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This should make the test less reliant on details of the test setup -BEGIN VERIFY SCRIPT- sed -i 's/m_args.GetDataDirNet()/chainman.m_options.datadir/g' src/test/validation_chainstatemanager_tests.cpp -END VERIFY SCRIPT-
706 lines
28 KiB
C++
706 lines
28 KiB
C++
// Copyright (c) 2019-2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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//
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#include <chainparams.h>
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#include <consensus/validation.h>
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#include <node/kernel_notifications.h>
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#include <node/utxo_snapshot.h>
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#include <random.h>
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#include <rpc/blockchain.h>
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#include <sync.h>
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#include <test/util/chainstate.h>
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#include <test/util/random.h>
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#include <test/util/setup_common.h>
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#include <timedata.h>
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#include <uint256.h>
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#include <validation.h>
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#include <validationinterface.h>
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#include <tinyformat.h>
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#include <vector>
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#include <boost/test/unit_test.hpp>
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using node::BlockManager;
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using node::KernelNotifications;
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using node::SnapshotMetadata;
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BOOST_FIXTURE_TEST_SUITE(validation_chainstatemanager_tests, ChainTestingSetup)
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//! Basic tests for ChainstateManager.
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//!
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//! First create a legacy (IBD) chainstate, then create a snapshot chainstate.
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BOOST_AUTO_TEST_CASE(chainstatemanager)
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{
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ChainstateManager& manager = *m_node.chainman;
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CTxMemPool& mempool = *m_node.mempool;
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std::vector<Chainstate*> chainstates;
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BOOST_CHECK(!manager.SnapshotBlockhash().has_value());
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// Create a legacy (IBD) chainstate.
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//
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Chainstate& c1 = WITH_LOCK(::cs_main, return manager.InitializeChainstate(&mempool));
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chainstates.push_back(&c1);
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c1.InitCoinsDB(
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/*cache_size_bytes=*/1 << 23, /*in_memory=*/true, /*should_wipe=*/false);
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WITH_LOCK(::cs_main, c1.InitCoinsCache(1 << 23));
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BOOST_CHECK(!manager.IsSnapshotActive());
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BOOST_CHECK(WITH_LOCK(::cs_main, return !manager.IsSnapshotValidated()));
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auto all = manager.GetAll();
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BOOST_CHECK_EQUAL_COLLECTIONS(all.begin(), all.end(), chainstates.begin(), chainstates.end());
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auto& active_chain = WITH_LOCK(manager.GetMutex(), return manager.ActiveChain());
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BOOST_CHECK_EQUAL(&active_chain, &c1.m_chain);
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BOOST_CHECK_EQUAL(WITH_LOCK(manager.GetMutex(), return manager.ActiveHeight()), -1);
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auto active_tip = WITH_LOCK(manager.GetMutex(), return manager.ActiveTip());
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auto exp_tip = c1.m_chain.Tip();
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BOOST_CHECK_EQUAL(active_tip, exp_tip);
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BOOST_CHECK(!manager.SnapshotBlockhash().has_value());
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// Create a snapshot-based chainstate.
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//
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const uint256 snapshot_blockhash = GetRandHash();
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Chainstate& c2 = WITH_LOCK(::cs_main, return manager.ActivateExistingSnapshot(
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&mempool, snapshot_blockhash));
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chainstates.push_back(&c2);
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BOOST_CHECK_EQUAL(manager.SnapshotBlockhash().value(), snapshot_blockhash);
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c2.InitCoinsDB(
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/*cache_size_bytes=*/1 << 23, /*in_memory=*/true, /*should_wipe=*/false);
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WITH_LOCK(::cs_main, c2.InitCoinsCache(1 << 23));
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// Unlike c1, which doesn't have any blocks. Gets us different tip, height.
