
// The cache stack.
CCoinsViewTest base; // A CCoinsViewTest at the bottom.
std::vector<std::unique_ptr<CCoinsViewCacheTest>> stack; // A stack of CCoinsViewCaches on top.
stack.push_back(std::make_unique<CCoinsViewCacheTest>(&base)); // Start with one cache.
// Track the txids we've used in various sets
std::set<COutPoint> coinbase_coins;
std::set<COutPoint> disconnected_coins;
std::set<COutPoint> duplicate_coins;
std::set<COutPoint> utxoset;
for (unsigned int i = 0; i < NUM_SIMULATION_ITERATIONS; i++) {
uint32_t randiter = InsecureRand32();
// 19/20 txs add a new transaction
if (randiter % 20 < 19) {
CMutableTransaction tx;
tx.vin.resize(1);
tx.vout.resize(1);
tx.vout[0].nValue = i; //Keep txs unique unless intended to duplicate
tx.vout[0].scriptPubKey.assign(InsecureRand32() & 0x3F, 0); // Random sizes so we can test memory usage accounting
const int height{int(InsecureRand32() >> 1)};
Coin old_coin;
// 2/20 times create a new coinbase
if (randiter % 20 < 2 || coinbase_coins.size() < 10) {
// 1/10 of those times create a duplicate coinbase
if (InsecureRandRange(10) == 0 && coinbase_coins.size()) {
auto utxod = FindRandomFrom(coinbase_coins);
// Reuse the exact same coinbase
tx = CMutableTransaction{std::get<0>(utxod->second)};
// shouldn't be available for reconnection if it's been duplicated
disconnected_coins.erase(utxod->first);
duplicate_coins.insert(utxod->first);
}
else {
coinbase_coins.insert(COutPoint(tx.GetHash(), 0));
}
assert(CTransaction(tx).IsCoinBase());
}
// 17/20 times reconnect previous or add a regular tx
else {
COutPoint prevout;
// 1/20 times reconnect a previously disconnected tx
if (randiter % 20 == 2 && disconnected_coins.size()) {
auto utxod = FindRandomFrom(disconnected_coins);
tx = CMutableTransaction{std::get<0>(utxod->second)};
prevout = tx.vin[0].prevout;
if (!CTransaction(tx).IsCoinBase() && !utxoset.count(prevout)) {
disconnected_coins.erase(utxod->first);
continue;
}
// If this tx is already IN the UTXO, then it must be a coinbase, and it must be a duplicate
if (utxoset.count(utxod->first)) {
assert(CTransaction(tx).IsCoinBase());
assert(duplicate_coins.count(utxod->first));
}
disconnected_coins.erase(utxod->first);
}
// 16/20 times create a regular tx
else {
auto utxod = FindRandomFrom(utxoset);
prevout = utxod->first;
// Construct the tx to spend the coins of prevouthash
tx.vin[0].prevout = prevout;
assert(!CTransaction(tx).IsCoinBase());
}
// In this simple test coins only have two states, spent or unspent, save the unspent state to restore
old_coin = result[prevout];
// Update the expected result of prevouthash to know these coins are spent
result[prevout].Clear();
utxoset.erase(prevout);
// The test is designed to ensure spending a duplicate coinbase will work properly
// if that ever happens and not resurrect the previously overwritten coinbase
if (duplicate_coins.count(prevout)) {
spent_a_duplicate_coinbase = true;
}
}
// Update the expected result to know about the new output coins
assert(tx.vout.size() == 1);
const COutPoint outpoint(tx.GetHash(), 0);
result[outpoint] = Coin{tx.vout[0], height, CTransaction{tx}.IsCoinBase()};
// Call UpdateCoins on the top cache
CTxUndo undo;
UpdateCoins(CTransaction{tx}, *(stack.back()), undo, height);
// Update the utxo set for future spends
utxoset.insert(outpoint);
// Track this tx and undo info to use later
utxoData.emplace(outpoint, std::make_tuple(tx,undo,old_coin));
} else if (utxoset.size()) {
//1/20 times undo a previous transaction
auto utxod = FindRandomFrom(utxoset);
CTransaction &tx = std::get<0>(utxod->second);
CTxUndo &undo = std::get<1>(utxod->second);
Coin &orig_coin = std::get<2>(utxod->second);
// Update the expected result
// Remove new outputs
result[utxod->first].Clear();
// If not coinbase restore prevout
if (!tx.IsCoinBase()) {
result[tx.vin[0].prevout] = orig_coin;
}
// Disconnect the tx from the current UTXO
// See code in DisconnectBlock
// remove outputs
BOOST_CHECK(stack.back()->SpendCoin(utxod->first));
// restore inputs
if (!tx.IsCoinBase()) {
const COutPoint &out = tx.vin[0].prevout;
Coin coin = undo.vprevout[0];
ApplyTxInUndo(std::move(coin), *(stack.back()), out);
}
// Store as a candidate for reconnection
disconnected_coins.insert(utxod->first);
// Update the utxoset
utxoset.erase(utxod->first);
if (!tx.IsCoinBase())
utxoset.insert(tx.vin[0].prevout);
}
// Once every 1000 iterations and at the end, verify the full cache.
