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![Aaron O'Mullan](/assets/img/avatar_default.png)
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of core to require users to call `Deno.core.ops()` in JS space. So instead we're introducing a `JsRuntime::sync_ops_cache()` method, once we have runtime extensions a new runtime will ensure the ops cache is setup (for the provided extensions) and then loading/unloading plugins should be the only operations that require op cache syncs
50 lines
1.4 KiB
Rust
50 lines
1.4 KiB
Rust
use bencher::{benchmark_group, benchmark_main, Bencher};
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use deno_core::op_sync;
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use deno_core::v8;
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use deno_core::JsRuntime;
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fn create_js_runtime() -> JsRuntime {
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let mut runtime = JsRuntime::new(Default::default());
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runtime.register_op("op_url_parse", op_sync(deno_url::op_url_parse));
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runtime.register_op(
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"op_url_parse_search_params",
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op_sync(deno_url::op_url_parse_search_params),
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);
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runtime.register_op(
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"op_url_stringify_search_params",
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op_sync(deno_url::op_url_stringify_search_params),
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);
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runtime.sync_ops_cache();
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runtime
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.execute(
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"bootstrap",
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"globalThis.__bootstrap = (globalThis.__bootstrap || {});",
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)
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.unwrap();
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deno_url::init(&mut runtime);
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runtime
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.execute("setup", "const { URL } = globalThis.__bootstrap.url;")
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.unwrap();
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runtime
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}
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pub fn bench_runtime_js(b: &mut Bencher, src: &str) {
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let mut runtime = create_js_runtime();
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let context = runtime.global_context();
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let scope = &mut v8::HandleScope::with_context(runtime.v8_isolate(), context);
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let code = v8::String::new(scope, src).unwrap();
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let script = v8::Script::compile(scope, code, None).unwrap();
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b.iter(|| {
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script.run(scope).unwrap();
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});
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}
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fn bench_url_parse(b: &mut Bencher) {
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bench_runtime_js(b, r#"new URL(`http://www.google.com/`);"#);
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}
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benchmark_group!(benches, bench_url_parse,);
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benchmark_main!(benches);
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