This is achieved by storing CJS export analysis ahead of time in the
executable, which should also improve the performance of `denort` by
this never being done anymore (I'm too lazy atm to bench this, but it
will be significant for some programs).
This slightly degrades the performance of CJS export analysis on
subsequent runs because I changed it to no longer cache in the DENO_DIR
with this PR (denort now properly has no idea about the DENO_DIR). We'll
have to change it to embed this data in the binary and that will also
allow us to get rid of swc in denort (will do that in a follow-up PR).
This commit moves Deno JS runtime, ops, permissions and
inspector implementation to new "deno_runtime" crate located
in "runtime/" directory.
Details in "runtime/README.md".
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commit does major refactor of "Worker" and "WebWorker",
in order to decouple them from "ProgramState" and "Flags".
The main points of interest are "create_main_worker()" and
"create_web_worker_callback()" functions which are responsible
for creating "Worker" and "WebWorker" in CLI context.
As a result it is now possible to factor out common "runtime"
functionality into a separate crate.
This commit adds "Deno.core.createPrepareStackTrace". This function
was moved from "cli/rt/40_error_stack.js" to unify handling of stack frames in core
(before this PR there was implicit dependency on logic in "core/error.rs::JsError").
Unfortunately formatting logic must still be duplicated in "cli/error.js::PrettyJsError"
to provide coloring, but currently there's no solution to this problem.
"createPrepareStackTrace" can accept a single argument; a function that takes
a location and provides source mapped location back.
This commit disables source mapping of errors
for standalone binaries. Since applying source
maps relies on using file fetcher infrastructure
it's not feasible to use it for standalone binaries
that are not supposed to use that infrastructure.
This commit fixes order of events for "onload" event.
Previously handler attached using "window.onload" was
always fired before handlers added using "addEventListener".
This commit fixes the inspection of functions. The current
implementation gets the name of the type of the function
from "f.__proto__.constructor.name", and it throws when
the prototype is set to null.
This commit checks the prototype before accessing its
constructor name and uses the generic name 'Function'
if the prototype is not available.
This ports the REPL over to Rust and makes use of an inspector session to run a REPL on top of any isolate which lets make full use of rustylines various things like validators and completors without having to introduce a bunch of hard to test internal ops and glue code.
An accidental but good side effect of this is that the multiple line input we previously had is now an editable multi-line input prompt that is correctly stored in the history as a single entry.