if (InsecureRandRange(1000) == 1 || i == NUM_SIMULATION_ITERATIONS - 1) {
for (const auto& entry : result) {
bool have = stack.back()->HaveCoin(entry.first);
const Coin& coin = stack.back()->AccessCoin(entry.first);
BOOST_CHECK(have == !coin.IsSpent());
BOOST_CHECK(coin == entry.second);
}
}
// One every 10 iterations, remove a random entry from the cache
if (utxoset.size() > 1 && InsecureRandRange(30) == 0) {
stack[InsecureRand32() % stack.size()]->Uncache(FindRandomFrom(utxoset)->first);
}
if (disconnected_coins.size() > 1 && InsecureRandRange(30) == 0) {
stack[InsecureRand32() % stack.size()]->Uncache(FindRandomFrom(disconnected_coins)->first);
}
if (duplicate_coins.size() > 1 && InsecureRandRange(30) == 0) {
stack[InsecureRand32() % stack.size()]->Uncache(FindRandomFrom(duplicate_coins)->first);
}
if (InsecureRandRange(100) == 0) {
// Every 100 iterations, flush an intermediate cache
if (stack.size() > 1 && InsecureRandBool() == 0) {
unsigned int flushIndex = InsecureRandRange(stack.size() - 1);
BOOST_CHECK(stack[flushIndex]->Flush());
}
}
if (InsecureRandRange(100) == 0) {
// Every 100 iterations, change the cache stack.
if (stack.size() > 0 && InsecureRandBool() == 0) {
BOOST_CHECK(stack.back()->Flush());
stack.pop_back();
}
if (stack.size() == 0 || (stack.size() < 4 && InsecureRandBool())) {
CCoinsView* tip = &base;
if (stack.size() > 0) {
tip = stack.back().get();
}
stack.push_back(std::make_unique<CCoinsViewCacheTest>(tip));
}
}
}
// Verify coverage.
BOOST_CHECK(spent_a_duplicate_coinbase);
}
BOOST_AUTO_TEST_CASE(ccoins_serialization)
{
// Good example
DataStream ss1{ParseHex("97f23c835800816115944e077fe7c803cfa57f29b36bf87c1d35")};
Coin cc1;
ss1 >> cc1;
BOOST_CHECK_EQUAL(cc1.fCoinBase, false);
BOOST_CHECK_EQUAL(cc1.nHeight, 203998U);
BOOST_CHECK_EQUAL(cc1.out.nValue, CAmount{60000000000});
BOOST_CHECK_EQUAL(HexStr(cc1.out.scriptPubKey), HexStr(GetScriptForDestination(PKHash(uint160(ParseHex("816115944e077fe7c803cfa57f29b36bf87c1d35"))))));
// Good example
DataStream ss2{ParseHex("8ddf77bbd123008c988f1a4a4de2161e0f50aac7f17e7f9555caa4")};
Coin cc2;
ss2 >> cc2;
BOOST_CHECK_EQUAL(cc2.fCoinBase, true);
BOOST_CHECK_EQUAL(cc2.nHeight, 120891U);
BOOST_CHECK_EQUAL(cc2.out.nValue, 110397);
BOOST_CHECK_EQUAL(HexStr(cc2.out.scriptPubKey), HexStr(GetScriptForDestination(PKHash(uint160(ParseHex("8c988f1a4a4de2161e0f50aac7f17e7f9555caa4"))))));
// Smallest possible example
DataStream ss3{ParseHex("000006")};
Coin cc3;
ss3 >> cc3;
BOOST_CHECK_EQUAL(cc3.fCoinBase, false);
BOOST_CHECK_EQUAL(cc3.nHeight, 0U);
BOOST_CHECK_EQUAL(cc3.out.nValue, 0);
BOOST_CHECK_EQUAL(cc3.out.scriptPubKey.size(), 0U);
// scriptPubKey that ends beyond the end of the stream
DataStream ss4{ParseHex("000007")};
try {
Coin cc4;
ss4 >> cc4;
BOOST_CHECK_MESSAGE(false, "We should have thrown");
} catch (const std::ios_base::failure&) {
}
// Very large scriptPubKey (3*10^9 bytes) past the end of the stream
DataStream tmp{};
uint64_t x = 3000000000ULL;
tmp << VARINT(x);
BOOST_CHECK_EQUAL(HexStr(tmp), "8a95c0bb00");
DataStream ss5{ParseHex("00008a95c0bb00")};
try {
Coin cc5;
ss5 >> cc5;
BOOST_CHECK_MESSAGE(false, "We should have thrown");
} catch (const std::ios_base::failure&) {
}
}
const static COutPoint OUTPOINT;
const static CAmount SPENT = -1;
const static CAmount ABSENT = -2;
const static CAmount FAIL = -3;
const static CAmount VALUE1 = 100;
const static CAmount VALUE2 = 200;
const static CAmount VALUE3 = 300;
const static char DIRTY = CCoinsCacheEntry::DIRTY;
const static char FRESH = CCoinsCacheEntry::FRESH;
const static char NO_ENTRY = -1;
