mirror of
https://github.com/liabru/matter-js.git
synced 2025-01-21 17:14:38 -05:00
deprecated Composites.softBody and added to softBody and cloth examples
This commit is contained in:
parent
cd9c5d43db
commit
818f354e9c
3 changed files with 78 additions and 8 deletions
|
@ -31,11 +31,8 @@ Example.cloth = function() {
|
|||
var runner = Runner.create();
|
||||
Runner.run(runner, engine);
|
||||
|
||||
// add bodies
|
||||
var group = Body.nextGroup(true),
|
||||
particleOptions = { friction: 0.00001, collisionFilter: { group: group }, render: { visible: false }},
|
||||
constraintOptions = { stiffness: 0.06 },
|
||||
cloth = Composites.softBody(200, 200, 20, 12, 5, 5, false, 8, particleOptions, constraintOptions);
|
||||
// see cloth function defined later in this file
|
||||
var cloth = Example.cloth.cloth(200, 200, 20, 12, 5, 5, false, 8);
|
||||
|
||||
for (var i = 0; i < 20; i++) {
|
||||
cloth.bodies[i].isStatic = true;
|
||||
|
@ -87,6 +84,42 @@ Example.cloth = function() {
|
|||
Example.cloth.title = 'Cloth';
|
||||
Example.cloth.for = '>=0.14.2';
|
||||
|
||||
/**
|
||||
* Creates a simple cloth like object.
|
||||
* @method cloth
|
||||
* @param {number} xx
|
||||
* @param {number} yy
|
||||
* @param {number} columns
|
||||
* @param {number} rows
|
||||
* @param {number} columnGap
|
||||
* @param {number} rowGap
|
||||
* @param {boolean} crossBrace
|
||||
* @param {number} particleRadius
|
||||
* @param {} particleOptions
|
||||
* @param {} constraintOptions
|
||||
* @return {composite} A new composite cloth
|
||||
*/
|
||||
Example.cloth.cloth = function(xx, yy, columns, rows, columnGap, rowGap, crossBrace, particleRadius, particleOptions, constraintOptions) {
|
||||
var Body = Matter.Body,
|
||||
Bodies = Matter.Bodies,
|
||||
Common = Matter.Common,
|
||||
Composites = Matter.Composites;
|
||||
|
||||
var group = Body.nextGroup(true);
|
||||
particleOptions = Common.extend({ inertia: Infinity, friction: 0.00001, collisionFilter: { group: group }, render: { visible: false }}, particleOptions);
|
||||
constraintOptions = Common.extend({ stiffness: 0.06, render: { type: 'line', anchors: false } }, constraintOptions);
|
||||
|
||||
var cloth = Composites.stack(xx, yy, columns, rows, columnGap, rowGap, function(x, y) {
|
||||
return Bodies.circle(x, y, particleRadius, particleOptions);
|
||||
});
|
||||
|
||||
Composites.mesh(cloth, columns, rows, crossBrace, constraintOptions);
|
||||
|
||||
cloth.label = 'Cloth Body';
|
||||
|
||||
return cloth;
|
||||
};
|
||||
|
||||
if (typeof module !== 'undefined') {
|
||||
module.exports = Example.cloth;
|
||||
}
|
||||
|
|
|
@ -39,9 +39,10 @@ Example.softBody = function() {
|
|||
};
|
||||
|
||||
World.add(world, [
|
||||
Composites.softBody(250, 100, 5, 5, 0, 0, true, 18, particleOptions),
|
||||
Composites.softBody(400, 300, 8, 3, 0, 0, true, 15, particleOptions),
|
||||
Composites.softBody(250, 400, 4, 4, 0, 0, true, 15, particleOptions),
|
||||
// see softBody function defined later in this file
|
||||
Example.softBody.softBody(250, 100, 5, 5, 0, 0, true, 18, particleOptions),
|
||||
Example.softBody.softBody(400, 300, 8, 3, 0, 0, true, 15, particleOptions),
|
||||
Example.softBody.softBody(250, 400, 4, 4, 0, 0, true, 15, particleOptions),
|
||||
// walls
|
||||
Bodies.rectangle(400, 0, 800, 50, { isStatic: true }),
|
||||
Bodies.rectangle(400, 600, 800, 50, { isStatic: true }),
|
||||
|
@ -88,6 +89,40 @@ Example.softBody = function() {
|
|||
Example.softBody.title = 'Soft Body';
|
||||
Example.softBody.for = '>=0.14.2';
|
||||
|
||||
/**
|
||||
* Creates a simple soft body like object.
|
||||
* @method softBody
|
||||
* @param {number} xx
|
||||
* @param {number} yy
|
||||
* @param {number} columns
|
||||
* @param {number} rows
|
||||
* @param {number} columnGap
|
||||
* @param {number} rowGap
|
||||
* @param {boolean} crossBrace
|
||||
* @param {number} particleRadius
|
||||
* @param {} particleOptions
|
||||
* @param {} constraintOptions
|
||||
* @return {composite} A new composite softBody
|
||||
*/
|
||||
Example.softBody.softBody = function(xx, yy, columns, rows, columnGap, rowGap, crossBrace, particleRadius, particleOptions, constraintOptions) {
|
||||
var Common = Matter.Common,
|
||||
Composites = Matter.Composites,
|
||||
Bodies = Matter.Bodies;
|
||||
|
||||
particleOptions = Common.extend({ inertia: Infinity }, particleOptions);
|
||||
constraintOptions = Common.extend({ stiffness: 0.2, render: { type: 'line', anchors: false } }, constraintOptions);
|
||||
|
||||
var softBody = Composites.stack(xx, yy, columns, rows, columnGap, rowGap, function(x, y) {
|
||||
return Bodies.circle(x, y, particleRadius, particleOptions);
|
||||
});
|
||||
|
||||
Composites.mesh(softBody, columns, rows, crossBrace, constraintOptions);
|
||||
|
||||
softBody.label = 'Soft Body';
|
||||
|
||||
return softBody;
|
||||
};
|
||||
|
||||
if (typeof module !== 'undefined') {
|
||||
module.exports = Example.softBody;
|
||||
}
|
||||
|
|
|
@ -300,6 +300,7 @@ var deprecated = Common.deprecated;
|
|||
|
||||
/**
|
||||
* Creates a simple soft body like object.
|
||||
* @deprecated moved to softBody and cloth examples
|
||||
* @method softBody
|
||||
* @param {number} xx
|
||||
* @param {number} yy
|
||||
|
@ -328,4 +329,5 @@ var deprecated = Common.deprecated;
|
|||
return softBody;
|
||||
};
|
||||
|
||||
deprecated(Composites, 'softBody', 'Composites.softBody ➤ moved to softBody and cloth examples');
|
||||
})();
|
||||
|
|
Loading…
Add table
Reference in a new issue