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452 lines
16 KiB
C++
452 lines
16 KiB
C++
// Copyright (c) 2017-2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <chainparams.h>
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#include <common/args.h>
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#include <index/base.h>
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#include <interfaces/chain.h>
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#include <kernel/chain.h>
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#include <logging.h>
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#include <node/abort.h>
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#include <node/blockstorage.h>
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#include <node/context.h>
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#include <node/database_args.h>
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#include <node/interface_ui.h>
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#include <tinyformat.h>
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#include <util/thread.h>
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#include <util/translation.h>
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#include <validation.h> // For g_chainman
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#include <string>
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#include <utility>
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constexpr uint8_t DB_BEST_BLOCK{'B'};
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constexpr auto SYNC_LOG_INTERVAL{30s};
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constexpr auto SYNC_LOCATOR_WRITE_INTERVAL{30s};
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template <typename... Args>
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void BaseIndex::FatalErrorf(const char* fmt, const Args&... args)
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{
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auto message = tfm::format(fmt, args...);
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node::AbortNode(m_chain->context()->shutdown, m_chain->context()->exit_status, Untranslated(message), m_chain->context()->warnings.get());
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}
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CBlockLocator GetLocator(interfaces::Chain& chain, const uint256& block_hash)
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{
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CBlockLocator locator;
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bool found = chain.findBlock(block_hash, interfaces::FoundBlock().locator(locator));
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assert(found);
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assert(!locator.IsNull());
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return locator;
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}
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BaseIndex::DB::DB(const fs::path& path, size_t n_cache_size, bool f_memory, bool f_wipe, bool f_obfuscate) :
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CDBWrapper{DBParams{
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.path = path,
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.cache_bytes = n_cache_size,
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.memory_only = f_memory,
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.wipe_data = f_wipe,
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.obfuscate = f_obfuscate,
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.options = [] { DBOptions options; node::ReadDatabaseArgs(gArgs, options); return options; }()}}
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{}
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bool BaseIndex::DB::ReadBestBlock(CBlockLocator& locator) const
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{
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bool success = Read(DB_BEST_BLOCK, locator);
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if (!success) {
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locator.SetNull();
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}
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return success;
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}
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void BaseIndex::DB::WriteBestBlock(CDBBatch& batch, const CBlockLocator& locator)
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{
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batch.Write(DB_BEST_BLOCK, locator);
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}
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BaseIndex::BaseIndex(std::unique_ptr<interfaces::Chain> chain, std::string name)
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: m_chain{std::move(chain)}, m_name{std::move(name)} {}
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BaseIndex::~BaseIndex()
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{
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Interrupt();
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Stop();
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}
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bool BaseIndex::Init()
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{
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AssertLockNotHeld(cs_main);
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// May need reset if index is being restarted.
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m_interrupt.reset();
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// m_chainstate member gives indexing code access to node internals. It is
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// removed in followup https://github.com/bitcoin/bitcoin/pull/24230
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m_chainstate = WITH_LOCK(::cs_main,
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return &m_chain->context()->chainman->GetChainstateForIndexing());
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// Register to validation interface before setting the 'm_synced' flag, so that
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// callbacks are not missed once m_synced is true.
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m_chain->context()->validation_signals->RegisterValidationInterface(this);
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CBlockLocator locator;
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if (!GetDB().ReadBestBlock(locator)) {
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locator.SetNull();
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}
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LOCK(cs_main);
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CChain& index_chain = m_chainstate->m_chain;
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if (locator.IsNull()) {
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SetBestBlockIndex(nullptr);
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} else {
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// Setting the best block to the locator's top block. If it is not part of the
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// best chain, we will rewind to the fork point during index sync
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const CBlockIndex* locator_index{m_chainstate->m_blockman.LookupBlockIndex(locator.vHave.at(0))};
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if (!locator_index) {
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return InitError(strprintf(Untranslated("%s: best block of the index not found. Please rebuild the index."), GetName()));
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}
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SetBestBlockIndex(locator_index);
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}
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// Child init
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const CBlockIndex* start_block = m_best_block_index.load();
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if (!CustomInit(start_block ? std::make_optional(interfaces::BlockKey{start_block->GetBlockHash(), start_block->nHeight}) : std::nullopt)) {
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return false;
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}
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// Note: this will latch to true immediately if the user starts up with an empty
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// datadir and an index enabled. If this is the case, indexation will happen solely
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// via `BlockConnected` signals until, possibly, the next restart.