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c2.LoadGenesisBlock();
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BlockValidationState _;
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BOOST_CHECK(c2.ActivateBestChain(_, nullptr));
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BOOST_CHECK(manager.IsSnapshotActive());
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BOOST_CHECK(WITH_LOCK(::cs_main, return !manager.IsSnapshotValidated()));
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BOOST_CHECK_EQUAL(&c2, &manager.ActiveChainstate());
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BOOST_CHECK(&c1 != &manager.ActiveChainstate());
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auto all2 = manager.GetAll();
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BOOST_CHECK_EQUAL_COLLECTIONS(all2.begin(), all2.end(), chainstates.begin(), chainstates.end());
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auto& active_chain2 = WITH_LOCK(manager.GetMutex(), return manager.ActiveChain());
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BOOST_CHECK_EQUAL(&active_chain2, &c2.m_chain);
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BOOST_CHECK_EQUAL(WITH_LOCK(manager.GetMutex(), return manager.ActiveHeight()), 0);
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auto active_tip2 = WITH_LOCK(manager.GetMutex(), return manager.ActiveTip());
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auto exp_tip2 = c2.m_chain.Tip();
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BOOST_CHECK_EQUAL(active_tip2, exp_tip2);
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// Ensure that these pointers actually correspond to different
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// CCoinsViewCache instances.
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BOOST_CHECK(exp_tip != exp_tip2);
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// Let scheduler events finish running to avoid accessing memory that is going to be unloaded
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SyncWithValidationInterfaceQueue();
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}
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//! Test rebalancing the caches associated with each chainstate.
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BOOST_AUTO_TEST_CASE(chainstatemanager_rebalance_caches)
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{
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ChainstateManager& manager = *m_node.chainman;
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CTxMemPool& mempool = *m_node.mempool;
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size_t max_cache = 10000;
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manager.m_total_coinsdb_cache = max_cache;
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manager.m_total_coinstip_cache = max_cache;
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std::vector<Chainstate*> chainstates;
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// Create a legacy (IBD) chainstate.
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//
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Chainstate& c1 = WITH_LOCK(::cs_main, return manager.InitializeChainstate(&mempool));
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chainstates.push_back(&c1);
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c1.InitCoinsDB(
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/*cache_size_bytes=*/1 << 23, /*in_memory=*/true, /*should_wipe=*/false);
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{
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LOCK(::cs_main);
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c1.InitCoinsCache(1 << 23);
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BOOST_REQUIRE(c1.LoadGenesisBlock());
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c1.CoinsTip().SetBestBlock(InsecureRand256());
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manager.MaybeRebalanceCaches();
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}
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BOOST_CHECK_EQUAL(c1.m_coinstip_cache_size_bytes, max_cache);
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BOOST_CHECK_EQUAL(c1.m_coinsdb_cache_size_bytes, max_cache);
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// Create a snapshot-based chainstate.
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//
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Chainstate& c2 = WITH_LOCK(cs_main, return manager.ActivateExistingSnapshot(&mempool, GetRandHash()));
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chainstates.push_back(&c2);
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c2.InitCoinsDB(
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/*cache_size_bytes=*/1 << 23, /*in_memory=*/true, /*should_wipe=*/false);
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{
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LOCK(::cs_main);
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c2.InitCoinsCache(1 << 23);
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BOOST_REQUIRE(c2.LoadGenesisBlock());
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c2.CoinsTip().SetBestBlock(InsecureRand256());
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manager.MaybeRebalanceCaches();
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}
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// Since both chainstates are considered to be in initial block download,
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// the snapshot chainstate should take priority.
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BOOST_CHECK_CLOSE(c1.m_coinstip_cache_size_bytes, max_cache * 0.05, 1);
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BOOST_CHECK_CLOSE(c1.m_coinsdb_cache_size_bytes, max_cache * 0.05, 1);
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BOOST_CHECK_CLOSE(c2.m_coinstip_cache_size_bytes, max_cache * 0.95, 1);
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BOOST_CHECK_CLOSE(c2.m_coinsdb_cache_size_bytes, max_cache * 0.95, 1);
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}
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struct SnapshotTestSetup : TestChain100Setup {
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// Run with coinsdb on the filesystem to support, e.g., moving invalidated
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// chainstate dirs to "*_invalid".
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//
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// Note that this means the tests run considerably slower than in-memory DB
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// tests, but we can't otherwise test this functionality since it relies on
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// destructive filesystem operations.
