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net: move CreateSock() calls from ConnectNode() to netbase methods
This commit is contained in:
parent
74f568cb6f
commit
3a7d6548ef
4 changed files with 59 additions and 72 deletions
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@ -326,13 +326,9 @@ Session::Reply Session::SendRequestAndGetReply(const Sock& sock,
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std::unique_ptr<Sock> Session::Hello() const
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{
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auto sock = CreateSock(m_control_host.GetSAFamily());
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auto sock = ConnectDirectly(m_control_host, true);
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if (!sock) {
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throw std::runtime_error("Cannot create socket");
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}
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if (!ConnectSocketDirectly(m_control_host, *sock, nConnectTimeout, true)) {
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throw std::runtime_error(strprintf("Cannot connect to %s", m_control_host.ToStringAddrPort()));
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}
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25
src/net.cpp
25
src/net.cpp
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@ -442,7 +442,6 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
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}
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// Connect
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bool connected = false;
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std::unique_ptr<Sock> sock;
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Proxy proxy;
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CAddress addr_bind;
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@ -455,6 +454,7 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
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if (addrConnect.IsI2P() && use_proxy) {
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i2p::Connection conn;
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bool connected{false};
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if (m_i2p_sam_session) {
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connected = m_i2p_sam_session->Connect(addrConnect, conn, proxyConnectionFailed);
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@ -483,21 +483,11 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
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addr_bind = CAddress{conn.me, NODE_NONE};
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}
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} else if (use_proxy) {
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sock = CreateSock(proxy.proxy.GetSAFamily());
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if (!sock) {
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return nullptr;
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}
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LogPrintLevel(BCLog::PROXY, BCLog::Level::Debug, "Using proxy: %s to connect to %s:%s\n", proxy.proxy.ToStringAddrPort(), addrConnect.ToStringAddr(), addrConnect.GetPort());
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connected = ConnectThroughProxy(proxy, addrConnect.ToStringAddr(), addrConnect.GetPort(),
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*sock, nConnectTimeout, proxyConnectionFailed);
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sock = ConnectThroughProxy(proxy, addrConnect.ToStringAddr(), addrConnect.GetPort(), proxyConnectionFailed);
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} else {
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// no proxy needed (none set for target network)
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sock = CreateSock(addrConnect.GetSAFamily());
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if (!sock) {
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return nullptr;
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}
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connected = ConnectSocketDirectly(addrConnect, *sock, nConnectTimeout,
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conn_type == ConnectionType::MANUAL);
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sock = ConnectDirectly(addrConnect, conn_type == ConnectionType::MANUAL);
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}
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if (!proxyConnectionFailed) {
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// If a connection to the node was attempted, and failure (if any) is not caused by a problem connecting to
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@ -505,18 +495,13 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
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addrman.Attempt(addrConnect, fCountFailure);
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}
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} else if (pszDest && GetNameProxy(proxy)) {
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sock = CreateSock(proxy.proxy.GetSAFamily());
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if (!sock) {
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return nullptr;
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}
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std::string host;
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uint16_t port{default_port};
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SplitHostPort(std::string(pszDest), port, host);
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bool proxyConnectionFailed;
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connected = ConnectThroughProxy(proxy, host, port, *sock, nConnectTimeout,
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proxyConnectionFailed);
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sock = ConnectThroughProxy(proxy, host, port, proxyConnectionFailed);
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}
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if (!connected) {
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if (!sock) {
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return nullptr;
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}
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@ -517,18 +517,24 @@ static void LogConnectFailure(bool manual_connection, const char* fmt, const Arg
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}
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}
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bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nTimeout, bool manual_connection)
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std::unique_ptr<Sock> ConnectDirectly(const CService& dest, bool manual_connection)
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{
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auto sock = CreateSock(dest.GetSAFamily());
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if (!sock) {
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LogPrintLevel(BCLog::NET, BCLog::Level::Error, "Cannot create a socket for connecting to %s\n", dest.ToStringAddrPort());
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return {};
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}
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// Create a sockaddr from the specified service.
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struct sockaddr_storage sockaddr;
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socklen_t len = sizeof(sockaddr);
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if (!addrConnect.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {
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LogPrintf("Cannot connect to %s: unsupported network\n", addrConnect.ToStringAddrPort());
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return false;
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if (!dest.GetSockAddr((struct sockaddr*)&sockaddr, &len)) {
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LogPrintf("Cannot connect to %s: unsupported network\n", dest.ToStringAddrPort());
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return {};
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}
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// Connect to the addrConnect service on the hSocket socket.
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if (sock.Connect(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
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// Connect to the dest service on the hSocket socket.
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if (sock->Connect(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
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int nErr = WSAGetLastError();
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// WSAEINVAL is here because some legacy version of winsock uses it
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if (nErr == WSAEINPROGRESS || nErr == WSAEWOULDBLOCK || nErr == WSAEINVAL)
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@ -538,14 +544,14 @@ bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nT
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// synchronously to check for successful connection with a timeout.
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const Sock::Event requested = Sock::RECV | Sock::SEND;
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Sock::Event occurred;
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if (!sock.Wait(std::chrono::milliseconds{nTimeout}, requested, &occurred)) {
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if (!sock->Wait(std::chrono::milliseconds{nConnectTimeout}, requested, &occurred)) {
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LogPrintf("wait for connect to %s failed: %s\n",
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addrConnect.ToStringAddrPort(),
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dest.ToStringAddrPort(),
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NetworkErrorString(WSAGetLastError()));
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return false;
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return {};
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} else if (occurred == 0) {
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LogPrint(BCLog::NET, "connection attempt to %s timed out\n", addrConnect.ToStringAddrPort());
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return false;
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LogPrint(BCLog::NET, "connection attempt to %s timed out\n", dest.ToStringAddrPort());
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return {};
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}
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// Even if the wait was successful, the connect might not
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@ -554,17 +560,17 @@ bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nT
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// sockerr here.
