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build: do not bake absolute paths into deno_ns
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parent
26707446fc
commit
79f60f6731
2 changed files with 14 additions and 11 deletions
6
BUILD.gn
6
BUILD.gn
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@ -243,9 +243,8 @@ run_node("bundle") {
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source_set("libdeno_nosnapshot") {
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bundle_outputs = get_target_outputs(":bundle")
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bundle_location = rebase_path(bundle_outputs[0])
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bundle_rel_location = rebase_path(bundle_outputs[0], root_build_dir)
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bundle_map_location = rebase_path(bundle_outputs[1])
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bundle_location = rebase_path(bundle_outputs[0], root_build_dir)
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bundle_map_location = rebase_path(bundle_outputs[1], root_build_dir)
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inputs = bundle_outputs
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sources = [
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"libdeno/from_filesystem.cc",
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@ -257,7 +256,6 @@ source_set("libdeno_nosnapshot") {
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configs += [ ":deno_config" ]
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defines = [
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"BUNDLE_LOCATION=\"$bundle_location\"",
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"BUNDLE_REL_LOCATION=\"$bundle_rel_location\"",
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"BUNDLE_MAP_LOCATION=\"$bundle_map_location\"",
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]
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}
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@ -15,11 +15,17 @@
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namespace deno {
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Deno* NewFromFileSystem(void* data, deno_recv_cb cb) {
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std::string js_source;
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CHECK(deno::ReadFileToString(BUNDLE_LOCATION, &js_source));
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std::string exe_path;
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CHECK(deno::ExePath(&exe_path));
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std::string exe_dir = deno::Dirname(exe_path); // Always ends with a slash.
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std::string js_source_path = exe_dir + BUNDLE_LOCATION;
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std::string js_source;
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CHECK(deno::ReadFileToString(js_source_path.c_str(), &js_source));
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std::string js_source_map_path = exe_dir + BUNDLE_MAP_LOCATION;
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std::string js_source_map;
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CHECK(deno::ReadFileToString(BUNDLE_MAP_LOCATION, &js_source_map));
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CHECK(deno::ReadFileToString(js_source_map_path.c_str(), &js_source_map));
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Deno* d = new Deno;
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d->currentArgs = nullptr;
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@ -36,10 +42,9 @@ Deno* NewFromFileSystem(void* data, deno_recv_cb cb) {
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{
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v8::HandleScope handle_scope(isolate);
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auto context = v8::Context::New(isolate);
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// BUNDLE_LOCATION is absolute so deno_ns can load the bundle independently
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// of the cwd. However for source maps to work, the bundle location relative
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// to the build path must be supplied: BUNDLE_REL_LOCATION.
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InitializeContext(isolate, context, BUNDLE_REL_LOCATION, js_source,
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// For source maps to work, the bundle location that is passed to
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// InitializeContext must be a relative path.
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InitializeContext(isolate, context, BUNDLE_LOCATION, js_source,
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&js_source_map);
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d->context.Reset(d->isolate, context);
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}
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