// Copyright 2018-2025 the Deno authors. MIT license. use deno_core::op2; use deno_core::webidl::WebIdlInterfaceConverter; use deno_core::GarbageCollected; use deno_core::WebIDL; use crate::Instance; pub struct GPUShaderModule { pub instance: Instance, pub id: wgpu_core::id::ShaderModuleId, pub label: String, } impl Drop for GPUShaderModule { fn drop(&mut self) { self.instance.shader_module_drop(self.id); } } impl WebIdlInterfaceConverter for GPUShaderModule { const NAME: &'static str = "GPUShaderModule"; } impl GarbageCollected for GPUShaderModule {} #[op2] impl GPUShaderModule { #[getter] #[string] fn label(&self) -> String { self.label.clone() } #[setter] #[string] fn label(&self, #[webidl] _label: String) { // TODO(@crowlKats): no-op, needs wpgu to implement changing the label } } #[derive(WebIDL)] #[webidl(dictionary)] pub(crate) struct GPUShaderModuleDescriptor { #[webidl(default = String::new())] pub label: String, pub code: String, }