// Copyright 2018 the Deno authors. All rights reserved. MIT license.

import * as blob from "./blob";
import * as console from "./console";
import * as fetch_ from "./fetch";
import { globalEval } from "./global_eval";
import { libdeno } from "./libdeno";
import * as textEncoding from "./text_encoding";
import * as timers from "./timers";

// During the build process, augmentations to the variable `window` in this
// file are tracked and created as part of default library that is built into
// deno, we only need to declare the enough to compile deno.

declare global {
  const console: console.Console;
  const setTimeout: typeof timers.setTimeout;
  // tslint:disable-next-line:variable-name
  const TextEncoder: typeof textEncoding.TextEncoder;
}

// A reference to the global object.
export const window = globalEval("this");
window.window = window;

window.setTimeout = timers.setTimeout;
window.setInterval = timers.setInterval;
window.clearTimeout = timers.clearTimer;
window.clearInterval = timers.clearTimer;

window.console = new console.Console(libdeno.print);
window.TextEncoder = textEncoding.TextEncoder;
window.TextDecoder = textEncoding.TextDecoder;
window.atob = textEncoding.atob;
window.btoa = textEncoding.btoa;

window.fetch = fetch_.fetch;

window.Headers = fetch_.DenoHeaders;
window.Blob = blob.DenoBlob;