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refactor: Avoid duplicate map lookup in ScriptToAsmStr

This commit is contained in:
João Barbosa 2020-08-31 22:11:06 +01:00
parent e796fdd4cb
commit ac2ff4fb1e

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@ -111,8 +111,9 @@ std::string ScriptToAsmStr(const CScript& script, const bool fAttemptSighashDeco
// checks in CheckSignatureEncoding.
if (CheckSignatureEncoding(vch, SCRIPT_VERIFY_STRICTENC, nullptr)) {
const unsigned char chSigHashType = vch.back();
if (mapSigHashTypes.count(chSigHashType)) {
strSigHashDecode = "[" + mapSigHashTypes.find(chSigHashType)->second + "]";
const auto it = mapSigHashTypes.find(chSigHashType);
if (it != mapSigHashTypes.end()) {
strSigHashDecode = "[" + it->second + "]";
vch.pop_back(); // remove the sighash type byte. it will be replaced by the decode.
}
}