liabru
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db30d79501
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fix docs for Vector.angle, closes #471
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2018-06-11 19:32:00 +01:00 |
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liabru
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f7f77b4cf8
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fix Composite.bounds global issue, closes #627, closes #544
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2018-06-11 19:18:18 +01:00 |
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liabru
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0cf97f5c3c
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fixed require for external libraries, closes #629, closes #559, closes #593, closes #365, closes #629
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2018-06-11 19:05:09 +01:00 |
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liabru
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511de5b494
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added missing polyfill warning to Svg.pathToVertices
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2018-06-11 18:55:27 +01:00 |
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Griva
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0b5ce1d77f
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Fixed constraint pointB documentation
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2018-06-09 16:15:25 +02:00 |
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Brice Chevalier
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e60ebaccc0
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reverted change to Body.set method
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2018-03-24 16:50:18 +09:00 |
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Brice Chevalier
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7220435e35
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Merge branch 'optim-pairs-update' into optim-pair-update
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2018-03-24 16:41:17 +09:00 |
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Brice Chevalier
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4e04043fe0
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Fixed end collision triggering more than once
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2018-03-24 16:39:25 +09:00 |
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liabru
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ec38eebc1d
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fix Common.isElement on node, closes #535
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2018-01-10 21:34:17 +00:00 |
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Brice Chevalier
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b17cb48dbe
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Optimized Events.trigger method when no event is emitted
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2018-01-06 12:17:00 +09:00 |
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liabru
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64be5a5e3e
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moved all private functions to module namespaces
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2017-11-26 21:59:06 +00:00 |
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liabru
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2dc7a0bf5e
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Merge branch 'pr/440'
* pr/440:
Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction).
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2017-11-25 17:31:58 +00:00 |
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liabru
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6593a72e46
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added Query.collides, closes #478
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2017-11-25 17:19:55 +00:00 |
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liabru
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3307760e6e
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improved docs for constraints on compound bodies, closes #442
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2017-11-25 15:34:33 +00:00 |
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liabru
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841bf975f1
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added missing docs for Matter.World aliases
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2017-11-25 14:59:42 +00:00 |
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liabru
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ece66e6f16
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fix centroid for static compound bodies, closes #483
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2017-11-25 14:52:41 +00:00 |
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liabru
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50a89d0217
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fix Body.scale for compound bodies
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2017-11-25 14:16:38 +00:00 |
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liabru
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f7d18779be
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fix inertia change in Body.setMass, closes #378
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2017-11-25 14:11:53 +00:00 |
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Brice Chevalier
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b3220cf3e8
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Optimized Body's hidden class
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2017-11-25 00:32:46 +09:00 |
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Brice Chevalier
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2eab580b68
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Optimization of Resolver.solvePosition method
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2017-11-24 17:44:32 +09:00 |
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Brice Chevalier
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235cb2d8bc
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linted code
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2017-11-24 10:54:52 +09:00 |
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Brice Chevalier
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6931276cab
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Algorithm optimization of Pair methods create and update
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2017-11-24 10:41:18 +09:00 |
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liabru
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894c1efeee
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fix point argument of Body.scale, closes #428
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2017-11-22 22:05:18 +00:00 |
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liabru
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3bceef4f7e
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fix Vertices.chamfer radius argument, closes #467
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2017-11-22 21:42:08 +00:00 |
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liabru
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18a084574e
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fix Common.isElement, closes #501, closes #507, closes #459, closes #468, closes #517
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2017-11-22 21:27:34 +00:00 |
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liabru
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9eae36f50d
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moved private Matter.Engine functions on to namespace, closes #523
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2017-11-22 20:43:03 +00:00 |
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Brice Chevalier
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59708eff22
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removal of unnecessary variable activePairs
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2017-11-22 12:02:23 +09:00 |
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Brice Chevalier
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7813c782c7
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fixed code style
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2017-11-22 11:59:06 +09:00 |
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Brice Chevalier
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b44fcf3f82
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aglorithm optimization of Pairs.update method
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2017-11-22 11:43:58 +09:00 |
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liabru
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774d8bccff
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fix lint errors
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2017-07-06 23:36:39 +01:00 |
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liabru
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56b0bb463f
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Merge branch 'constraint-fixes'
* constraint-fixes: (31 commits)
tweaked Example.doublePendulum
added Composite.bounds
upgraded matter-wrap
added Examples.ragdoll
upgraded matter-tools
fixed various constraints in examples
improved spring and pin rendering
update alpha build
added Example.constraints
added constraint.render.type and constraint.render.anchor
update alpha build
added constraint damping
update alpha build
changed lint rules
added Example.doublePendulum
added rotation point parameter to Body.rotate, closes #410
fix constraint.angularStiffness
fix soft body stiffness
fixed Examples.compound constraint offset
improved Example.chains using pin constraint
...
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2017-07-06 23:03:05 +01:00 |
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liabru
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79ffcf891e
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added Composite.bounds
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2017-07-06 21:51:23 +01:00 |
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Andrew n marshall
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a529ec9dcd
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Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction).
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2017-07-02 20:25:34 -07:00 |
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liabru
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ac67ef8e5c
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fixed various constraints in examples
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2017-06-28 00:21:17 +01:00 |
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liabru
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837c43bdb5
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improved spring and pin rendering
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2017-06-28 00:20:36 +01:00 |
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liabru
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0952516e57
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added constraint.render.type and constraint.render.anchor
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2017-06-26 23:20:34 +01:00 |
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liabru
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44c4d1ff8d
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added constraint damping
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2017-06-12 19:53:40 +01:00 |
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liabru
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71998a0056
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improved position resolver
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2017-05-09 01:13:59 +01:00 |
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liabru
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d2af721c49
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updated license and contributing
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2017-05-09 00:46:03 +01:00 |
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liabru
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295cffeacf
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refactored Common.isElement
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2017-05-09 00:41:05 +01:00 |
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liabru
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d63b0c25c8
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removed Common.shadeColor
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2017-05-09 00:40:16 +01:00 |
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liabru
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2b76c4c10b
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fixed Common.now
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2017-05-09 00:39:35 +01:00 |
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liabru
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749ed5066e
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added rotation point parameter to Body.rotate, closes #410
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2017-05-04 00:31:56 +01:00 |
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liabru
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ab0283b5b3
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fix constraint.angularStiffness
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2017-05-03 22:05:38 +01:00 |
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liabru
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1bae2dee45
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fix soft body stiffness
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2017-05-03 21:42:41 +01:00 |
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liabru
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130e6b3f56
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improved Example.car using pin constraint
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2017-05-03 21:26:40 +01:00 |
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liabru
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f49d053e1f
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added second pass for constraint solving
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2017-05-03 21:13:29 +01:00 |
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liabru
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a5bd6b2d55
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change constraint solve order
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2017-05-03 21:10:14 +01:00 |
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liabru
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a8d1950148
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fixed constraint torque calculation
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2017-05-02 23:50:01 +01:00 |
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liabru
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068fdc0f2a
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fixed constraint torque calculation
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2017-04-29 21:17:09 +01:00 |
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