![]() When `worker.terminate()` is called, the spec requires that the corresponding port message queue is emptied, so no messages can be received after the call, even if they were sent from the worker before it was terminated. The spec doesn't require this of `self.close()`, and since Deno uses different channels to send messages and to notify that the worker was closed, messages might still arrive after the worker is known to be closed, which are currently being dropped. This change fixes that. The fix involves two parts: one on the JS side and one on the Rust side. The JS side was using the `#terminated` flag to keep track of whether the worker is known to be closed, without distinguishing whether further messages should be dropped or not. This PR changes that flag to an enum `#state`, which can be one of `"RUNNING"`, `"CLOSED"` or `"TERMINATED"`. The Rust side was removing the `WorkerThread` struct from the workers table when a close control was received, regardless of whether there were any messages left to read, which made any subsequent calls to `op_host_recv_message` to return `Ok(None)`, as if there were no more mesasges. This change instead waits for both a close control and for the message channel's sender to be closed before the worker thread is removed from the table. |
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.. | ||
examples | ||
js | ||
ops | ||
build.rs | ||
Cargo.toml | ||
colors.rs | ||
errors.rs | ||
fs_util.rs | ||
inspector_server.rs | ||
js.rs | ||
lib.rs | ||
metrics.rs | ||
permissions.rs | ||
README.md | ||
tokio_util.rs | ||
web_worker.rs | ||
worker.rs |
deno_runtime
crate
This is a slim version of the Deno CLI which removes typescript integration and various tooling (like lint and doc). Basically only JavaScript execution with Deno's operating system bindings (ops).
Stability
This crate is built using battle-tested modules that were originally in deno
crate, however the API of this crate is subject to rapid and breaking changes.
MainWorker
The main API of this crate is MainWorker
. MainWorker
is a structure
encapsulating deno_core::JsRuntime
with a set of ops used to implement Deno
namespace.
When creating a MainWorker
implementors must call MainWorker::bootstrap
to
prepare JS runtime for use.
MainWorker
is highly configurable and allows to customize many of the
runtime's properties:
- module loading implementation
- error formatting
- support for source maps
- support for V8 inspector and Chrome Devtools debugger
- HTTP client user agent, CA certificate
- random number generator seed
Worker
Web API
deno_runtime
comes with support for Worker
Web API. The Worker
API is
implemented using WebWorker
structure.
When creating a new instance of MainWorker
implementors must provide a
callback function that is used when creating a new instance of Worker
.
All WebWorker
instances are descendents of MainWorker
which is responsible
for setting up communication with child worker. Each WebWorker
spawns a new OS
thread that is dedicated solely to that worker.