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SnapshotTestSetup() : TestChain100Setup{
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{},
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{},
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/*coins_db_in_memory=*/false,
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/*block_tree_db_in_memory=*/false,
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}
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{
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}
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std::tuple<Chainstate*, Chainstate*> SetupSnapshot()
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{
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ChainstateManager& chainman = *Assert(m_node.chainman);
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BOOST_CHECK(!chainman.IsSnapshotActive());
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{
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LOCK(::cs_main);
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BOOST_CHECK(!chainman.IsSnapshotValidated());
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BOOST_CHECK(!node::FindSnapshotChainstateDir(chainman.m_options.datadir));
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}
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size_t initial_size;
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size_t initial_total_coins{100};
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// Make some initial assertions about the contents of the chainstate.
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{
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LOCK(::cs_main);
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CCoinsViewCache& ibd_coinscache = chainman.ActiveChainstate().CoinsTip();
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initial_size = ibd_coinscache.GetCacheSize();
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size_t total_coins{0};
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for (CTransactionRef& txn : m_coinbase_txns) {
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COutPoint op{txn->GetHash(), 0};
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BOOST_CHECK(ibd_coinscache.HaveCoin(op));
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total_coins++;
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}
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BOOST_CHECK_EQUAL(total_coins, initial_total_coins);
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BOOST_CHECK_EQUAL(initial_size, initial_total_coins);
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}
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Chainstate& validation_chainstate = chainman.ActiveChainstate();
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// Snapshot should refuse to load at this height.
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(this));
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BOOST_CHECK(!chainman.ActiveChainstate().m_from_snapshot_blockhash);
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BOOST_CHECK(!chainman.SnapshotBlockhash());
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// Mine 10 more blocks, putting at us height 110 where a valid assumeutxo value can
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// be found.
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constexpr int snapshot_height = 110;
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mineBlocks(10);
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initial_size += 10;
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initial_total_coins += 10;
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// Should not load malleated snapshots
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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this, [](AutoFile& auto_infile, SnapshotMetadata& metadata) {
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// A UTXO is missing but count is correct
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metadata.m_coins_count -= 1;
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COutPoint outpoint;
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Coin coin;
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auto_infile >> outpoint;
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auto_infile >> coin;
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}));
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BOOST_CHECK(!node::FindSnapshotChainstateDir(chainman.m_options.datadir));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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this, [](AutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Coins count is larger than coins in file
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metadata.m_coins_count += 1;
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}));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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this, [](AutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Coins count is smaller than coins in file
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metadata.m_coins_count -= 1;
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}));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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this, [](AutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Wrong hash
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metadata.m_base_blockhash = uint256::ZERO;
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}));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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this, [](AutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Wrong hash
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metadata.m_base_blockhash = uint256::ONE;
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}));
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BOOST_REQUIRE(CreateAndActivateUTXOSnapshot(this));
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BOOST_CHECK(fs::exists(*node::FindSnapshotChainstateDir(chainman.m_options.datadir)));
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// Ensure our active chain is the snapshot chainstate.
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BOOST_CHECK(!chainman.ActiveChainstate().m_from_snapshot_blockhash->IsNull());
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BOOST_CHECK_EQUAL(
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*chainman.ActiveChainstate().m_from_snapshot_blockhash,
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*chainman.SnapshotBlockhash());
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Chainstate& snapshot_chainstate = chainman.ActiveChainstate();
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{
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LOCK(::cs_main);
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fs::path found = *node::FindSnapshotChainstateDir(chainman.m_options.datadir);
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// Note: WriteSnapshotBaseBlockhash() is implicitly tested above.
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BOOST_CHECK_EQUAL(
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*node::ReadSnapshotBaseBlockhash(found),
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*chainman.SnapshotBlockhash());
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// Ensure that the genesis block was not marked assumed-valid.
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BOOST_CHECK(!chainman.ActiveChain().Genesis()->IsAssumedValid());
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}
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const AssumeutxoData& au_data = *ExpectedAssumeutxo(snapshot_height, ::Params());
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const CBlockIndex* tip = WITH_LOCK(chainman.GetMutex(), return chainman.ActiveTip());
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BOOST_CHECK_EQUAL(tip->nChainTx, au_data.nChainTx);
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// To be checked against later when we try loading a subsequent snapshot.