const static auto FLAGS = {char(0), FRESH, DIRTY, char(DIRTY | FRESH)};
const static auto CLEAN_FLAGS = {char(0), FRESH};
const static auto ABSENT_FLAGS = {NO_ENTRY};
static void SetCoinsValue(CAmount value, Coin& coin)
{
assert(value != ABSENT);
coin.Clear();
assert(coin.IsSpent());
if (value != SPENT) {
coin.out.nValue = value;
coin.nHeight = 1;
assert(!coin.IsSpent());
}
}
static size_t InsertCoinsMapEntry(CCoinsMap& map, CAmount value, char flags)
{
if (value == ABSENT) {
assert(flags == NO_ENTRY);
return 0;
}
assert(flags != NO_ENTRY);
CCoinsCacheEntry entry;
entry.flags = flags;
SetCoinsValue(value, entry.coin);
auto inserted = map.emplace(OUTPOINT, std::move(entry));
assert(inserted.second);
return inserted.first->second.coin.DynamicMemoryUsage();
}
void GetCoinsMapEntry(const CCoinsMap& map, CAmount& value, char& flags, const COutPoint& outp = OUTPOINT)
{
auto it = map.find(outp);
if (it == map.end()) {
value = ABSENT;
flags = NO_ENTRY;
} else {
if (it->second.coin.IsSpent()) {
value = SPENT;
} else {
value = it->second.coin.out.nValue;
}
flags = it->second.flags;
assert(flags != NO_ENTRY);
}
}
void WriteCoinsViewEntry(CCoinsView& view, CAmount value, char flags)
{
CCoinsMapMemoryResource resource;
CCoinsMap map{0, CCoinsMap::hasher{}, CCoinsMap::key_equal{}, &resource};
InsertCoinsMapEntry(map, value, flags);
BOOST_CHECK(view.BatchWrite(map, {}));
}
class SingleEntryCacheTest
{
public:
SingleEntryCacheTest(CAmount base_value, CAmount cache_value, char cache_flags)
{
WriteCoinsViewEntry(base, base_value, base_value == ABSENT ? NO_ENTRY : DIRTY);
cache.usage() += InsertCoinsMapEntry(cache.map(), cache_value, cache_flags);
}
CCoinsView root;
CCoinsViewCacheTest base{&root};
CCoinsViewCacheTest cache{&base};
};
static void CheckAccessCoin(CAmount base_value, CAmount cache_value, CAmount expected_value, char cache_flags, char expected_flags)
{
SingleEntryCacheTest test(base_value, cache_value, cache_flags);
test.cache.AccessCoin(OUTPOINT);
test.cache.SelfTest();
CAmount result_value;
char result_flags;
GetCoinsMapEntry(test.cache.map(), result_value, result_flags);
BOOST_CHECK_EQUAL(result_value, expected_value);
BOOST_CHECK_EQUAL(result_flags, expected_flags);
}
BOOST_AUTO_TEST_CASE(ccoins_access)
{
/* Check AccessCoin behavior, requesting a coin from a cache view layered on
* top of a base view, and checking the resulting entry in the cache after
* the access.
*
* Base Cache Result Cache Result
* Value Value Value Flags Flags
*/
CheckAccessCoin(ABSENT, ABSENT, ABSENT, NO_ENTRY , NO_ENTRY );
CheckAccessCoin(ABSENT, SPENT , SPENT , 0 , 0 );
CheckAccessCoin(ABSENT, SPENT , SPENT , FRESH , FRESH );
CheckAccessCoin(ABSENT, SPENT , SPENT , DIRTY , DIRTY );
CheckAccessCoin(ABSENT, SPENT , SPENT , DIRTY|FRESH, DIRTY|FRESH);
CheckAccessCoin(ABSENT, VALUE2, VALUE2, 0 , 0 );
CheckAccessCoin(ABSENT, VALUE2, VALUE2, FRESH , FRESH );
CheckAccessCoin(ABSENT, VALUE2, VALUE2, DIRTY , DIRTY );
CheckAccessCoin(ABSENT, VALUE2, VALUE2, DIRTY|FRESH, DIRTY|FRESH);
CheckAccessCoin(SPENT , ABSENT, ABSENT, NO_ENTRY , NO_ENTRY );
CheckAccessCoin(SPENT , SPENT , SPENT , 0 , 0 );
CheckAccessCoin(SPENT , SPENT , SPENT , FRESH , FRESH );
CheckAccessCoin(SPENT , SPENT , SPENT , DIRTY , DIRTY );
CheckAccessCoin(SPENT , SPENT , SPENT , DIRTY|FRESH, DIRTY|FRESH);
CheckAccessCoin(SPENT , VALUE2, VALUE2, 0 , 0 );
CheckAccessCoin(SPENT , VALUE2, VALUE2, FRESH , FRESH );
CheckAccessCoin(SPENT , VALUE2, VALUE2, DIRTY , DIRTY );
CheckAccessCoin(SPENT , VALUE2, VALUE2, DIRTY|FRESH, DIRTY|FRESH);
CheckAccessCoin(VALUE1, ABSENT, VALUE1, NO_ENTRY , 0 );
CheckAccessCoin(VALUE1, SPENT , SPENT , 0 , 0 );
