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scripted-diff: rename 'loadblk' thread name to 'initload'

The thread does not only load blocks, it loads the mempool and,
in a future commit, will start the indexes as well.

Also, renamed the 'ThreadImport' function to 'ImportBlocks'
And the 'm_load_block' class member to 'm_thread_load'.

-BEGIN VERIFY SCRIPT-

sed -i "s/ThreadImport/ImportBlocks/g" $(git grep -l ThreadImport -- ':!/doc/')
sed -i "s/loadblk/initload/g" $(git grep -l loadblk -- ':!/doc/release-notes/')
sed -i "s/m_load_block/m_thread_load/g" $(git grep -l m_load_block)

-END VERIFY SCRIPT-
This commit is contained in:
furszy 2023-06-17 11:11:51 -03:00
parent ed4462cc78
commit 04575106b2
No known key found for this signature in database
GPG key ID: 5DD23CCC686AA623
9 changed files with 14 additions and 14 deletions

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@ -621,7 +621,7 @@ Threads
: Started from `main()` in `bitcoind.cpp`. Responsible for starting up and
shutting down the application.
- [ThreadImport (`b-loadblk`)](https://doxygen.bitcoincore.org/namespacenode.html#ab4305679079866f0f420f7dbf278381d)
- [ThreadImport (`b-initload`)](https://doxygen.bitcoincore.org/namespacenode.html#ab4305679079866f0f420f7dbf278381d)
: Loads blocks from `blk*.dat` files or `-loadblock=<file>` on startup.
- [CCheckQueue::Loop (`b-scriptch.x`)](https://doxygen.bitcoincore.org/class_c_check_queue.html#a6e7fa51d3a25e7cb65446d4b50e6a987)

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@ -287,7 +287,7 @@ epilogue:
// Without this precise shutdown sequence, there will be a lot of nullptr
// dereferencing and UB.
scheduler.stop();
if (chainman.m_load_block.joinable()) chainman.m_load_block.join();
if (chainman.m_thread_load.joinable()) chainman.m_thread_load.join();
StopScriptCheckWorkerThreads();
GetMainSignals().FlushBackgroundCallbacks();

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@ -131,7 +131,7 @@ using node::LoadChainstate;
using node::MempoolPath;
using node::NodeContext;
using node::ShouldPersistMempool;
using node::ThreadImport;
using node::ImportBlocks;
using node::VerifyLoadedChainstate;
static constexpr bool DEFAULT_PROXYRANDOMIZE{true};
@ -268,7 +268,7 @@ void Shutdown(NodeContext& node)
// After everything has been shut down, but before things get flushed, stop the
// CScheduler/checkqueue, scheduler and load block thread.
if (node.scheduler) node.scheduler->stop();
if (node.chainman && node.chainman->m_load_block.joinable()) node.chainman->m_load_block.join();
if (node.chainman && node.chainman->m_thread_load.joinable()) node.chainman->m_thread_load.join();
StopScriptCheckWorkerThreads();
// After the threads that potentially access these pointers have been stopped,
@ -1545,7 +1545,7 @@ bool AppInitMain(NodeContext& node, interfaces::BlockAndHeaderTipInfo* tip_info)
// ********************************************************* Step 8: start indexers
// If reindex-chainstate was specified, delay syncing indexes until ThreadImport has reindexed the chain
// If reindex-chainstate was specified, delay syncing indexes until ImportBlocks has reindexed the chain
if (!fReindexChainState) g_indexes_ready_to_sync = true;
if (args.GetBoolArg("-txindex", DEFAULT_TXINDEX)) {
auto result{WITH_LOCK(cs_main, return CheckLegacyTxindex(*Assert(chainman.m_blockman.m_block_tree_db)))};
@ -1656,9 +1656,9 @@ bool AppInitMain(NodeContext& node, interfaces::BlockAndHeaderTipInfo* tip_info)
vImportFiles.push_back(fs::PathFromString(strFile));
}
chainman.m_load_block = std::thread(&util::TraceThread, "loadblk", [=, &chainman, &args] {
chainman.m_thread_load = std::thread(&util::TraceThread, "initload", [=, &chainman, &args] {
// Import blocks
ThreadImport(chainman, vImportFiles);
ImportBlocks(chainman, vImportFiles);
// Load mempool from disk
chainman.ActiveChainstate().LoadMempool(ShouldPersistMempool(args) ? MempoolPath(args) : fs::path{});
});
@ -1667,7 +1667,7 @@ bool AppInitMain(NodeContext& node, interfaces::BlockAndHeaderTipInfo* tip_info)
{
WAIT_LOCK(g_genesis_wait_mutex, lock);
// We previously could hang here if StartShutdown() is called prior to
// ThreadImport getting started, so instead we just wait on a timer to
// ImportBlocks getting started, so instead we just wait on a timer to
// check ShutdownRequested() regularly.
while (!fHaveGenesis && !ShutdownRequested()) {
g_genesis_wait_cv.wait_for(lock, std::chrono::milliseconds(500));

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@ -868,7 +868,7 @@ public:
}
};
void ThreadImport(ChainstateManager& chainman, std::vector<fs::path> vImportFiles)
void ImportBlocks(ChainstateManager& chainman, std::vector<fs::path> vImportFiles)
{
ScheduleBatchPriority();

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@ -255,7 +255,7 @@ public:
void CleanupBlockRevFiles() const;
};
void ThreadImport(ChainstateManager& chainman, std::vector<fs::path> vImportFiles);
void ImportBlocks(ChainstateManager& chainman, std::vector<fs::path> vImportFiles);
} // namespace node
#endif // BITCOIN_NODE_BLOCKSTORAGE_H

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@ -82,7 +82,7 @@ static ChainstateLoadResult CompleteChainstateInitialization(
// At this point blocktree args are consistent with what's on disk.
// If we're not mid-reindex (based on disk + args), add a genesis block on disk
// (otherwise we use the one already on disk).
// This is called again in ThreadImport after the reindex completes.
// This is called again in ImportBlocks after the reindex completes.
if (!fReindex && !chainman.ActiveChainstate().LoadGenesisBlock()) {
return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
}

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@ -987,7 +987,7 @@ public:
const util::SignalInterrupt& m_interrupt;
const Options m_options;
std::thread m_load_block;
std::thread m_thread_load;
//! A single BlockManager instance is shared across each constructed
//! chainstate to avoid duplicating block metadata.
node::BlockManager m_blockman;

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@ -71,7 +71,7 @@ class InitStressTest(BitcoinTestFramework):
b'init message: Starting network threads',
b'net thread start',
b'addcon thread start',
b'loadblk thread start',
b'initload thread start',
b'txindex thread start',
b'block filter index thread start',
b'coinstatsindex thread start',

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@ -250,7 +250,7 @@ class TestNode():
# Wait for the node to finish reindex, block import, and
# loading the mempool. Usually importing happens fast or
# even "immediate" when the node is started. However, there
# is no guarantee and sometimes ThreadImport might finish
# is no guarantee and sometimes ImportBlocks might finish
# later. This is going to cause intermittent test failures,
# because generally the tests assume the node is fully
# ready after being started.