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Separate the notion of which blocks are stored on disk, and what data is in our block index, from what tip a chainstate might be able to get to. We can use chainstate-agnostic data to determine when to store a block on disk (primarily, an anti-DoS set of criteria) and let the chainstates figure out for themselves when a block is of interest for being a candidate tip. Note: some of the invariants in CheckBlockIndex are modified, but more work is needed (ie to move CheckBlockIndex to ChainstateManager, as most of what CheckBlockIndex is doing is checking the consistency of the block index, which is outside of Chainstate).
121 lines
4.6 KiB
C++
121 lines
4.6 KiB
C++
// Copyright (c) 2020-2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <chainparams.h>
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#include <index/coinstatsindex.h>
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#include <interfaces/chain.h>
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#include <kernel/coinstats.h>
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#include <test/util/index.h>
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#include <test/util/setup_common.h>
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#include <test/util/validation.h>
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#include <validation.h>
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#include <boost/test/unit_test.hpp>
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BOOST_AUTO_TEST_SUITE(coinstatsindex_tests)
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BOOST_FIXTURE_TEST_CASE(coinstatsindex_initial_sync, TestChain100Setup)
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{
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CoinStatsIndex coin_stats_index{interfaces::MakeChain(m_node), 1 << 20, true};
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BOOST_REQUIRE(coin_stats_index.Init());
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const CBlockIndex* block_index;
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{
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LOCK(cs_main);
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block_index = m_node.chainman->ActiveChain().Tip();
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}
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// CoinStatsIndex should not be found before it is started.
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BOOST_CHECK(!coin_stats_index.LookUpStats(*block_index));
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// BlockUntilSyncedToCurrentChain should return false before CoinStatsIndex
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// is started.
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BOOST_CHECK(!coin_stats_index.BlockUntilSyncedToCurrentChain());
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BOOST_REQUIRE(coin_stats_index.StartBackgroundSync());
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IndexWaitSynced(coin_stats_index);
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// Check that CoinStatsIndex works for genesis block.
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const CBlockIndex* genesis_block_index;
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{
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LOCK(cs_main);
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genesis_block_index = m_node.chainman->ActiveChain().Genesis();
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}
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BOOST_CHECK(coin_stats_index.LookUpStats(*genesis_block_index));
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// Check that CoinStatsIndex updates with new blocks.
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BOOST_CHECK(coin_stats_index.LookUpStats(*block_index));
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const CScript script_pub_key{CScript() << ToByteVector(coinbaseKey.GetPubKey()) << OP_CHECKSIG};
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std::vector<CMutableTransaction> noTxns;
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CreateAndProcessBlock(noTxns, script_pub_key);
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// Let the CoinStatsIndex to catch up again.
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BOOST_CHECK(coin_stats_index.BlockUntilSyncedToCurrentChain());
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const CBlockIndex* new_block_index;
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{
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LOCK(cs_main);
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new_block_index = m_node.chainman->ActiveChain().Tip();
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}
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BOOST_CHECK(coin_stats_index.LookUpStats(*new_block_index));
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BOOST_CHECK(block_index != new_block_index);
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// It is not safe to stop and destroy the index until it finishes handling
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// the last BlockConnected notification. The BlockUntilSyncedToCurrentChain()
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// call above is sufficient to ensure this, but the
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// SyncWithValidationInterfaceQueue() call below is also needed to ensure
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// TSAN always sees the test thread waiting for the notification thread, and
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// avoid potential false positive reports.
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SyncWithValidationInterfaceQueue();
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// Shutdown sequence (c.f. Shutdown() in init.cpp)
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coin_stats_index.Stop();
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}
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// Test shutdown between BlockConnected and ChainStateFlushed notifications,
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// make sure index is not corrupted and is able to reload.
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BOOST_FIXTURE_TEST_CASE(coinstatsindex_unclean_shutdown, TestChain100Setup)
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{
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Chainstate& chainstate = Assert(m_node.chainman)->ActiveChainstate();
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const CChainParams& params = Params();
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{
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CoinStatsIndex index{interfaces::MakeChain(m_node), 1 << 20};
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BOOST_REQUIRE(index.Init());
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BOOST_REQUIRE(index.StartBackgroundSync());
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IndexWaitSynced(index);
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std::shared_ptr<const CBlock> new_block;
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CBlockIndex* new_block_index = nullptr;
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{
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const CScript script_pub_key{CScript() << ToByteVector(coinbaseKey.GetPubKey()) << OP_CHECKSIG};
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const CBlock block = this->CreateBlock({}, script_pub_key, chainstate);
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new_block = std::make_shared<CBlock>(block);
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LOCK(cs_main);
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BlockValidationState state;
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BOOST_CHECK(CheckBlock(block, state, params.GetConsensus()));
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BOOST_CHECK(m_node.chainman->AcceptBlock(new_block, state, &new_block_index, true, nullptr, nullptr, true));
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CCoinsViewCache view(&chainstate.CoinsTip());
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BOOST_CHECK(chainstate.ConnectBlock(block, state, new_block_index, view));
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}
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// Send block connected notification, then stop the index without
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// sending a chainstate flushed notification. Prior to #24138, this
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// would cause the index to be corrupted and fail to reload.
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ValidationInterfaceTest::BlockConnected(index, new_block, new_block_index);
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index.Stop();
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}
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{
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CoinStatsIndex index{interfaces::MakeChain(m_node), 1 << 20};
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BOOST_REQUIRE(index.Init());
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// Make sure the index can be loaded.
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BOOST_REQUIRE(index.StartBackgroundSync());
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index.Stop();
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}
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}
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BOOST_AUTO_TEST_SUITE_END()
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