CheckAccessCoin(VALUE1, SPENT , SPENT , FRESH , FRESH );
CheckAccessCoin(VALUE1, SPENT , SPENT , DIRTY , DIRTY );
CheckAccessCoin(VALUE1, SPENT , SPENT , DIRTY|FRESH, DIRTY|FRESH);
CheckAccessCoin(VALUE1, VALUE2, VALUE2, 0 , 0 );
CheckAccessCoin(VALUE1, VALUE2, VALUE2, FRESH , FRESH );
CheckAccessCoin(VALUE1, VALUE2, VALUE2, DIRTY , DIRTY );
CheckAccessCoin(VALUE1, VALUE2, VALUE2, DIRTY|FRESH, DIRTY|FRESH);
}
static void CheckSpendCoins(CAmount base_value, CAmount cache_value, CAmount expected_value, char cache_flags, char expected_flags)
{
SingleEntryCacheTest test(base_value, cache_value, cache_flags);
test.cache.SpendCoin(OUTPOINT);
test.cache.SelfTest();
CAmount result_value;
char result_flags;
GetCoinsMapEntry(test.cache.map(), result_value, result_flags);
BOOST_CHECK_EQUAL(result_value, expected_value);
BOOST_CHECK_EQUAL(result_flags, expected_flags);
};
BOOST_AUTO_TEST_CASE(ccoins_spend)
{
/* Check SpendCoin behavior, requesting a coin from a cache view layered on
* top of a base view, spending, and then checking
* the resulting entry in the cache after the modification.
*
* Base Cache Result Cache Result
* Value Value Value Flags Flags
*/
CheckSpendCoins(ABSENT, ABSENT, ABSENT, NO_ENTRY , NO_ENTRY );
CheckSpendCoins(ABSENT, SPENT , SPENT , 0 , DIRTY );
CheckSpendCoins(ABSENT, SPENT , ABSENT, FRESH , NO_ENTRY );
CheckSpendCoins(ABSENT, SPENT , SPENT , DIRTY , DIRTY );
CheckSpendCoins(ABSENT, SPENT , ABSENT, DIRTY|FRESH, NO_ENTRY );
CheckSpendCoins(ABSENT, VALUE2, SPENT , 0 , DIRTY );
CheckSpendCoins(ABSENT, VALUE2, ABSENT, FRESH , NO_ENTRY );
CheckSpendCoins(ABSENT, VALUE2, SPENT , DIRTY , DIRTY );
CheckSpendCoins(ABSENT, VALUE2, ABSENT, DIRTY|FRESH, NO_ENTRY );
CheckSpendCoins(SPENT , ABSENT, ABSENT, NO_ENTRY , NO_ENTRY );
CheckSpendCoins(SPENT , SPENT , SPENT , 0 , DIRTY );
CheckSpendCoins(SPENT , SPENT , ABSENT, FRESH , NO_ENTRY );
CheckSpendCoins(SPENT , SPENT , SPENT , DIRTY , DIRTY );
CheckSpendCoins(SPENT , SPENT , ABSENT, DIRTY|FRESH, NO_ENTRY );
CheckSpendCoins(SPENT , VALUE2, SPENT , 0 , DIRTY );
CheckSpendCoins(SPENT , VALUE2, ABSENT, FRESH , NO_ENTRY );
CheckSpendCoins(SPENT , VALUE2, SPENT , DIRTY , DIRTY );
CheckSpendCoins(SPENT , VALUE2, ABSENT, DIRTY|FRESH, NO_ENTRY );
CheckSpendCoins(VALUE1, ABSENT, SPENT , NO_ENTRY , DIRTY );
CheckSpendCoins(VALUE1, SPENT , SPENT , 0 , DIRTY );
CheckSpendCoins(VALUE1, SPENT , ABSENT, FRESH , NO_ENTRY );
CheckSpendCoins(VALUE1, SPENT , SPENT , DIRTY , DIRTY );
CheckSpendCoins(VALUE1, SPENT , ABSENT, DIRTY|FRESH, NO_ENTRY );
CheckSpendCoins(VALUE1, VALUE2, SPENT , 0 , DIRTY );
CheckSpendCoins(VALUE1, VALUE2, ABSENT, FRESH , NO_ENTRY );
CheckSpendCoins(VALUE1, VALUE2, SPENT , DIRTY , DIRTY );
CheckSpendCoins(VALUE1, VALUE2, ABSENT, DIRTY|FRESH, NO_ENTRY );
}
static void CheckAddCoinBase(CAmount base_value, CAmount cache_value, CAmount modify_value, CAmount expected_value, char cache_flags, char expected_flags, bool coinbase)
{
SingleEntryCacheTest test(base_value, cache_value, cache_flags);
CAmount result_value;
char result_flags;
try {
CTxOut output;
output.nValue = modify_value;
test.cache.AddCoin(OUTPOINT, Coin(std::move(output), 1, coinbase), coinbase);
test.cache.SelfTest();
GetCoinsMapEntry(test.cache.map(), result_value, result_flags);
} catch (std::logic_error&) {
result_value = FAIL;
result_flags = NO_ENTRY;
}
BOOST_CHECK_EQUAL(result_value, expected_value);
BOOST_CHECK_EQUAL(result_flags, expected_flags);
}
// Simple wrapper for CheckAddCoinBase function above that loops through
// different possible base_values, making sure each one gives the same results.