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uint256 loaded_snapshot_blockhash{*chainman.SnapshotBlockhash()};
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// Make some assertions about the both chainstates. These checks ensure the
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// legacy chainstate hasn't changed and that the newly created chainstate
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// reflects the expected content.
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{
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LOCK(::cs_main);
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int chains_tested{0};
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for (Chainstate* chainstate : chainman.GetAll()) {
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BOOST_TEST_MESSAGE("Checking coins in " << chainstate->ToString());
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CCoinsViewCache& coinscache = chainstate->CoinsTip();
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// Both caches will be empty initially.
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BOOST_CHECK_EQUAL((unsigned int)0, coinscache.GetCacheSize());
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size_t total_coins{0};
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for (CTransactionRef& txn : m_coinbase_txns) {
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COutPoint op{txn->GetHash(), 0};
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BOOST_CHECK(coinscache.HaveCoin(op));
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total_coins++;
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}
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BOOST_CHECK_EQUAL(initial_size , coinscache.GetCacheSize());
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BOOST_CHECK_EQUAL(total_coins, initial_total_coins);
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chains_tested++;
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}
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BOOST_CHECK_EQUAL(chains_tested, 2);
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}
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// Mine some new blocks on top of the activated snapshot chainstate.
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constexpr size_t new_coins{100};
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mineBlocks(new_coins); // Defined in TestChain100Setup.
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{
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LOCK(::cs_main);
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size_t coins_in_active{0};
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size_t coins_in_background{0};
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size_t coins_missing_from_background{0};
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for (Chainstate* chainstate : chainman.GetAll()) {
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BOOST_TEST_MESSAGE("Checking coins in " << chainstate->ToString());
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CCoinsViewCache& coinscache = chainstate->CoinsTip();
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bool is_background = chainstate != &chainman.ActiveChainstate();
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for (CTransactionRef& txn : m_coinbase_txns) {
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COutPoint op{txn->GetHash(), 0};
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if (coinscache.HaveCoin(op)) {
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(is_background ? coins_in_background : coins_in_active)++;
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} else if (is_background) {
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coins_missing_from_background++;
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}
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}
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}
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BOOST_CHECK_EQUAL(coins_in_active, initial_total_coins + new_coins);
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BOOST_CHECK_EQUAL(coins_in_background, initial_total_coins);
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BOOST_CHECK_EQUAL(coins_missing_from_background, new_coins);
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}
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// Snapshot should refuse to load after one has already loaded.
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(this));
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// Snapshot blockhash should be unchanged.
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BOOST_CHECK_EQUAL(
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*chainman.ActiveChainstate().m_from_snapshot_blockhash,
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loaded_snapshot_blockhash);
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return std::make_tuple(&validation_chainstate, &snapshot_chainstate);
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}
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// Simulate a restart of the node by flushing all state to disk, clearing the
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// existing ChainstateManager, and unloading the block index.
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//
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// @returns a reference to the "restarted" ChainstateManager
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ChainstateManager& SimulateNodeRestart()
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{
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ChainstateManager& chainman = *Assert(m_node.chainman);
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BOOST_TEST_MESSAGE("Simulating node restart");
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{
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for (Chainstate* cs : chainman.GetAll()) {
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LOCK(::cs_main);
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cs->ForceFlushStateToDisk();
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}
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// Process all callbacks referring to the old manager before wiping it.
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SyncWithValidationInterfaceQueue();
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LOCK(::cs_main);
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chainman.ResetChainstates();
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BOOST_CHECK_EQUAL(chainman.GetAll().size(), 0);
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m_node.notifications = std::make_unique<KernelNotifications>();
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const ChainstateManager::Options chainman_opts{
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.chainparams = ::Params(),
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.datadir = chainman.m_options.datadir,
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.adjusted_time_callback = GetAdjustedTime,
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.notifications = *m_node.notifications,
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};
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const BlockManager::Options blockman_opts{
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.chainparams = chainman_opts.chainparams,
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.blocks_dir = m_args.GetBlocksDirPath(),
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};
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// For robustness, ensure the old manager is destroyed before creating a
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// new one.
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m_node.chainman.reset();
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m_node.chainman = std::make_unique<ChainstateManager>(chainman_opts, blockman_opts);
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}
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return *Assert(m_node.chainman);
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}
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};
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//! Test basic snapshot activation.