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int sockerr;
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socklen_t sockerr_len = sizeof(sockerr);
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if (sock.GetSockOpt(SOL_SOCKET, SO_ERROR, (sockopt_arg_type)&sockerr, &sockerr_len) ==
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if (sock->GetSockOpt(SOL_SOCKET, SO_ERROR, (sockopt_arg_type)&sockerr, &sockerr_len) ==
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SOCKET_ERROR) {
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LogPrintf("getsockopt() for %s failed: %s\n", addrConnect.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
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return false;
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LogPrintf("getsockopt() for %s failed: %s\n", dest.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
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return {};
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}
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if (sockerr != 0) {
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LogConnectFailure(manual_connection,
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"connect() to %s failed after wait: %s",
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addrConnect.ToStringAddrPort(),
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dest.ToStringAddrPort(),
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NetworkErrorString(sockerr));
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return false;
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return {};
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}
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}
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#ifdef WIN32
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@ -573,11 +579,11 @@ bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nT
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else
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#endif
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{
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LogConnectFailure(manual_connection, "connect() to %s failed: %s", addrConnect.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
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return false;
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LogConnectFailure(manual_connection, "connect() to %s failed: %s", dest.ToStringAddrPort(), NetworkErrorString(WSAGetLastError()));
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return {};
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}
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}
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return true;
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return sock;
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}
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bool SetProxy(enum Network net, const Proxy &addrProxy) {
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@ -628,27 +634,32 @@ bool IsProxy(const CNetAddr &addr) {
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return false;
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}
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bool ConnectThroughProxy(const Proxy& proxy, const std::string& strDest, uint16_t port, const Sock& sock, int nTimeout, bool& outProxyConnectionFailed)
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std::unique_ptr<Sock> ConnectThroughProxy(const Proxy& proxy,
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const std::string& dest,
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uint16_t port,
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bool& proxy_connection_failed)
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{
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// first connect to proxy server
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if (!ConnectSocketDirectly(proxy.proxy, sock, nTimeout, true)) {
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outProxyConnectionFailed = true;
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return false;
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auto sock = ConnectDirectly(proxy.proxy, /*manual_connection=*/true);
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if (!sock) {
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proxy_connection_failed = true;
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return {};
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}
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// do socks negotiation
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if (proxy.randomize_credentials) {
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ProxyCredentials random_auth;
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static std::atomic_int counter(0);
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random_auth.username = random_auth.password = strprintf("%i", counter++);
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if (!Socks5(strDest, port, &random_auth, sock)) {
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return false;
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if (!Socks5(dest, port, &random_auth, *sock)) {
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return {};
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}
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} else {
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if (!Socks5(strDest, port, nullptr, sock)) {
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return false;
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if (!Socks5(dest, port, nullptr, *sock)) {
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return {};
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}
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}
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return true;
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return sock;
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}
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CSubNet LookupSubNet(const std::string& subnet_str)
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@ -241,35 +241,30 @@ std::unique_ptr<Sock> CreateSockOS(sa_family_t address_family);
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extern std::function<std::unique_ptr<Sock>(const sa_family_t&)> CreateSock;
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/**
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* Try to connect to the specified service on the specified socket.
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* Create a socket and try to connect to the specified service.
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*
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* @param addrConnect The service to which to connect.
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* @param sock The socket on which to connect.
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* @param nTimeout Wait this many milliseconds for the connection to be
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* established.
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* @param manual_connection Whether or not the connection was manually requested
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* (e.g. through the addnode RPC)
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* @param[in] dest The service to which to connect.
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* @param[in] manual_connection Whether or not the connection was manually requested (e.g. through the addnode RPC)
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*
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* @returns Whether or not a connection was successfully made.
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* @returns the connected socket if the operation succeeded, empty unique_ptr otherwise
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*/
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bool ConnectSocketDirectly(const CService &addrConnect, const Sock& sock, int nTimeout, bool manual_connection);
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std::unique_ptr<Sock> ConnectDirectly(const CService& dest, bool manual_connection);
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/**
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* Connect to a specified destination service through a SOCKS5 proxy by first
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* connecting to the SOCKS5 proxy.
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*
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* @param proxy The SOCKS5 proxy.
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* @param strDest The destination service to which to connect.
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* @param port The destination port.
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* @param sock The socket on which to connect to the SOCKS5 proxy.
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* @param nTimeout Wait this many milliseconds for the connection to the SOCKS5
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* proxy to be established.
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* @param[out] outProxyConnectionFailed Whether or not the connection to the
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* SOCKS5 proxy failed.
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* @param[in] proxy The SOCKS5 proxy.
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* @param[in] dest The destination service to which to connect.
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* @param[in] port The destination port.
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* @param[out] proxy_connection_failed Whether or not the connection to the SOCKS5 proxy failed.
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*
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* @returns Whether or not the operation succeeded.
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* @returns the connected socket if the operation succeeded. Otherwise an empty unique_ptr.
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*/
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bool ConnectThroughProxy(const Proxy& proxy, const std::string& strDest, uint16_t port, const Sock& sock, int nTimeout, bool& outProxyConnectionFailed);
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std::unique_ptr<Sock> ConnectThroughProxy(const Proxy& proxy,
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const std::string& dest,
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uint16_t port,
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bool& proxy_connection_failed);
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/**
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* Interrupt SOCKS5 reads or writes.
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