// This wrapper lets the coins_add test below be shorter and less repetitive,
// while still verifying that the CoinsViewCache::AddCoin implementation
// ignores base values.
template <typename... Args>
static void CheckAddCoin(Args&&... args)
{
for (const CAmount base_value : {ABSENT, SPENT, VALUE1})
CheckAddCoinBase(base_value, std::forward<Args>(args)...);
}
BOOST_AUTO_TEST_CASE(ccoins_add)
{
/* Check AddCoin behavior, requesting a new coin from a cache view,
* writing a modification to the coin, and then checking the resulting
* entry in the cache after the modification. Verify behavior with the
* AddCoin possible_overwrite argument set to false, and to true.
*
* Cache Write Result Cache Result possible_overwrite
* Value Value Value Flags Flags
*/
CheckAddCoin(ABSENT, VALUE3, VALUE3, NO_ENTRY , DIRTY|FRESH, false);
CheckAddCoin(ABSENT, VALUE3, VALUE3, NO_ENTRY , DIRTY , true );
CheckAddCoin(SPENT , VALUE3, VALUE3, 0 , DIRTY|FRESH, false);
CheckAddCoin(SPENT , VALUE3, VALUE3, 0 , DIRTY , true );
CheckAddCoin(SPENT , VALUE3, VALUE3, FRESH , DIRTY|FRESH, false);
CheckAddCoin(SPENT , VALUE3, VALUE3, FRESH , DIRTY|FRESH, true );
CheckAddCoin(SPENT , VALUE3, VALUE3, DIRTY , DIRTY , false);
CheckAddCoin(SPENT , VALUE3, VALUE3, DIRTY , DIRTY , true );
CheckAddCoin(SPENT , VALUE3, VALUE3, DIRTY|FRESH, DIRTY|FRESH, false);
CheckAddCoin(SPENT , VALUE3, VALUE3, DIRTY|FRESH, DIRTY|FRESH, true );
CheckAddCoin(VALUE2, VALUE3, FAIL , 0 , NO_ENTRY , false);
CheckAddCoin(VALUE2, VALUE3, VALUE3, 0 , DIRTY , true );
CheckAddCoin(VALUE2, VALUE3, FAIL , FRESH , NO_ENTRY , false);
CheckAddCoin(VALUE2, VALUE3, VALUE3, FRESH , DIRTY|FRESH, true );
CheckAddCoin(VALUE2, VALUE3, FAIL , DIRTY , NO_ENTRY , false);
CheckAddCoin(VALUE2, VALUE3, VALUE3, DIRTY , DIRTY , true );
CheckAddCoin(VALUE2, VALUE3, FAIL , DIRTY|FRESH, NO_ENTRY , false);
CheckAddCoin(VALUE2, VALUE3, VALUE3, DIRTY|FRESH, DIRTY|FRESH, true );
}
void CheckWriteCoins(CAmount parent_value, CAmount child_value, CAmount expected_value, char parent_flags, char child_flags, char expected_flags)
{
SingleEntryCacheTest test(ABSENT, parent_value, parent_flags);
CAmount result_value;
char result_flags;
try {
WriteCoinsViewEntry(test.cache, child_value, child_flags);
test.cache.SelfTest();
GetCoinsMapEntry(test.cache.map(), result_value, result_flags);
} catch (std::logic_error&) {
result_value = FAIL;
result_flags = NO_ENTRY;
}
BOOST_CHECK_EQUAL(result_value, expected_value);
BOOST_CHECK_EQUAL(result_flags, expected_flags);
}
BOOST_AUTO_TEST_CASE(ccoins_write)
{
/* Check BatchWrite behavior, flushing one entry from a child cache to a
* parent cache, and checking the resulting entry in the parent cache
* after the write.
