Allows easily constructing a `DenoResolver` using the exact same logic
that we use in the CLI (useful for dnt and for external bundlers). This
code is then used in the CLI to ensure the logic is always up-to-date.
```rs
use std::rc::Rc;
use deno_resolver:🏭:ResolverFactory;
use deno_resolver:🏭:WorkspaceFactory;
use sys_traits::impls::RealSys;
let sys = RealSys;
let cwd = sys.env_current_dir()?;
let workspace_factory = Rc::new(WorkspaceFactory::new(sys, cwd, Default::default()));
let resolver_factory = ResolverFactory::new(workspace_factory.clone(), Default::default());
let deno_resolver = resolver_factory.deno_resolver().await?;
```
This is achieved by storing CJS export analysis ahead of time in the
executable, which should also improve the performance of `denort` by
this never being done anymore (I'm too lazy atm to bench this, but it
will be significant for some programs).
This slightly degrades the performance of CJS export analysis on
subsequent runs because I changed it to no longer cache in the DENO_DIR
with this PR (denort now properly has no idea about the DENO_DIR). We'll
have to change it to embed this data in the binary and that will also
allow us to get rid of swc in denort (will do that in a follow-up PR).