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![Hennadii Stepanov](/assets/img/avatar_default.png)
See https://clang.llvm.org/extra/clang-tidy/checks/modernize/use-default-member-init.html
285 lines
11 KiB
C++
285 lines
11 KiB
C++
// Copyright (c) 2020-2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_UTIL_SOCK_H
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#define BITCOIN_UTIL_SOCK_H
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#include <compat/compat.h>
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#include <util/threadinterrupt.h>
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#include <util/time.h>
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#include <chrono>
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#include <memory>
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#include <string>
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#include <unordered_map>
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/**
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* Maximum time to wait for I/O readiness.
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* It will take up until this time to break off in case of an interruption.
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*/
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static constexpr auto MAX_WAIT_FOR_IO = 1s;
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/**
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* RAII helper class that manages a socket. Mimics `std::unique_ptr`, but instead of a pointer it
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* contains a socket and closes it automatically when it goes out of scope.
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*/
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class Sock
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{
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public:
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/**
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* Default constructor, creates an empty object that does nothing when destroyed.
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*/
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Sock();
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/**
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* Take ownership of an existent socket.
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*/
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explicit Sock(SOCKET s);
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/**
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* Copy constructor, disabled because closing the same socket twice is undesirable.
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*/
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Sock(const Sock&) = delete;
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/**
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* Move constructor, grab the socket from another object and close ours (if set).
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*/
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Sock(Sock&& other);
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/**
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* Destructor, close the socket or do nothing if empty.
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*/
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virtual ~Sock();
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/**
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* Copy assignment operator, disabled because closing the same socket twice is undesirable.
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*/
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Sock& operator=(const Sock&) = delete;
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/**
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* Move assignment operator, grab the socket from another object and close ours (if set).
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*/
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virtual Sock& operator=(Sock&& other);
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/**
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* Get the value of the contained socket.
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* @return socket or INVALID_SOCKET if empty
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*/
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[[nodiscard]] virtual SOCKET Get() const;
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/**
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* send(2) wrapper. Equivalent to `send(this->Get(), data, len, flags);`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual ssize_t Send(const void* data, size_t len, int flags) const;
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/**
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* recv(2) wrapper. Equivalent to `recv(this->Get(), buf, len, flags);`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual ssize_t Recv(void* buf, size_t len, int flags) const;
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/**
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* connect(2) wrapper. Equivalent to `connect(this->Get(), addr, addrlen)`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual int Connect(const sockaddr* addr, socklen_t addr_len) const;
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/**
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* bind(2) wrapper. Equivalent to `bind(this->Get(), addr, addr_len)`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual int Bind(const sockaddr* addr, socklen_t addr_len) const;
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/**
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* listen(2) wrapper. Equivalent to `listen(this->Get(), backlog)`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual int Listen(int backlog) const;
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/**
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* accept(2) wrapper. Equivalent to `std::make_unique<Sock>(accept(this->Get(), addr, addr_len))`.
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* Code that uses this wrapper can be unit tested if this method is overridden by a mock Sock
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* implementation.
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* The returned unique_ptr is empty if `accept()` failed in which case errno will be set.
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*/
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[[nodiscard]] virtual std::unique_ptr<Sock> Accept(sockaddr* addr, socklen_t* addr_len) const;
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/**
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* getsockopt(2) wrapper. Equivalent to
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* `getsockopt(this->Get(), level, opt_name, opt_val, opt_len)`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual int GetSockOpt(int level,
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int opt_name,
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void* opt_val,
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socklen_t* opt_len) const;
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/**
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* setsockopt(2) wrapper. Equivalent to
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* `setsockopt(this->Get(), level, opt_name, opt_val, opt_len)`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual int SetSockOpt(int level,
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int opt_name,
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const void* opt_val,
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socklen_t opt_len) const;
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/**
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* getsockname(2) wrapper. Equivalent to
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* `getsockname(this->Get(), name, name_len)`. Code that uses this
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* wrapper can be unit tested if this method is overridden by a mock Sock implementation.
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*/
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[[nodiscard]] virtual int GetSockName(sockaddr* name, socklen_t* name_len) const;
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/**
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* Set the non-blocking option on the socket.
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* @return true if set successfully
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*/
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[[nodiscard]] virtual bool SetNonBlocking() const;
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/**
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* Check if the underlying socket can be used for `select(2)` (or the `Wait()` method).
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* @return true if selectable
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*/
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[[nodiscard]] virtual bool IsSelectable() const;
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using Event = uint8_t;
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/**
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* If passed to `Wait()`, then it will wait for readiness to read from the socket.
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*/
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static constexpr Event RECV = 0b001;
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/**
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* If passed to `Wait()`, then it will wait for readiness to send to the socket.