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BOOST_FIXTURE_TEST_CASE(chainstatemanager_activate_snapshot, SnapshotTestSetup)
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{
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this->SetupSnapshot();
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}
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//! Test LoadBlockIndex behavior when multiple chainstates are in use.
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//!
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//! - First, verify that setBlockIndexCandidates is as expected when using a single,
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//! fully-validating chainstate.
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//!
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//! - Then mark a region of the chain BLOCK_ASSUMED_VALID and introduce a second chainstate
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//! that will tolerate assumed-valid blocks. Run LoadBlockIndex() and ensure that the first
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//! chainstate only contains fully validated blocks and the other chainstate contains all blocks,
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//! even those assumed-valid.
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//!
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BOOST_FIXTURE_TEST_CASE(chainstatemanager_loadblockindex, TestChain100Setup)
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{
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ChainstateManager& chainman = *Assert(m_node.chainman);
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CTxMemPool& mempool = *m_node.mempool;
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Chainstate& cs1 = chainman.ActiveChainstate();
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int num_indexes{0};
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int num_assumed_valid{0};
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const int expected_assumed_valid{20};
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const int last_assumed_valid_idx{40};
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const int assumed_valid_start_idx = last_assumed_valid_idx - expected_assumed_valid;
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CBlockIndex* validated_tip{nullptr};
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CBlockIndex* assumed_tip{WITH_LOCK(chainman.GetMutex(), return chainman.ActiveChain().Tip())};
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auto reload_all_block_indexes = [&]() {
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for (Chainstate* cs : chainman.GetAll()) {
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LOCK(::cs_main);
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cs->UnloadBlockIndex();
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BOOST_CHECK(cs->setBlockIndexCandidates.empty());
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}
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WITH_LOCK(::cs_main, chainman.LoadBlockIndex());
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};
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// Ensure that without any assumed-valid BlockIndex entries, all entries are considered
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// tip candidates.
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reload_all_block_indexes();
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BOOST_CHECK_EQUAL(cs1.setBlockIndexCandidates.size(), cs1.m_chain.Height() + 1);
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// Mark some region of the chain assumed-valid.
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for (int i = 0; i <= cs1.m_chain.Height(); ++i) {
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LOCK(::cs_main);
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auto index = cs1.m_chain[i];
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if (i < last_assumed_valid_idx && i >= assumed_valid_start_idx) {
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index->nStatus = BlockStatus::BLOCK_VALID_TREE | BlockStatus::BLOCK_ASSUMED_VALID;
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}
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++num_indexes;
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if (index->IsAssumedValid()) ++num_assumed_valid;
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// Note the last fully-validated block as the expected validated tip.
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if (i == (assumed_valid_start_idx - 1)) {
|
|
validated_tip = index;
|
|
BOOST_CHECK(!index->IsAssumedValid());
|
|
}
|
|
}
|
|
|
|
BOOST_CHECK_EQUAL(expected_assumed_valid, num_assumed_valid);
|
|
|
|
Chainstate& cs2 = WITH_LOCK(::cs_main,
|
|
return chainman.ActivateExistingSnapshot(&mempool, GetRandHash()));
|
|
|
|
reload_all_block_indexes();
|
|
|
|
// The fully validated chain only has candidates up to the start of the assumed-valid
|
|
// blocks.
|
|
BOOST_CHECK_EQUAL(cs1.setBlockIndexCandidates.count(validated_tip), 1);
|
|
BOOST_CHECK_EQUAL(cs1.setBlockIndexCandidates.count(assumed_tip), 0);
|
|
BOOST_CHECK_EQUAL(cs1.setBlockIndexCandidates.size(), assumed_valid_start_idx);
|
|
|
|
// The assumed-valid tolerant chain has all blocks as candidates.
|
|
BOOST_CHECK_EQUAL(cs2.setBlockIndexCandidates.count(validated_tip), 1);
|
|
BOOST_CHECK_EQUAL(cs2.setBlockIndexCandidates.count(assumed_tip), 1);
|
|
BOOST_CHECK_EQUAL(cs2.setBlockIndexCandidates.size(), num_indexes);
|
|
}
|
|
|
|
//! Ensure that snapshot chainstates initialize properly when found on disk.
