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All code in this repo uses <util/fs.h>, except for a few lines. This is confusing and potentially dangerous, if the safe <util/fs.h> wrappers are not used.
294 lines
8.6 KiB
C++
294 lines
8.6 KiB
C++
// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2023 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <util/fs_helpers.h>
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#if defined(HAVE_CONFIG_H)
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#include <config/bitcoin-config.h>
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#endif
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#include <logging.h>
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#include <sync.h>
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#include <util/fs.h>
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#include <util/getuniquepath.h>
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#include <util/syserror.h>
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#include <cerrno>
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#include <fstream>
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#include <map>
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#include <memory>
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#include <string>
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#include <system_error>
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#include <utility>
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#ifndef WIN32
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// for posix_fallocate, in configure.ac we check if it is present after this
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#ifdef __linux__
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#ifdef _POSIX_C_SOURCE
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#undef _POSIX_C_SOURCE
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#endif
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#define _POSIX_C_SOURCE 200112L
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#endif // __linux__
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#include <fcntl.h>
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#include <sys/resource.h>
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#include <unistd.h>
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#else
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#include <io.h> /* For _get_osfhandle, _chsize */
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#include <shlobj.h> /* For SHGetSpecialFolderPathW */
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#endif // WIN32
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/** Mutex to protect dir_locks. */
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static GlobalMutex cs_dir_locks;
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/** A map that contains all the currently held directory locks. After
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* successful locking, these will be held here until the global destructor
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* cleans them up and thus automatically unlocks them, or ReleaseDirectoryLocks
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* is called.
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*/
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static std::map<std::string, std::unique_ptr<fsbridge::FileLock>> dir_locks GUARDED_BY(cs_dir_locks);
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bool LockDirectory(const fs::path& directory, const fs::path& lockfile_name, bool probe_only)
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{
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LOCK(cs_dir_locks);
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fs::path pathLockFile = directory / lockfile_name;
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// If a lock for this directory already exists in the map, don't try to re-lock it
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if (dir_locks.count(fs::PathToString(pathLockFile))) {
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return true;
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}
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// Create empty lock file if it doesn't exist.
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FILE* file = fsbridge::fopen(pathLockFile, "a");
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if (file) fclose(file);
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auto lock = std::make_unique<fsbridge::FileLock>(pathLockFile);
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if (!lock->TryLock()) {
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return error("Error while attempting to lock directory %s: %s", fs::PathToString(directory), lock->GetReason());
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}
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if (!probe_only) {
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// Lock successful and we're not just probing, put it into the map
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dir_locks.emplace(fs::PathToString(pathLockFile), std::move(lock));
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}
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return true;
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}
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void UnlockDirectory(const fs::path& directory, const fs::path& lockfile_name)
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{
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LOCK(cs_dir_locks);
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dir_locks.erase(fs::PathToString(directory / lockfile_name));
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}
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void ReleaseDirectoryLocks()
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{
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LOCK(cs_dir_locks);
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dir_locks.clear();
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}
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bool DirIsWritable(const fs::path& directory)
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{
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fs::path tmpFile = GetUniquePath(directory);
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FILE* file = fsbridge::fopen(tmpFile, "a");
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if (!file) return false;
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fclose(file);
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remove(tmpFile);
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return true;
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}
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bool CheckDiskSpace(const fs::path& dir, uint64_t additional_bytes)
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{
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constexpr uint64_t min_disk_space = 52428800; // 50 MiB
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uint64_t free_bytes_available = fs::space(dir).available;
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return free_bytes_available >= min_disk_space + additional_bytes;
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}
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std::streampos GetFileSize(const char* path, std::streamsize max)
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{
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std::ifstream file{path, std::ios::binary};
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file.ignore(max);
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return file.gcount();
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}
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bool FileCommit(FILE* file)
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{
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if (fflush(file) != 0) { // harmless if redundantly called
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LogPrintf("fflush failed: %s\n", SysErrorString(errno));
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return false;
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}
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#ifdef WIN32
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HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(file));
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if (FlushFileBuffers(hFile) == 0) {
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LogPrintf("FlushFileBuffers failed: %s\n", Win32ErrorString(GetLastError()));
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return false;
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}
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#elif defined(MAC_OSX) && defined(F_FULLFSYNC)
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if (fcntl(fileno(file), F_FULLFSYNC, 0) == -1) { // Manpage says "value other than -1" is returned on success
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LogPrintf("fcntl F_FULLFSYNC failed: %s\n", SysErrorString(errno));
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return false;
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}
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#elif HAVE_FDATASYNC
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if (fdatasync(fileno(file)) != 0 && errno != EINVAL) { // Ignore EINVAL for filesystems that don't support sync
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LogPrintf("fdatasync failed: %s\n", SysErrorString(errno));
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return false;
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}
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#else
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if (fsync(fileno(file)) != 0 && errno != EINVAL) {
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LogPrintf("fsync failed: %s\n", SysErrorString(errno));
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return false;
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}
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#endif
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return true;
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}
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void DirectoryCommit(const fs::path& dirname)
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{
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#ifndef WIN32
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FILE* file = fsbridge::fopen(dirname, "r");
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if (file) {
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fsync(fileno(file));
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fclose(file);
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}
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#endif
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}
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bool TruncateFile(FILE* file, unsigned int length)
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{
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#if defined(WIN32)
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return _chsize(_fileno(file), length) == 0;
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#else
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return ftruncate(fileno(file), length) == 0;
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#endif
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}
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/**
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* this function tries to raise the file descriptor limit to the requested number.