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m_synced = start_block == index_chain.Tip();
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m_init = true;
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return true;
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}
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static const CBlockIndex* NextSyncBlock(const CBlockIndex* pindex_prev, CChain& chain) EXCLUSIVE_LOCKS_REQUIRED(cs_main)
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{
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AssertLockHeld(cs_main);
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if (!pindex_prev) {
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return chain.Genesis();
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}
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const CBlockIndex* pindex = chain.Next(pindex_prev);
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if (pindex) {
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return pindex;
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}
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return chain.Next(chain.FindFork(pindex_prev));
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}
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void BaseIndex::Sync()
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{
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const CBlockIndex* pindex = m_best_block_index.load();
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if (!m_synced) {
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std::chrono::steady_clock::time_point last_log_time{0s};
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std::chrono::steady_clock::time_point last_locator_write_time{0s};
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while (true) {
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if (m_interrupt) {
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LogPrintf("%s: m_interrupt set; exiting ThreadSync\n", GetName());
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SetBestBlockIndex(pindex);
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// No need to handle errors in Commit. If it fails, the error will be already be
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// logged. The best way to recover is to continue, as index cannot be corrupted by
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// a missed commit to disk for an advanced index state.
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Commit();
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return;
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}
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const CBlockIndex* pindex_next = WITH_LOCK(cs_main, return NextSyncBlock(pindex, m_chainstate->m_chain));
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// If pindex_next is null, it means pindex is the chain tip, so
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// commit data indexed so far.
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if (!pindex_next) {
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SetBestBlockIndex(pindex);
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// No need to handle errors in Commit. See rationale above.
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Commit();
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// If pindex is still the chain tip after committing, exit the
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// sync loop. It is important for cs_main to be locked while
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// setting m_synced = true, otherwise a new block could be
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// attached while m_synced is still false, and it would not be
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// indexed.
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LOCK(::cs_main);
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pindex_next = NextSyncBlock(pindex, m_chainstate->m_chain);
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if (!pindex_next) {
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m_synced = true;
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break;
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}
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}
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if (pindex_next->pprev != pindex && !Rewind(pindex, pindex_next->pprev)) {
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FatalErrorf("%s: Failed to rewind index %s to a previous chain tip", __func__, GetName());
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return;
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}
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pindex = pindex_next;
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CBlock block;
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interfaces::BlockInfo block_info = kernel::MakeBlockInfo(pindex);
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if (!m_chainstate->m_blockman.ReadBlockFromDisk(block, *pindex)) {
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FatalErrorf("%s: Failed to read block %s from disk",
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__func__, pindex->GetBlockHash().ToString());
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return;
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} else {
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block_info.data = █
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}
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if (!CustomAppend(block_info)) {
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FatalErrorf("%s: Failed to write block %s to index database",
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__func__, pindex->GetBlockHash().ToString());
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return;
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}
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auto current_time{std::chrono::steady_clock::now()};
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if (last_log_time + SYNC_LOG_INTERVAL < current_time) {
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LogPrintf("Syncing %s with block chain from height %d\n",
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GetName(), pindex->nHeight);
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last_log_time = current_time;
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}
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if (last_locator_write_time + SYNC_LOCATOR_WRITE_INTERVAL < current_time) {
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SetBestBlockIndex(pindex);
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last_locator_write_time = current_time;
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// No need to handle errors in Commit. See rationale above.
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Commit();
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}
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}
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}
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if (pindex) {
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LogPrintf("%s is enabled at height %d\n", GetName(), pindex->nHeight);
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} else {
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LogPrintf("%s is enabled\n", GetName());
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}
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}
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bool BaseIndex::Commit()
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{
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// Don't commit anything if we haven't indexed any block yet
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// (this could happen if init is interrupted).
