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Nathan Whitaker b7456fed70
fix(lsp): ignore errors on ambient module imports (#27855)
This makes it so imports of ambient modules (e.g. `$app/environment` in
svelte, any virtual module in vite, or other module provided by a
bundler) don't error in the LSP.

The way this works is that when we request diagnostics from TSC, we also
respond with the list of ambient modules. Then, in the diagnostics code,
we save diagnostics (produced by deno) that may be invalidated as an
ambient module and wait to publish the diagnostics until we've received
the ambient modules from TSC.

The actual ambient modules you get from TSC can contain globs, e.g.
`*.css`. So when we get new ambient modules, we compile them all into a
regex and check erroring imports against that regex. Ambient modules
should change rarely, so in most cases we should be using a pre-compiled
regex, which executes in linear time (wrt the specifier length).

TODO:
- Ideally we should only publish once, right now we publish with the
filtered specifiers and then the TSC ones
- deno check (#27633)
2025-01-30 00:25:32 +00:00
.cargo feat: bring back WebGPU (#20812) 2023-12-09 01:19:16 +01:00
.devcontainer chore: remove protoc dep from CI (#26050) 2024-10-07 15:11:31 +00:00
.github fix(ext/node): do not apply socket-init-workaround to ipc socket (#27779) 2025-01-28 15:38:45 +09:00
bench_util chore: forward v2.1.7 release commit to main (#27767) 2025-01-21 19:25:12 -08:00
cli fix(lsp): ignore errors on ambient module imports (#27855) 2025-01-30 00:25:32 +00:00
ext fix(ext/node): implement crypto.hash (#27858) 2025-01-29 20:49:43 +05:30
resolvers feat(check/lsp): support "compilerOptions.rootDirs" (#27844) 2025-01-30 00:20:25 +00:00
runtime feat(unstable): WebTransport (#27431) 2025-01-29 14:39:12 +00:00
tests fix(lsp): ignore errors on ambient module imports (#27855) 2025-01-30 00:25:32 +00:00
tools feat(unstable): WebTransport (#27431) 2025-01-29 14:39:12 +00:00
.dlint.json chore: enable no-console dlint rule (#25113) 2024-08-20 15:14:37 -04:00
.dprint.json chore: cargo fmt - turn on group_imports=StdExternalCrate (#26646) 2024-12-31 12:13:39 -05:00
.editorconfig chore(tests): Remove vestiges of cli/tests folder (#22712) 2024-03-05 13:49:21 -07:00
.gitattributes chore: move cli/tests/ -> tests/ (#22369) 2024-02-10 20:22:13 +00:00
.gitignore fix(ext/node): do not apply socket-init-workaround to ipc socket (#27779) 2025-01-28 15:38:45 +09:00
.gitmodules chore: make remaining submodules shallow (#23441) 2024-04-18 19:45:09 +00:00
.rustfmt.toml chore: update copyright year to 2023 (#17247) 2023-01-02 21:00:42 +00:00
Cargo.lock feat(check/lsp): support "compilerOptions.rootDirs" (#27844) 2025-01-30 00:20:25 +00:00
Cargo.toml feat(check/lsp): support "compilerOptions.rootDirs" (#27844) 2025-01-30 00:20:25 +00:00
import_map.json chore: update std submodule (#25595) 2024-09-12 22:32:09 +10:00
LICENSE.md chore: Happy New Year 2025 (#27509) 2024-12-31 19:12:39 +00:00
README.md docs(readme): update redirected links (#27726) 2025-01-20 03:01:25 +00:00
Releases.md chore: forward v2.1.7 release commit to main (#27767) 2025-01-21 19:25:12 -08:00
rust-toolchain.toml chore: upgrade to rust 1.82 and LLVM 19 (#26615) 2024-11-01 16:13:02 +05:30

Deno

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the deno mascot dinosaur standing in the rain

Deno (/ˈdiːnoʊ/, pronounced dee-no) is a JavaScript, TypeScript, and WebAssembly runtime with secure defaults and a great developer experience. It's built on V8, Rust, and Tokio.

Learn more about the Deno runtime in the documentation.

Installation

Install the Deno runtime on your system using one of the commands below. Note that there are a number of ways to install Deno - a comprehensive list of installation options can be found here.

Shell (Mac, Linux):

curl -fsSL https://deno.land/install.sh | sh

PowerShell (Windows):

irm https://deno.land/install.ps1 | iex

Homebrew (Mac):

brew install deno

Chocolatey (Windows):

choco install deno

WinGet (Windows):

winget install --id=DenoLand.Deno

Build and install from source

Complete instructions for building Deno from source can be found in the manual here.

Your first Deno program

Deno can be used for many different applications, but is most commonly used to build web servers. Create a file called server.ts and include the following TypeScript code:

Deno.serve((_req: Request) => {
  return new Response("Hello, world!");
});

Run your server with the following command:

deno run --allow-net server.ts

This should start a local web server on http://localhost:8000.

Learn more about writing and running Deno programs in the docs.

Additional resources

Contributing

We appreciate your help! To contribute, please read our contributing instructions.