|
|
BOOST_FIXTURE_TEST_CASE(chainstatemanager_snapshot_init, SnapshotTestSetup)
|
|
{
|
|
ChainstateManager& chainman = *Assert(m_node.chainman);
|
|
Chainstate& bg_chainstate = chainman.ActiveChainstate();
|
|
|
|
this->SetupSnapshot();
|
|
|
|
fs::path snapshot_chainstate_dir = *node::FindSnapshotChainstateDir(chainman.m_options.datadir);
|
|
BOOST_CHECK(fs::exists(snapshot_chainstate_dir));
|
|
BOOST_CHECK_EQUAL(snapshot_chainstate_dir, gArgs.GetDataDirNet() / "chainstate_snapshot");
|
|
|
|
BOOST_CHECK(chainman.IsSnapshotActive());
|
|
const uint256 snapshot_tip_hash = WITH_LOCK(chainman.GetMutex(),
|
|
return chainman.ActiveTip()->GetBlockHash());
|
|
|
|
auto all_chainstates = chainman.GetAll();
|
|
BOOST_CHECK_EQUAL(all_chainstates.size(), 2);
|
|
|
|
// "Rewind" the background chainstate so that its tip is not at the
|
|
// base block of the snapshot - this is so after simulating a node restart,
|
|
// it will initialize instead of attempting to complete validation.
|
|
//
|
|
// Note that this is not a realistic use of DisconnectTip().
|
|
DisconnectedBlockTransactions unused_pool;
|
|
BlockValidationState unused_state;
|
|
{
|
|
LOCK2(::cs_main, bg_chainstate.MempoolMutex());
|
|
BOOST_CHECK(bg_chainstate.DisconnectTip(unused_state, &unused_pool));
|
|
unused_pool.clear(); // to avoid queuedTx assertion errors on teardown
|
|
}
|
|
BOOST_CHECK_EQUAL(bg_chainstate.m_chain.Height(), 109);
|
|
|
|
// Test that simulating a shutdown (resetting ChainstateManager) and then performing
|
|
// chainstate reinitializing successfully cleans up the background-validation
|
|
// chainstate data, and we end up with a single chainstate that is at tip.
|
|
ChainstateManager& chainman_restarted = this->SimulateNodeRestart();
|
|
|
|
BOOST_TEST_MESSAGE("Performing Load/Verify/Activate of chainstate");
|
|
|
|
// This call reinitializes the chainstates.
|
|
this->LoadVerifyActivateChainstate();
|
|
|
|
{
|
|
LOCK(chainman_restarted.GetMutex());
|
|
BOOST_CHECK_EQUAL(chainman_restarted.GetAll().size(), 2);
|
|
BOOST_CHECK(chainman_restarted.IsSnapshotActive());
|
|
BOOST_CHECK(!chainman_restarted.IsSnapshotValidated());
|
|
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveTip()->GetBlockHash(), snapshot_tip_hash);
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveHeight(), 210);
|
|
}
|
|
|
|
BOOST_TEST_MESSAGE(
|
|
"Ensure we can mine blocks on top of the initialized snapshot chainstate");
|
|
mineBlocks(10);
|
|
{
|
|
LOCK(chainman_restarted.GetMutex());
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveHeight(), 220);
|
|
|
|
// Background chainstate should be unaware of new blocks on the snapshot
|
|
// chainstate.
