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denoland-deno/ext/web/benches/encoding.rs
Leo Kettmeir b4aa153097
refactor: Use ES modules for internal runtime code (#17648)
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-02-07 20:22:46 +01:00

53 lines
1.3 KiB
Rust

// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
use deno_bench_util::bench_js_sync;
use deno_bench_util::bench_or_profile;
use deno_bench_util::bencher::benchmark_group;
use deno_bench_util::bencher::Bencher;
use deno_core::Extension;
use deno_web::BlobStore;
struct Permissions;
impl deno_web::TimersPermission for Permissions {
fn allow_hrtime(&mut self) -> bool {
false
}
fn check_unstable(
&self,
_state: &deno_core::OpState,
_api_name: &'static str,
) {
unreachable!()
}
}
fn setup() -> Vec<Extension> {
vec![
deno_webidl::init(),
deno_url::init(),
deno_console::init(),
deno_web::init::<Permissions>(BlobStore::default(), None),
Extension::builder("bench_setup")
.esm(vec![(
"internal:setup",
r#"
import { TextDecoder } from "internal:ext/web/08_text_encoding.js";
globalThis.TextDecoder = TextDecoder;
globalThis.hello12k = Deno.core.encode("hello world\n".repeat(1e3));
"#,
)])
.state(|state| {
state.put(Permissions {});
Ok(())
})
.build(),
]
}
fn bench_encode_12kb(b: &mut Bencher) {
bench_js_sync(b, r#"new TextDecoder().decode(hello12k);"#, setup);
}
benchmark_group!(benches, bench_encode_12kb);
bench_or_profile!(benches);