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bool ok = m_best_block_index != nullptr;
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if (ok) {
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CDBBatch batch(GetDB());
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ok = CustomCommit(batch);
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if (ok) {
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GetDB().WriteBestBlock(batch, GetLocator(*m_chain, m_best_block_index.load()->GetBlockHash()));
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ok = GetDB().WriteBatch(batch);
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}
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}
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if (!ok) {
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LogError("%s: Failed to commit latest %s state\n", __func__, GetName());
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return false;
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}
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return true;
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}
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bool BaseIndex::Rewind(const CBlockIndex* current_tip, const CBlockIndex* new_tip)
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{
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assert(current_tip == m_best_block_index);
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assert(current_tip->GetAncestor(new_tip->nHeight) == new_tip);
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if (!CustomRewind({current_tip->GetBlockHash(), current_tip->nHeight}, {new_tip->GetBlockHash(), new_tip->nHeight})) {
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return false;
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}
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// In the case of a reorg, ensure persisted block locator is not stale.
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// Pruning has a minimum of 288 blocks-to-keep and getting the index
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// out of sync may be possible but a users fault.
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// In case we reorg beyond the pruned depth, ReadBlockFromDisk would
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// throw and lead to a graceful shutdown
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SetBestBlockIndex(new_tip);
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if (!Commit()) {
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// If commit fails, revert the best block index to avoid corruption.
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SetBestBlockIndex(current_tip);
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return false;
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}
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return true;
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}
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void BaseIndex::BlockConnected(ChainstateRole role, const std::shared_ptr<const CBlock>& block, const CBlockIndex* pindex)
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{
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// Ignore events from the assumed-valid chain; we will process its blocks
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// (sequentially) after it is fully verified by the background chainstate. This
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// is to avoid any out-of-order indexing.
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//
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// TODO at some point we could parameterize whether a particular index can be
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// built out of order, but for now just do the conservative simple thing.
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if (role == ChainstateRole::ASSUMEDVALID) {
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return;
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}
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// Ignore BlockConnected signals until we have fully indexed the chain.
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if (!m_synced) {
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return;
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}
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const CBlockIndex* best_block_index = m_best_block_index.load();
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if (!best_block_index) {
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if (pindex->nHeight != 0) {
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FatalErrorf("%s: First block connected is not the genesis block (height=%d)",
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__func__, pindex->nHeight);
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return;
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}
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} else {
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// Ensure block connects to an ancestor of the current best block. This should be the case
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// most of the time, but may not be immediately after the sync thread catches up and sets
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// m_synced. Consider the case where there is a reorg and the blocks on the stale branch are
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// in the ValidationInterface queue backlog even after the sync thread has caught up to the
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// new chain tip. In this unlikely event, log a warning and let the queue clear.
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if (best_block_index->GetAncestor(pindex->nHeight - 1) != pindex->pprev) {
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LogPrintf("%s: WARNING: Block %s does not connect to an ancestor of "
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"known best chain (tip=%s); not updating index\n",
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__func__, pindex->GetBlockHash().ToString(),
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best_block_index->GetBlockHash().ToString());
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return;
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}
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if (best_block_index != pindex->pprev && !Rewind(best_block_index, pindex->pprev)) {
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FatalErrorf("%s: Failed to rewind index %s to a previous chain tip",
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__func__, GetName());
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return;
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}
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}
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interfaces::BlockInfo block_info = kernel::MakeBlockInfo(pindex, block.get());
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if (CustomAppend(block_info)) {
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// Setting the best block index is intentionally the last step of this
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// function, so BlockUntilSyncedToCurrentChain callers waiting for the
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// best block index to be updated can rely on the block being fully
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// processed, and the index object being safe to delete.
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SetBestBlockIndex(pindex);
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} else {
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FatalErrorf("%s: Failed to write block %s to index",
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__func__, pindex->GetBlockHash().ToString());
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return;
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}
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}
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void BaseIndex::ChainStateFlushed(ChainstateRole role, const CBlockLocator& locator)
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{
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// Ignore events from the assumed-valid chain; we will process its blocks
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// (sequentially) after it is fully verified by the background chainstate.