*
* Parent Child Result Parent Child Result
* Value Value Value Flags Flags Flags
*/
CheckWriteCoins(ABSENT, ABSENT, ABSENT, NO_ENTRY , NO_ENTRY , NO_ENTRY );
CheckWriteCoins(ABSENT, SPENT , SPENT , NO_ENTRY , DIRTY , DIRTY );
CheckWriteCoins(ABSENT, SPENT , ABSENT, NO_ENTRY , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(ABSENT, VALUE2, VALUE2, NO_ENTRY , DIRTY , DIRTY );
CheckWriteCoins(ABSENT, VALUE2, VALUE2, NO_ENTRY , DIRTY|FRESH, DIRTY|FRESH);
CheckWriteCoins(SPENT , ABSENT, SPENT , 0 , NO_ENTRY , 0 );
CheckWriteCoins(SPENT , ABSENT, SPENT , FRESH , NO_ENTRY , FRESH );
CheckWriteCoins(SPENT , ABSENT, SPENT , DIRTY , NO_ENTRY , DIRTY );
CheckWriteCoins(SPENT , ABSENT, SPENT , DIRTY|FRESH, NO_ENTRY , DIRTY|FRESH);
CheckWriteCoins(SPENT , SPENT , SPENT , 0 , DIRTY , DIRTY );
CheckWriteCoins(SPENT , SPENT , SPENT , 0 , DIRTY|FRESH, DIRTY );
CheckWriteCoins(SPENT , SPENT , ABSENT, FRESH , DIRTY , NO_ENTRY );
CheckWriteCoins(SPENT , SPENT , ABSENT, FRESH , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(SPENT , SPENT , SPENT , DIRTY , DIRTY , DIRTY );
CheckWriteCoins(SPENT , SPENT , SPENT , DIRTY , DIRTY|FRESH, DIRTY );
CheckWriteCoins(SPENT , SPENT , ABSENT, DIRTY|FRESH, DIRTY , NO_ENTRY );
CheckWriteCoins(SPENT , SPENT , ABSENT, DIRTY|FRESH, DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(SPENT , VALUE2, VALUE2, 0 , DIRTY , DIRTY );
CheckWriteCoins(SPENT , VALUE2, VALUE2, 0 , DIRTY|FRESH, DIRTY );
CheckWriteCoins(SPENT , VALUE2, VALUE2, FRESH , DIRTY , DIRTY|FRESH);
CheckWriteCoins(SPENT , VALUE2, VALUE2, FRESH , DIRTY|FRESH, DIRTY|FRESH);
CheckWriteCoins(SPENT , VALUE2, VALUE2, DIRTY , DIRTY , DIRTY );
CheckWriteCoins(SPENT , VALUE2, VALUE2, DIRTY , DIRTY|FRESH, DIRTY );
CheckWriteCoins(SPENT , VALUE2, VALUE2, DIRTY|FRESH, DIRTY , DIRTY|FRESH);
CheckWriteCoins(SPENT , VALUE2, VALUE2, DIRTY|FRESH, DIRTY|FRESH, DIRTY|FRESH);
CheckWriteCoins(VALUE1, ABSENT, VALUE1, 0 , NO_ENTRY , 0 );
CheckWriteCoins(VALUE1, ABSENT, VALUE1, FRESH , NO_ENTRY , FRESH );
CheckWriteCoins(VALUE1, ABSENT, VALUE1, DIRTY , NO_ENTRY , DIRTY );
CheckWriteCoins(VALUE1, ABSENT, VALUE1, DIRTY|FRESH, NO_ENTRY , DIRTY|FRESH);
CheckWriteCoins(VALUE1, SPENT , SPENT , 0 , DIRTY , DIRTY );
CheckWriteCoins(VALUE1, SPENT , FAIL , 0 , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(VALUE1, SPENT , ABSENT, FRESH , DIRTY , NO_ENTRY );
CheckWriteCoins(VALUE1, SPENT , FAIL , FRESH , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(VALUE1, SPENT , SPENT , DIRTY , DIRTY , DIRTY );
CheckWriteCoins(VALUE1, SPENT , FAIL , DIRTY , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(VALUE1, SPENT , ABSENT, DIRTY|FRESH, DIRTY , NO_ENTRY );
CheckWriteCoins(VALUE1, SPENT , FAIL , DIRTY|FRESH, DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(VALUE1, VALUE2, VALUE2, 0 , DIRTY , DIRTY );
CheckWriteCoins(VALUE1, VALUE2, FAIL , 0 , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(VALUE1, VALUE2, VALUE2, FRESH , DIRTY , DIRTY|FRESH);
CheckWriteCoins(VALUE1, VALUE2, FAIL , FRESH , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(VALUE1, VALUE2, VALUE2, DIRTY , DIRTY , DIRTY );
CheckWriteCoins(VALUE1, VALUE2, FAIL , DIRTY , DIRTY|FRESH, NO_ENTRY );
CheckWriteCoins(VALUE1, VALUE2, VALUE2, DIRTY|FRESH, DIRTY , DIRTY|FRESH);
CheckWriteCoins(VALUE1, VALUE2, FAIL , DIRTY|FRESH, DIRTY|FRESH, NO_ENTRY );
// The checks above omit cases where the child flags are not DIRTY, since
// they would be too repetitive (the parent cache is never updated in these
// cases). The loop below covers these cases and makes sure the parent cache
// is always left unchanged.
