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Trigger event on body itself before/after it's removed
Events.on(body, "beforeRemoved", callback); Events.on(body, "afterRemoved", callback);
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4 changed files with 22 additions and 0 deletions
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src/body/.Body.js.swp
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src/body/.Body.js.swp
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src/body/.Composite.js.swp
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src/body/.Composite.js.swp
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@ -634,6 +634,26 @@ var Axes = require('../geometry/Axes');
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*
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*/
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/**
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* Fired before a body is going to be removed
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*
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* @event beforeRemoved
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* @this {body} The body that is going to be removed
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* @param {} event An event object
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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/**
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* Fired after a body was removed
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*
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* @event afterRemoved
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* @this {body} The body that was removed
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* @param {} event An event object
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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/**
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* Fired when a body starts sleeping (where `this` is the body).
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*
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@ -238,6 +238,7 @@ var Body = require('./Body');
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* @return {composite} The original composite with the body removed
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*/
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Composite.removeBody = function(composite, body, deep) {
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Events.trigger(body, 'beforeRemoved', {});
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var position = Common.indexOf(composite.bodies, body);
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if (position !== -1) {
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Composite.removeBodyAt(composite, position);
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@ -250,6 +251,7 @@ var Body = require('./Body');
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}
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}
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Events.trigger(body, 'afterRemoved', {});
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return composite;
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};
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