This commit removes "v8::SnapshotCreator" in favor of
"v8::Isolate::snapshot_creator" API. All methods from
"v8::SnapshotCreator" are now available on the "v8::Isolate".
If a method is called and isolate was not set up as a snapshot
creator then it will panic.
This commit gets rid of long standing unsoundness in typing
that allowed to easily induce a panic or segfault if a user didn't
use snapshot creator API properly.
This change allows the customization of the behavior of
v8::Object::GetOwnPropertyNames() and v8::Object::GetPropertyNames() by
accepting all the options that the raw V8 API supports.
Signed-off-by: Darshan Sen <raisinten@gmail.com>
This change adds support for weak handles that don't prevent GC of the
referenced objects, through the `v8::Weak<T>` API. A weak handle can
be empty (if it was created empty or its object was GC'd) or
non-empty, and if non-empty it allows getting its object as a global
or local.
When creating a `v8::Weak` you can also set a finalizer that will be
called at some point after the object is GC'd, as long as the weak
handle is still alive at that point. This finalization corresponds to
the second-pass callback in `kParameter` mode in the C++ API, so it
will only be called after the object is GC'd. The finalizer function
is a `FnOnce` that may close over data, and which takes a
`&mut Isolate` as an argument.
The C++ finalization API doesn't guarantee _when_ or even _if_ the
finalizer will ever be called, but in order to prevent memory leaks,
the rusty_v8 wrapper ensures that it will be called at some point,
even if it's just before the isolate gets dropped.
`v8::Weak<T>` implements `Clone`, but a finalizer is tied to a single
weak handle, so its clones won't be able to keep the finalizer alive.
And in fact, cloning will create a new weak handle that isn't tied to
a finalizer at all. `v8::Weak::clone_with_finalizer` can be used to
make a clone of a weak handle which has a finalizer tied to it.
Note that `v8::Weak<T>` doesn't implement `Hash`, because the hash
would have to change once the handle's object is GC'd, which is a big
gotcha and would break some of the algorithms that rely on hashes,
such as the Rust std's `HashMap`.
This commit adds support for import assertions.
Major changes include:
- removal of "ResolveCallback" (deprecated in V8)
in favor of "ModuleResolveCallback"
- removal of "HostImportModuleDynamicallyCallback" (deprecated in V8)
in favor of "HostImportModuleDynamicallyWithImportAssertionsCallback"
This commit removes mut from the script variable to avoid the following
warning if used:
25 | let mut script = v8::Script::compile(scope, code, None).unwrap();
| ----^^^^^^
| |
| help: remove this `mut`
|
= note: `#[warn(unused_mut)]` on by default
warning: 1 warning emitted
Isolate::run_microtasks() already exists but the microtasks queue
is also flushed on script entry and exit. Some embedders want strict
control over when microtasks run, which is set by the policy.
And deprecate Isolate::run_microtasks(). The corresponding V8 API is
tagged with V8_DEPRECATE_SOON.
* Merged all handle type implementations into one file ('handle.h').
* Made it so that `Global` handles cannot be empty.
* Renamed the `AsHandle` trait to `Handle`, and made it more generally
useful.
* Simplified how `PartialEq` is implemented for V8 heap objects and/or
the `Local`/`Global` handles that reference them.
* Add `SharedPtr` as a nullable sibling to `SharedRef`.
* Add `Borrow`, `AsRef` and `AsMut` implementations as appropriate.
* `SharedRef<T>` now derefs to `T` rather than to `UnsafeCell<T>`.
* `array_buffer::BackingStore` now derefs to `[Cell<u8>]`.
The `get_current_context()` and `get_entered_or_microtask_context()`
methods now return `Option<Local<Context>>` to reflect that an isolate
may not have entered any context.
They're also moved from `Isolate` to `struct Entered` because it turns
out that the underlying V8 API calls actually create new local handles,
hence they should only be used inside an active HandleScope.
The `InContext` trait has been removed.
A test exercising `ContextScope` and the `get_*_context()` methods
mentioned above was added.
Closes: #248.
This patch clarifies that v8::Isolate is a single threaded creature,
which can only be accessed from other threads in special circumstances.
To ensure optimal operation in Deno, we remove v8::Locker, which ought
to be unnecessary when a thread is dedicated to each Isolate and the
Isolates never move between threads.
There are valid use-cases for v8::Locker, and we hope to address them in
future versions of rusty_v8.
Co-authored-by: Bert Belder <bertbelder@gmail.com>