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* It returns the actual file descriptor limit (which may be more or less than nMinFD)
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*/
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int RaiseFileDescriptorLimit(int nMinFD)
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{
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#if defined(WIN32)
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return 2048;
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#else
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struct rlimit limitFD;
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if (getrlimit(RLIMIT_NOFILE, &limitFD) != -1) {
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if (limitFD.rlim_cur < (rlim_t)nMinFD) {
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limitFD.rlim_cur = nMinFD;
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if (limitFD.rlim_cur > limitFD.rlim_max)
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limitFD.rlim_cur = limitFD.rlim_max;
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setrlimit(RLIMIT_NOFILE, &limitFD);
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getrlimit(RLIMIT_NOFILE, &limitFD);
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}
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return limitFD.rlim_cur;
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}
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return nMinFD; // getrlimit failed, assume it's fine
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#endif
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}
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/**
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* this function tries to make a particular range of a file allocated (corresponding to disk space)
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* it is advisory, and the range specified in the arguments will never contain live data
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*/
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void AllocateFileRange(FILE* file, unsigned int offset, unsigned int length)
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{
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#if defined(WIN32)
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// Windows-specific version
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HANDLE hFile = (HANDLE)_get_osfhandle(_fileno(file));
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LARGE_INTEGER nFileSize;
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int64_t nEndPos = (int64_t)offset + length;
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nFileSize.u.LowPart = nEndPos & 0xFFFFFFFF;
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nFileSize.u.HighPart = nEndPos >> 32;
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SetFilePointerEx(hFile, nFileSize, 0, FILE_BEGIN);
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SetEndOfFile(hFile);
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#elif defined(MAC_OSX)
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// OSX specific version
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// NOTE: Contrary to other OS versions, the OSX version assumes that
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// NOTE: offset is the size of the file.
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fstore_t fst;
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fst.fst_flags = F_ALLOCATECONTIG;
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fst.fst_posmode = F_PEOFPOSMODE;
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fst.fst_offset = 0;
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fst.fst_length = length; // mac os fst_length takes the # of free bytes to allocate, not desired file size
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fst.fst_bytesalloc = 0;
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if (fcntl(fileno(file), F_PREALLOCATE, &fst) == -1) {
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fst.fst_flags = F_ALLOCATEALL;
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fcntl(fileno(file), F_PREALLOCATE, &fst);
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}
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ftruncate(fileno(file), static_cast<off_t>(offset) + length);
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#else
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#if defined(HAVE_POSIX_FALLOCATE)
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// Version using posix_fallocate
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off_t nEndPos = (off_t)offset + length;
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if (0 == posix_fallocate(fileno(file), 0, nEndPos)) return;
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#endif
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// Fallback version
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// TODO: just write one byte per block
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static const char buf[65536] = {};
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if (fseek(file, offset, SEEK_SET)) {
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return;
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}
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while (length > 0) {
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unsigned int now = 65536;
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if (length < now)
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now = length;
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fwrite(buf, 1, now, file); // allowed to fail; this function is advisory anyway
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length -= now;
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}
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#endif
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}
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#ifdef WIN32
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fs::path GetSpecialFolderPath(int nFolder, bool fCreate)
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{
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WCHAR pszPath[MAX_PATH] = L"";
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if (SHGetSpecialFolderPathW(nullptr, pszPath, nFolder, fCreate)) {
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return fs::path(pszPath);
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}
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LogPrintf("SHGetSpecialFolderPathW() failed, could not obtain requested path.\n");
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return fs::path("");
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}
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#endif
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bool RenameOver(fs::path src, fs::path dest)
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{
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#ifdef __MINGW64__
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// This is a workaround for a bug in libstdc++ which
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// implements fs::rename with _wrename function.
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// This bug has been fixed in upstream:
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// - GCC 10.3: 8dd1c1085587c9f8a21bb5e588dfe1e8cdbba79e
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// - GCC 11.1: 1dfd95f0a0ca1d9e6cbc00e6cbfd1fa20a98f312
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// For more details see the commits mentioned above.
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return MoveFileExW(src.wstring().c_str(), dest.wstring().c_str(),
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MOVEFILE_REPLACE_EXISTING) != 0;
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#else
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std::error_code error;
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fs::rename(src, dest, error);
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return !error;
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#endif
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}
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/**
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* Ignores exceptions thrown by create_directories if the requested directory exists.
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* Specifically handles case where path p exists, but it wasn't possible for the user to
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* write to the parent directory.
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*/
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bool TryCreateDirectories(const fs::path& p)
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{
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try {
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return fs::create_directories(p);
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} catch (const fs::filesystem_error&) {
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if (!fs::exists(p) || !fs::is_directory(p))
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throw;
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}
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// create_directories didn't create the directory, it had to have existed already
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return false;
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}
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