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if (role == ChainstateRole::ASSUMEDVALID) {
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return;
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}
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if (!m_synced) {
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return;
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}
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const uint256& locator_tip_hash = locator.vHave.front();
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const CBlockIndex* locator_tip_index;
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{
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LOCK(cs_main);
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locator_tip_index = m_chainstate->m_blockman.LookupBlockIndex(locator_tip_hash);
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}
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if (!locator_tip_index) {
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FatalErrorf("%s: First block (hash=%s) in locator was not found",
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__func__, locator_tip_hash.ToString());
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return;
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}
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// This checks that ChainStateFlushed callbacks are received after BlockConnected. The check may fail
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// immediately after the sync thread catches up and sets m_synced. Consider the case where
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// there is a reorg and the blocks on the stale branch are in the ValidationInterface queue
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// backlog even after the sync thread has caught up to the new chain tip. In this unlikely
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// event, log a warning and let the queue clear.
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const CBlockIndex* best_block_index = m_best_block_index.load();
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if (best_block_index->GetAncestor(locator_tip_index->nHeight) != locator_tip_index) {
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LogPrintf("%s: WARNING: Locator contains block (hash=%s) not on known best "
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"chain (tip=%s); not writing index locator\n",
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__func__, locator_tip_hash.ToString(),
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best_block_index->GetBlockHash().ToString());
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return;
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}
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// No need to handle errors in Commit. If it fails, the error will be already be logged. The
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// best way to recover is to continue, as index cannot be corrupted by a missed commit to disk
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// for an advanced index state.
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Commit();
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}
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bool BaseIndex::BlockUntilSyncedToCurrentChain() const
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{
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AssertLockNotHeld(cs_main);
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if (!m_synced) {
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return false;
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}
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{
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// Skip the queue-draining stuff if we know we're caught up with
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// m_chain.Tip().
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LOCK(cs_main);
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const CBlockIndex* chain_tip = m_chainstate->m_chain.Tip();
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const CBlockIndex* best_block_index = m_best_block_index.load();
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if (best_block_index->GetAncestor(chain_tip->nHeight) == chain_tip) {
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return true;
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}
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}
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LogPrintf("%s: %s is catching up on block notifications\n", __func__, GetName());
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m_chain->context()->validation_signals->SyncWithValidationInterfaceQueue();
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return true;
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}
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void BaseIndex::Interrupt()
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{
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m_interrupt();
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}
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bool BaseIndex::StartBackgroundSync()
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{
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if (!m_init) throw std::logic_error("Error: Cannot start a non-initialized index");
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m_thread_sync = std::thread(&util::TraceThread, GetName(), [this] { Sync(); });
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return true;
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}
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void BaseIndex::Stop()
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{
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if (m_chain->context()->validation_signals) {
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m_chain->context()->validation_signals->UnregisterValidationInterface(this);
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}
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if (m_thread_sync.joinable()) {
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m_thread_sync.join();
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}
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}
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IndexSummary BaseIndex::GetSummary() const
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{
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IndexSummary summary{};
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summary.name = GetName();
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summary.synced = m_synced;
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if (const auto& pindex = m_best_block_index.load()) {
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summary.best_block_height = pindex->nHeight;
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summary.best_block_hash = pindex->GetBlockHash();
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} else {
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summary.best_block_height = 0;
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summary.best_block_hash = m_chain->getBlockHash(0);
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}
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return summary;
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}
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void BaseIndex::SetBestBlockIndex(const CBlockIndex* block)
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{
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assert(!m_chainstate->m_blockman.IsPruneMode() || AllowPrune());
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if (AllowPrune() && block) {
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node::PruneLockInfo prune_lock;
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prune_lock.height_first = block->nHeight;
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WITH_LOCK(::cs_main, m_chainstate->m_blockman.UpdatePruneLock(GetName(), prune_lock));
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}
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// Intentionally set m_best_block_index as the last step in this function,
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// after updating prune locks above, and after making any other references
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// to *this, so the BlockUntilSyncedToCurrentChain function (which checks
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// m_best_block_index as an optimization) can be used to wait for the last
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// BlockConnected notification and safely assume that prune locks are
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// updated and that the index object is safe to delete.
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m_best_block_index = block;
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}
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