for (const CAmount parent_value : {ABSENT, SPENT, VALUE1})
for (const CAmount child_value : {ABSENT, SPENT, VALUE2})
for (const char parent_flags : parent_value == ABSENT ? ABSENT_FLAGS : FLAGS)
for (const char child_flags : child_value == ABSENT ? ABSENT_FLAGS : CLEAN_FLAGS)
CheckWriteCoins(parent_value, child_value, parent_value, parent_flags, child_flags, parent_flags);
}
Coin MakeCoin()
{
Coin coin;
coin.out.nValue = InsecureRand32();
coin.nHeight = InsecureRandRange(4096);
coin.fCoinBase = 0;
return coin;
}
//! For CCoinsViewCache instances backed by either another cache instance or
//! leveldb, test cache behavior and flag state (DIRTY/FRESH) by
//!
//! 1. Adding a random coin to the child-most cache,
//! 2. Flushing all caches (without erasing),
//! 3. Ensure the entry still exists in the cache and has been written to parent,
//! 4. (if `do_erasing_flush`) Flushing the caches again (with erasing),
//! 5. (if `do_erasing_flush`) Ensure the entry has been written to the parent and is no longer in the cache,
//! 6. Spend the coin, ensure it no longer exists in the parent.
//!
void TestFlushBehavior(
CCoinsViewCacheTest* view,
CCoinsViewDB& base,
std::vector<std::unique_ptr<CCoinsViewCacheTest>>& all_caches,
bool do_erasing_flush)
{
CAmount value;
char flags;
size_t cache_usage;
size_t cache_size;
auto flush_all = [&all_caches](bool erase) {
// Flush in reverse order to ensure that flushes happen from children up.
for (auto i = all_caches.rbegin(); i != all_caches.rend(); ++i) {
auto& cache = *i;
// hashBlock must be filled before flushing to disk; value is
// unimportant here. This is normally done during connect/disconnect block.
cache->SetBestBlock(InsecureRand256());
erase ? cache->Flush() : cache->Sync();
}
};
Txid txid = Txid::FromUint256(InsecureRand256());
COutPoint outp = COutPoint(txid, 0);
Coin coin = MakeCoin();
// Ensure the coins views haven't seen this coin before.
BOOST_CHECK(!base.HaveCoin(outp));
BOOST_CHECK(!view->HaveCoin(outp));
// --- 1. Adding a random coin to the child cache
//
view->AddCoin(outp, Coin(coin), false);
cache_usage = view->DynamicMemoryUsage();
cache_size = view->map().size();
// `base` shouldn't have coin (no flush yet) but `view` should have cached it.
BOOST_CHECK(!base.HaveCoin(outp));
BOOST_CHECK(view->HaveCoin(outp));
GetCoinsMapEntry(view->map(), value, flags, outp);
BOOST_CHECK_EQUAL(value, coin.out.nValue);
BOOST_CHECK_EQUAL(flags, DIRTY|FRESH);
// --- 2. Flushing all caches (without erasing)
//
flush_all(/*erase=*/ false);
// CoinsMap usage should be unchanged since we didn't erase anything.
BOOST_CHECK_EQUAL(cache_usage, view->DynamicMemoryUsage());
BOOST_CHECK_EQUAL(cache_size, view->map().size());
// --- 3. Ensuring the entry still exists in the cache and has been written to parent
//
GetCoinsMapEntry(view->map(), value, flags, outp);
BOOST_CHECK_EQUAL(value, coin.out.nValue);
BOOST_CHECK_EQUAL(flags, 0); // Flags should have been wiped.
// Both views should now have the coin.
BOOST_CHECK(base.HaveCoin(outp));
BOOST_CHECK(view->HaveCoin(outp));
if (do_erasing_flush) {
// --- 4. Flushing the caches again (with erasing)
//
flush_all(/*erase=*/ true);
// Memory does not necessarily go down due to the map using a memory pool
BOOST_TEST(view->DynamicMemoryUsage() <= cache_usage);
// Size of the cache must go down though
BOOST_TEST(view->map().size() < cache_size);
// --- 5. Ensuring the entry is no longer in the cache
//
GetCoinsMapEntry(view->map(), value, flags, outp);
BOOST_CHECK_EQUAL(value, ABSENT);
BOOST_CHECK_EQUAL(flags, NO_ENTRY);
view->AccessCoin(outp);
GetCoinsMapEntry(view->map(), value, flags, outp);
BOOST_CHECK_EQUAL(value, coin.out.nValue);
BOOST_CHECK_EQUAL(flags, 0);
}
// Can't overwrite an entry without specifying that an overwrite is
// expected.
BOOST_CHECK_THROW(
view->AddCoin(outp, Coin(coin), /*possible_overwrite=*/ false),
std::logic_error);
// --- 6. Spend the coin.
//
BOOST_CHECK(view->SpendCoin(outp));
// The coin should be in the cache, but spent and marked dirty.
