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Don't use bool in deno.h to support C.
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2 changed files with 10 additions and 8 deletions
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@ -288,16 +288,16 @@ void deno_set_flags(int* argc, char** argv) {
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const char* deno_last_exception(Deno* d) { return d->last_exception.c_str(); }
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bool deno_execute(Deno* d, const char* js_filename, const char* js_source) {
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int deno_execute(Deno* d, const char* js_filename, const char* js_source) {
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auto* isolate = d->isolate;
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v8::Locker locker(isolate);
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v8::Isolate::Scope isolate_scope(isolate);
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v8::HandleScope handle_scope(isolate);
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auto context = d->context.Get(d->isolate);
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return deno::Execute(context, js_filename, js_source);
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return deno::Execute(context, js_filename, js_source) ? 1 : 0;
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}
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bool deno_pub(Deno* d, const char* channel, deno_buf buf) {
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int deno_pub(Deno* d, const char* channel, deno_buf buf) {
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v8::Locker locker(d->isolate);
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v8::Isolate::Scope isolate_scope(d->isolate);
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v8::HandleScope handle_scope(d->isolate);
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@ -310,7 +310,7 @@ bool deno_pub(Deno* d, const char* channel, deno_buf buf) {
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auto sub = d->sub.Get(d->isolate);
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if (sub.IsEmpty()) {
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d->last_exception = "deno_sub has not been called.";
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return false;
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return 0;
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}
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// TODO(ry) support zero-copy.
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@ -325,10 +325,10 @@ bool deno_pub(Deno* d, const char* channel, deno_buf buf) {
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if (try_catch.HasCaught()) {
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deno::HandleException(context, try_catch.Exception());
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return false;
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return 0;
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}
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return true;
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return 1;
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}
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void deno_set_response(Deno* d, deno_buf buf) {
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@ -30,11 +30,13 @@ void deno_delete(Deno* d);
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// Returns false on error.
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// Get error text with deno_last_exception().
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bool deno_execute(Deno* d, const char* js_filename, const char* js_source);
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// 0 = fail, 1 = success
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int deno_execute(Deno* d, const char* js_filename, const char* js_source);
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// Routes message to the javascript callback set with deno_sub(). A false return
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// value indicates error. Check deno_last_exception() for exception text.
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bool deno_pub(Deno* d, const char* channel, deno_buf buf);
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// 0 = fail, 1 = success
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int deno_pub(Deno* d, const char* channel, deno_buf buf);
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// Call this inside a deno_sub_cb to respond synchronously to messages.
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// If this is not called during the life time of a deno_sub_cb callback
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