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702b56d2a8
OBJ_NAMED_PARAMS type works the same as OBJ type except it registers the object keys to be accepted as top-level named-only RPC parameters. Generated documentation also lists the object keys seperately in a new "Named arguments" section of help text. Named-only RPC parameters have the same semantics as python keyword-only arguments (https://peps.python.org/pep-3102/). They are always required to be passed by name, so they don't affect interpretation of positional arguments, and aren't affected when positional arguments are added or removed. The new OBJ_NAMED_PARAMS type is used in the next commit to make it easier to pass options values to various RPC methods. Co-authored-by: Andrew Chow <github@achow101.com>
189 lines
6.3 KiB
C++
189 lines
6.3 KiB
C++
// Copyright (c) 2010 Satoshi Nakamoto
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// Copyright (c) 2009-2021 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_RPC_SERVER_H
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#define BITCOIN_RPC_SERVER_H
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#include <rpc/request.h>
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#include <rpc/util.h>
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#include <functional>
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#include <map>
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#include <stdint.h>
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#include <string>
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#include <univalue.h>
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static const unsigned int DEFAULT_RPC_SERIALIZE_VERSION = 1;
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class CRPCCommand;
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namespace RPCServer
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{
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void OnStarted(std::function<void ()> slot);
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void OnStopped(std::function<void ()> slot);
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}
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/** Query whether RPC is running */
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bool IsRPCRunning();
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/** Throw JSONRPCError if RPC is not running */
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void RpcInterruptionPoint();
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/**
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* Set the RPC warmup status. When this is done, all RPC calls will error out
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* immediately with RPC_IN_WARMUP.
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*/
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void SetRPCWarmupStatus(const std::string& newStatus);
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/* Mark warmup as done. RPC calls will be processed from now on. */
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void SetRPCWarmupFinished();
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/* returns the current warmup state. */
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bool RPCIsInWarmup(std::string *outStatus);
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/** Opaque base class for timers returned by NewTimerFunc.
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* This provides no methods at the moment, but makes sure that delete
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* cleans up the whole state.
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*/
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class RPCTimerBase
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{
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public:
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virtual ~RPCTimerBase() {}
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};
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/**
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* RPC timer "driver".
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*/
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class RPCTimerInterface
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{
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public:
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virtual ~RPCTimerInterface() {}
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/** Implementation name */
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virtual const char *Name() = 0;
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/** Factory function for timers.
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* RPC will call the function to create a timer that will call func in *millis* milliseconds.
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* @note As the RPC mechanism is backend-neutral, it can use different implementations of timers.
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* This is needed to cope with the case in which there is no HTTP server, but
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* only GUI RPC console, and to break the dependency of pcserver on httprpc.
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*/
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virtual RPCTimerBase* NewTimer(std::function<void()>& func, int64_t millis) = 0;
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};
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/** Set the factory function for timers */
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void RPCSetTimerInterface(RPCTimerInterface *iface);
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/** Set the factory function for timer, but only, if unset */
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void RPCSetTimerInterfaceIfUnset(RPCTimerInterface *iface);
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/** Unset factory function for timers */
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void RPCUnsetTimerInterface(RPCTimerInterface *iface);
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/**
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* Run func nSeconds from now.
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* Overrides previous timer <name> (if any).
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*/
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void RPCRunLater(const std::string& name, std::function<void()> func, int64_t nSeconds);
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typedef RPCHelpMan (*RpcMethodFnType)();
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class CRPCCommand
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{
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public:
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//! RPC method handler reading request and assigning result. Should return
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//! true if request is fully handled, false if it should be passed on to
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//! subsequent handlers.
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using Actor = std::function<bool(const JSONRPCRequest& request, UniValue& result, bool last_handler)>;
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//! Constructor taking Actor callback supporting multiple handlers.
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CRPCCommand(std::string category, std::string name, Actor actor, std::vector<std::pair<std::string, bool>> args, intptr_t unique_id)
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: category(std::move(category)), name(std::move(name)), actor(std::move(actor)), argNames(std::move(args)),
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unique_id(unique_id)
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{
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}
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//! Simplified constructor taking plain RpcMethodFnType function pointer.
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CRPCCommand(std::string category, RpcMethodFnType fn)
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: CRPCCommand(
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category,
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fn().m_name,
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[fn](const JSONRPCRequest& request, UniValue& result, bool) { result = fn().HandleRequest(request); return true; },
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fn().GetArgNames(),
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intptr_t(fn))
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{
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}
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std::string category;
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std::string name;
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Actor actor;
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//! List of method arguments and whether they are named-only. Incoming RPC
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//! requests contain a "params" field that can either be an array containing
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//! unnamed arguments or an object containing named arguments. The
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//! "argNames" vector is used in the latter case to transform the params
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//! object into an array. Each argument in "argNames" gets mapped to a
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//! unique position in the array, based on the order it is listed, unless
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//! the argument is a named-only argument with argNames[x].second set to
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//! true. Named-only arguments are combined into a JSON object that is
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//! appended after other arguments, see transformNamedArguments for details.
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std::vector<std::pair<std::string, bool>> argNames;
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intptr_t unique_id;
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};
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/**
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* RPC command dispatcher.
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*/
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class CRPCTable
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{
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private:
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std::map<std::string, std::vector<const CRPCCommand*>> mapCommands;
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public:
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CRPCTable();
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std::string help(const std::string& name, const JSONRPCRequest& helpreq) const;
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/**
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* Execute a method.
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* @param request The JSONRPCRequest to execute
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* @returns Result of the call.
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* @throws an exception (UniValue) when an error happens.
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*/
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UniValue execute(const JSONRPCRequest &request) const;
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/**
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* Returns a list of registered commands
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* @returns List of registered commands.
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*/
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std::vector<std::string> listCommands() const;
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/**
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* Return all named arguments that need to be converted by the client from string to another JSON type
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*/
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UniValue dumpArgMap(const JSONRPCRequest& request) const;
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/**
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* Appends a CRPCCommand to the dispatch table.
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*
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* Precondition: RPC server is not running
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*
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* Commands with different method names but the same unique_id will
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* be considered aliases, and only the first registered method name will
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* show up in the help text command listing. Aliased commands do not have
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* to have the same behavior. Server and client code can distinguish
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* between calls based on method name, and aliased commands can also
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* register different names, types, and numbers of parameters.
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*/
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void appendCommand(const std::string& name, const CRPCCommand* pcmd);
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bool removeCommand(const std::string& name, const CRPCCommand* pcmd);
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};
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bool IsDeprecatedRPCEnabled(const std::string& method);
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extern CRPCTable tableRPC;
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void StartRPC();
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void InterruptRPC();
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void StopRPC();
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std::string JSONRPCExecBatch(const JSONRPCRequest& jreq, const UniValue& vReq);
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// Retrieves any serialization flags requested in command line argument
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int RPCSerializationFlags();
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#endif // BITCOIN_RPC_SERVER_H
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