GetCoinsMapEntry(view->map(), value, flags, outp);
BOOST_CHECK_EQUAL(value, SPENT);
BOOST_CHECK_EQUAL(flags, DIRTY);
BOOST_CHECK(!view->HaveCoin(outp)); // Coin should be considered spent in `view`.
BOOST_CHECK(base.HaveCoin(outp)); // But coin should still be unspent in `base`.
flush_all(/*erase=*/ false);
// Coin should be considered spent in both views.
BOOST_CHECK(!view->HaveCoin(outp));
BOOST_CHECK(!base.HaveCoin(outp));
// Spent coin should not be spendable.
BOOST_CHECK(!view->SpendCoin(outp));
// --- Bonus check: ensure that a coin added to the base view via one cache
// can be spent by another cache which has never seen it.
//
txid = Txid::FromUint256(InsecureRand256());
outp = COutPoint(txid, 0);
coin = MakeCoin();
BOOST_CHECK(!base.HaveCoin(outp));
BOOST_CHECK(!all_caches[0]->HaveCoin(outp));
BOOST_CHECK(!all_caches[1]->HaveCoin(outp));
all_caches[0]->AddCoin(outp, std::move(coin), false);
all_caches[0]->Sync();
BOOST_CHECK(base.HaveCoin(outp));
BOOST_CHECK(all_caches[0]->HaveCoin(outp));
BOOST_CHECK(!all_caches[1]->HaveCoinInCache(outp));
BOOST_CHECK(all_caches[1]->SpendCoin(outp));
flush_all(/*erase=*/ false);
BOOST_CHECK(!base.HaveCoin(outp));
BOOST_CHECK(!all_caches[0]->HaveCoin(outp));
BOOST_CHECK(!all_caches[1]->HaveCoin(outp));
flush_all(/*erase=*/ true); // Erase all cache content.
// --- Bonus check 2: ensure that a FRESH, spent coin is deleted by Sync()
//
txid = Txid::FromUint256(InsecureRand256());
outp = COutPoint(txid, 0);
coin = MakeCoin();
CAmount coin_val = coin.out.nValue;
BOOST_CHECK(!base.HaveCoin(outp));
BOOST_CHECK(!all_caches[0]->HaveCoin(outp));
BOOST_CHECK(!all_caches[1]->HaveCoin(outp));
// Add and spend from same cache without flushing.
all_caches[0]->AddCoin(outp, std::move(coin), false);
// Coin should be FRESH in the cache.
GetCoinsMapEntry(all_caches[0]->map(), value, flags, outp);
BOOST_CHECK_EQUAL(value, coin_val);
BOOST_CHECK_EQUAL(flags, DIRTY|FRESH);
// Base shouldn't have seen coin.
BOOST_CHECK(!base.HaveCoin(outp));
BOOST_CHECK(all_caches[0]->SpendCoin(outp));
all_caches[0]->Sync();
// Ensure there is no sign of the coin after spend/flush.
GetCoinsMapEntry(all_caches[0]->map(), value, flags, outp);
BOOST_CHECK_EQUAL(value, ABSENT);
BOOST_CHECK_EQUAL(flags, NO_ENTRY);
BOOST_CHECK(!all_caches[0]->HaveCoinInCache(outp));
BOOST_CHECK(!base.HaveCoin(outp));
}
BOOST_AUTO_TEST_CASE(ccoins_flush_behavior)
{
// Create two in-memory caches atop a leveldb view.
CCoinsViewDB base{{.path = "test", .cache_bytes = 1 << 23, .memory_only = true}, {}};
std::vector<std::unique_ptr<CCoinsViewCacheTest>> caches;
caches.push_back(std::make_unique<CCoinsViewCacheTest>(&base));
caches.push_back(std::make_unique<CCoinsViewCacheTest>(caches.back().get()));
for (const auto& view : caches) {
TestFlushBehavior(view.get(), base, caches, /*do_erasing_flush=*/false);
TestFlushBehavior(view.get(), base, caches, /*do_erasing_flush=*/true);
}
}
BOOST_AUTO_TEST_CASE(coins_resource_is_used)
{
CCoinsMapMemoryResource resource;
PoolResourceTester::CheckAllDataAccountedFor(resource);
{
CCoinsMap map{0, CCoinsMap::hasher{}, CCoinsMap::key_equal{}, &resource};
BOOST_TEST(memusage::DynamicUsage(map) >= resource.ChunkSizeBytes());
map.reserve(1000);
// The resource has preallocated a chunk, so we should have space for at several nodes without the need to allocate anything else.
const auto usage_before = memusage::DynamicUsage(map);
COutPoint out_point{};
for (size_t i = 0; i < 1000; ++i) {
out_point.n = i;
map[out_point];
}
BOOST_TEST(usage_before == memusage::DynamicUsage(map));
}
PoolResourceTester::CheckAllDataAccountedFor(resource);
}
BOOST_AUTO_TEST_SUITE_END()