|
|
for (Chainstate* cs : chainman_restarted.GetAll()) {
|
|
if (cs != &chainman_restarted.ActiveChainstate()) {
|
|
BOOST_CHECK_EQUAL(cs->m_chain.Height(), 109);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOST_FIXTURE_TEST_CASE(chainstatemanager_snapshot_completion, SnapshotTestSetup)
|
|
{
|
|
this->SetupSnapshot();
|
|
|
|
ChainstateManager& chainman = *Assert(m_node.chainman);
|
|
Chainstate& active_cs = chainman.ActiveChainstate();
|
|
auto tip_cache_before_complete = active_cs.m_coinstip_cache_size_bytes;
|
|
auto db_cache_before_complete = active_cs.m_coinsdb_cache_size_bytes;
|
|
|
|
SnapshotCompletionResult res;
|
|
auto mock_shutdown = [](bilingual_str msg) {};
|
|
|
|
fs::path snapshot_chainstate_dir = *node::FindSnapshotChainstateDir(chainman.m_options.datadir);
|
|
BOOST_CHECK(fs::exists(snapshot_chainstate_dir));
|
|
BOOST_CHECK_EQUAL(snapshot_chainstate_dir, gArgs.GetDataDirNet() / "chainstate_snapshot");
|
|
|
|
BOOST_CHECK(chainman.IsSnapshotActive());
|
|
const uint256 snapshot_tip_hash = WITH_LOCK(chainman.GetMutex(),
|
|
return chainman.ActiveTip()->GetBlockHash());
|
|
|
|
res = WITH_LOCK(::cs_main,
|
|
return chainman.MaybeCompleteSnapshotValidation(mock_shutdown));
|
|
BOOST_CHECK_EQUAL(res, SnapshotCompletionResult::SUCCESS);
|
|
|
|
WITH_LOCK(::cs_main, BOOST_CHECK(chainman.IsSnapshotValidated()));
|
|
BOOST_CHECK(chainman.IsSnapshotActive());
|
|
|
|
// Cache should have been rebalanced and reallocated to the "only" remaining
|
|
// chainstate.
|
|
BOOST_CHECK(active_cs.m_coinstip_cache_size_bytes > tip_cache_before_complete);
|
|
BOOST_CHECK(active_cs.m_coinsdb_cache_size_bytes > db_cache_before_complete);
|
|
|
|
auto all_chainstates = chainman.GetAll();
|
|
BOOST_CHECK_EQUAL(all_chainstates.size(), 1);
|
|
BOOST_CHECK_EQUAL(all_chainstates[0], &active_cs);
|
|
|
|
// Trying completion again should return false.
|
|
res = WITH_LOCK(::cs_main,
|
|
return chainman.MaybeCompleteSnapshotValidation(mock_shutdown));
|
|
BOOST_CHECK_EQUAL(res, SnapshotCompletionResult::SKIPPED);
|
|
|
|
// The invalid snapshot path should not have been used.
|
|
fs::path snapshot_invalid_dir = gArgs.GetDataDirNet() / "chainstate_snapshot_INVALID";
|
|
BOOST_CHECK(!fs::exists(snapshot_invalid_dir));
|
|
// chainstate_snapshot should still exist.
|
|
BOOST_CHECK(fs::exists(snapshot_chainstate_dir));
|
|
|
|
// Test that simulating a shutdown (resetting ChainstateManager) and then performing
|
|
// chainstate reinitializing successfully cleans up the background-validation
|
|
// chainstate data, and we end up with a single chainstate that is at tip.
|
|
ChainstateManager& chainman_restarted = this->SimulateNodeRestart();
|
|
|
|
BOOST_TEST_MESSAGE("Performing Load/Verify/Activate of chainstate");
|
|
|
|
// This call reinitializes the chainstates, and should clean up the now unnecessary
|
|
// background-validation leveldb contents.
|
|
this->LoadVerifyActivateChainstate();
|
|
|
|
BOOST_CHECK(!fs::exists(snapshot_invalid_dir));
|
|
// chainstate_snapshot should now *not* exist.