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*/
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static constexpr Event SEND = 0b010;
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/**
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* Ignored if passed to `Wait()`, but could be set in the occurred events if an
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* exceptional condition has occurred on the socket or if it has been disconnected.
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*/
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static constexpr Event ERR = 0b100;
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/**
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* Wait for readiness for input (recv) or output (send).
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* @param[in] timeout Wait this much for at least one of the requested events to occur.
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* @param[in] requested Wait for those events, bitwise-or of `RECV` and `SEND`.
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* @param[out] occurred If not nullptr and the function returns `true`, then this
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* indicates which of the requested events occurred (`ERR` will be added, even if
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* not requested, if an exceptional event occurs on the socket).
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* A timeout is indicated by return value of `true` and `occurred` being set to 0.
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* @return true on success (or timeout, if `occurred` of 0 is returned), false otherwise
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*/
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[[nodiscard]] virtual bool Wait(std::chrono::milliseconds timeout,
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Event requested,
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Event* occurred = nullptr) const;
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/**
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* Auxiliary requested/occurred events to wait for in `WaitMany()`.
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*/
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struct Events {
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explicit Events(Event req) : requested{req} {}
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Event requested;
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Event occurred{0};
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};
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struct HashSharedPtrSock {
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size_t operator()(const std::shared_ptr<const Sock>& s) const
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{
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return s ? s->m_socket : std::numeric_limits<SOCKET>::max();
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}
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};
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struct EqualSharedPtrSock {
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bool operator()(const std::shared_ptr<const Sock>& lhs,
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const std::shared_ptr<const Sock>& rhs) const
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{
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if (lhs && rhs) {
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return lhs->m_socket == rhs->m_socket;
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}
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if (!lhs && !rhs) {
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return true;
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}
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return false;
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}
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};
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/**
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* On which socket to wait for what events in `WaitMany()`.
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* The `shared_ptr` is copied into the map to ensure that the `Sock` object
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* is not destroyed (its destructor would close the underlying socket).
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* If this happens shortly before or after we call `poll(2)` and a new
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* socket gets created under the same file descriptor number then the report
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* from `WaitMany()` will be bogus.
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*/
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using EventsPerSock = std::unordered_map<std::shared_ptr<const Sock>, Events, HashSharedPtrSock, EqualSharedPtrSock>;
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/**
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* Same as `Wait()`, but wait on many sockets within the same timeout.
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* @param[in] timeout Wait this long for at least one of the requested events to occur.
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* @param[in,out] events_per_sock Wait for the requested events on these sockets and set
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* `occurred` for the events that actually occurred.
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* @return true on success (or timeout, if all `what[].occurred` are returned as 0),
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* false otherwise
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*/
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[[nodiscard]] virtual bool WaitMany(std::chrono::milliseconds timeout,
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EventsPerSock& events_per_sock) const;
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/* Higher level, convenience, methods. These may throw. */
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/**
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* Send the given data, retrying on transient errors.
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* @param[in] data Data to send.
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* @param[in] timeout Timeout for the entire operation.
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* @param[in] interrupt If this is signaled then the operation is canceled.
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* @throws std::runtime_error if the operation cannot be completed. In this case only some of
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* the data will be written to the socket.
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*/
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virtual void SendComplete(const std::string& data,
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std::chrono::milliseconds timeout,
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CThreadInterrupt& interrupt) const;
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/**
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* Read from socket until a terminator character is encountered. Will never consume bytes past
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* the terminator from the socket.
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* @param[in] terminator Character up to which to read from the socket.
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* @param[in] timeout Timeout for the entire operation.
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* @param[in] interrupt If this is signaled then the operation is canceled.
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* @param[in] max_data The maximum amount of data (in bytes) to receive. If this many bytes
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* are received and there is still no terminator, then this method will throw an exception.
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* @return The data that has been read, without the terminating character.
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* @throws std::runtime_error if the operation cannot be completed. In this case some bytes may
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* have been consumed from the socket.
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*/
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[[nodiscard]] virtual std::string RecvUntilTerminator(uint8_t terminator,
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std::chrono::milliseconds timeout,
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CThreadInterrupt& interrupt,
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size_t max_data) const;
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/**
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* Check if still connected.
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* @param[out] errmsg The error string, if the socket has been disconnected.
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* @return true if connected
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*/
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[[nodiscard]] virtual bool IsConnected(std::string& errmsg) const;
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protected:
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/**
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* Contained socket. `INVALID_SOCKET` designates the object is empty.
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*/
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SOCKET m_socket;
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private:
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/**
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* Close `m_socket` if it is not `INVALID_SOCKET`.
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*/
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void Close();
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};
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/** Return readable error string for a network error code */
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std::string NetworkErrorString(int err);
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#endif // BITCOIN_UTIL_SOCK_H
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