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added body removal to Example.remove

This commit is contained in:
liabru 2023-11-25 14:06:04 +00:00
parent 6d10c3d14e
commit 1209e88fe2

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@ -13,8 +13,11 @@ Example.remove = function() {
Events = Matter.Events;
// create engine
var engine = Engine.create(),
world = engine.world;
var engine = Engine.create({
enableSleeping: true
});
var world = engine.world;
// create renderer
var render = Render.create({
@ -24,6 +27,7 @@ Example.remove = function() {
width: 800,
height: 600,
showAngleIndicator: true,
showSleeping: true
}
});
@ -33,9 +37,6 @@ Example.remove = function() {
var runner = Runner.create();
Runner.run(runner, engine);
var stack = null,
lastTimestamp = 0;
var createStack = function() {
return Composites.stack(20, 20, 10, 5, 0, 0, function(x, y) {
var sides = Math.round(Common.random(1, 8));
@ -61,15 +62,28 @@ Example.remove = function() {
});
};
// add and remove stacks every few updates
var stack = null,
bottomStack = createStack(),
lastTimestamp = 0;
// add and remove bodies and composites every few updates
Events.on(engine, 'afterUpdate', function(event) {
// limit rate
if (stack && event.timestamp - lastTimestamp < 800) {
if (event.timestamp - lastTimestamp < 800) {
return;
}
lastTimestamp = event.timestamp;
// remove an old body
Composite.remove(bottomStack, bottomStack.bodies[0]);
// add a new body
Composite.add(
bottomStack,
Bodies.rectangle(Common.random(100, 500), 50, Common.random(25, 50), Common.random(25, 50))
);
// remove last stack
if (stack) {
Composite.remove(world, stack);
@ -82,10 +96,9 @@ Example.remove = function() {
Composite.add(world, stack);
});
// add another stack that will not be removed
Composite.add(world, createStack());
Composite.add(world, [
bottomStack,
// walls
Bodies.rectangle(400, 0, 800, 50, { isStatic: true }),
Bodies.rectangle(400, 600, 800, 50, { isStatic: true }),