|
|
BOOST_CHECK(!fs::exists(snapshot_chainstate_dir));
|
|
|
|
const Chainstate& active_cs2 = chainman_restarted.ActiveChainstate();
|
|
|
|
{
|
|
LOCK(chainman_restarted.GetMutex());
|
|
BOOST_CHECK_EQUAL(chainman_restarted.GetAll().size(), 1);
|
|
BOOST_CHECK(!chainman_restarted.IsSnapshotActive());
|
|
BOOST_CHECK(!chainman_restarted.IsSnapshotValidated());
|
|
BOOST_CHECK(active_cs2.m_coinstip_cache_size_bytes > tip_cache_before_complete);
|
|
BOOST_CHECK(active_cs2.m_coinsdb_cache_size_bytes > db_cache_before_complete);
|
|
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveTip()->GetBlockHash(), snapshot_tip_hash);
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveHeight(), 210);
|
|
}
|
|
|
|
BOOST_TEST_MESSAGE(
|
|
"Ensure we can mine blocks on top of the \"new\" IBD chainstate");
|
|
mineBlocks(10);
|
|
{
|
|
LOCK(chainman_restarted.GetMutex());
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveHeight(), 220);
|
|
}
|
|
}
|
|
|
|
BOOST_FIXTURE_TEST_CASE(chainstatemanager_snapshot_completion_hash_mismatch, SnapshotTestSetup)
|
|
{
|
|
auto chainstates = this->SetupSnapshot();
|
|
Chainstate& validation_chainstate = *std::get<0>(chainstates);
|
|
ChainstateManager& chainman = *Assert(m_node.chainman);
|
|
SnapshotCompletionResult res;
|
|
auto mock_shutdown = [](bilingual_str msg) {};
|
|
|
|
// Test tampering with the IBD UTXO set with an extra coin to ensure it causes
|
|
// snapshot completion to fail.
|
|
CCoinsViewCache& ibd_coins = WITH_LOCK(::cs_main,
|
|
return validation_chainstate.CoinsTip());
|
|
Coin badcoin;
|
|
badcoin.out.nValue = InsecureRand32();
|
|
badcoin.nHeight = 1;
|
|
badcoin.out.scriptPubKey.assign(InsecureRandBits(6), 0);
|
|
uint256 txid = InsecureRand256();
|
|
ibd_coins.AddCoin(COutPoint(txid, 0), std::move(badcoin), false);
|
|
|
|
fs::path snapshot_chainstate_dir = gArgs.GetDataDirNet() / "chainstate_snapshot";
|
|
BOOST_CHECK(fs::exists(snapshot_chainstate_dir));
|
|
|
|
res = WITH_LOCK(::cs_main,
|
|
return chainman.MaybeCompleteSnapshotValidation(mock_shutdown));
|
|
BOOST_CHECK_EQUAL(res, SnapshotCompletionResult::HASH_MISMATCH);
|
|
|
|
auto all_chainstates = chainman.GetAll();
|
|
BOOST_CHECK_EQUAL(all_chainstates.size(), 1);
|
|
BOOST_CHECK_EQUAL(all_chainstates[0], &validation_chainstate);
|
|
BOOST_CHECK_EQUAL(&chainman.ActiveChainstate(), &validation_chainstate);
|
|
|
|
fs::path snapshot_invalid_dir = gArgs.GetDataDirNet() / "chainstate_snapshot_INVALID";
|
|
BOOST_CHECK(fs::exists(snapshot_invalid_dir));
|
|
|
|
// Test that simulating a shutdown (resetting ChainstateManager) and then performing
|
|
// chainstate reinitializing successfully loads only the fully-validated
|
|
// chainstate data, and we end up with a single chainstate that is at tip.
|
|
ChainstateManager& chainman_restarted = this->SimulateNodeRestart();
|
|
|
|
BOOST_TEST_MESSAGE("Performing Load/Verify/Activate of chainstate");
|
|
|
|
// This call reinitializes the chainstates, and should clean up the now unnecessary
|
|
// background-validation leveldb contents.
|
|
this->LoadVerifyActivateChainstate();
|
|
|
|
BOOST_CHECK(fs::exists(snapshot_invalid_dir));
|
|
BOOST_CHECK(!fs::exists(snapshot_chainstate_dir));
|
|
|
|
{
|
|
LOCK(::cs_main);
|
|
BOOST_CHECK_EQUAL(chainman_restarted.GetAll().size(), 1);
|
|
BOOST_CHECK(!chainman_restarted.IsSnapshotActive());
|
|
BOOST_CHECK(!chainman_restarted.IsSnapshotValidated());
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveHeight(), 210);
|
|
}
|
|
|
|
BOOST_TEST_MESSAGE(
|
|
"Ensure we can mine blocks on top of the \"new\" IBD chainstate");
|
|
mineBlocks(10);
|
|
{
|
|
LOCK(::cs_main);
|
|
BOOST_CHECK_EQUAL(chainman_restarted.ActiveHeight(), 220);
|
|
}
|
|
}
|
|
|
|
BOOST_AUTO_TEST_SUITE_END()
|