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Author SHA1 Message Date
glozow
9ad19fc7c7
Merge bitcoin/bitcoin#28155: net: improves addnode / m_added_nodes logic
0420f99f42 Create net_peer_connection unit tests (Jon Atack)
4b834f6499 Allow unit tests to access additional CConnman members (Jon Atack)
34b9ef443b net/rpc: Makes CConnman::GetAddedNodeInfo able to return only non-connected address on request (Sergi Delgado Segura)
94e8882d82 rpc: Prevents adding the same ip more than once when formatted differently (Sergi Delgado Segura)
2574b7e177 net/rpc: Check all resolved addresses in ConnectNode rather than just one (Sergi Delgado Segura)

Pull request description:

  ## Rationale

  Currently, `addnode` has a couple of corner cases that allow it to either connect to the same peer more than once, hence wasting outbound connection slots, or add redundant information to `m_added_nodes`, hence making Bitcoin iterate through useless data on a regular basis.

  ### Connecting to the same node more than once

  In general, connecting to the same node more than once is something we should try to prevent. Currently, this is possible via `addnode` in two different ways:

  1. Calling `addnode` more than once in a short time period, using two equivalent but distinct addresses
  2. Calling `addnode add` using an IP, and `addnode onetry` after with an address that resolved to the same IP

  For the former, the issue boils down to `CConnman::ThreadOpenAddedConnections` calling `CConnman::GetAddedNodeInfo` once, and iterating over the result to open connections (`CConman::OpenNetworkConnection`) on the same loop for all addresses.`CConnman::ConnectNode` only checks a single address, at random, when resolving from a hostname, and uses it to check whether we are already connected to it.

  An example to test this would be calling:

  ```
  bitcoin-cli addnode "127.0.0.1:port" add
  bitcoin-cli addnode "localhost:port" add
  ```

  And check how it allows us to perform both connections some times, and some times it fails.

  The latter boils down to the same issue, but takes advantage of `onetry` bypassing the `CConnman::ThreadOpenAddedConnections` logic and calling `CConnman::OpenNetworkConnection` straightaway. A way to test this would be:

  ```
  bitcoin-cli addnode "127.0.0.1:port" add
  bitcoin-cli addnode "localhost:port" onetry
  ```

  ### Adding the same peer with two different, yet equivalent, addresses

  The current implementation of `addnode` is pretty naive when checking what data is added to `m_added_nodes`. Given the collection stores strings, the checks at `CConnman::AddNode()` basically check wether the exact provided string is already in the collection. If so, the data is rejected, otherwise, it is accepted. However, ips can be formatted in several ways that would bypass those checks.

  Two examples would be `127.0.0.1` being equal to `127.1` and `[::1]` being equal to `[0:0:0:0:0:0:0:1]`. Adding any pair of these will be allowed by the rpc command, and both will be reported as connected by `getaddednodeinfo`, given they map to the same `CService`.

  This is less severe than the previous issue, since even tough both nodes are reported as connected by `getaddednodeinfo`, there is only a single connection to them (as properly reported by `getpeerinfo`). However, this adds redundant data to `m_added_nodes`, which is undesirable.

  ### Parametrize `CConnman::GetAddedNodeInfo`
  Finally, this PR also parametrizes `CConnman::GetAddedNodeInfo` so it returns either all added nodes info, or only info about the nodes we are **not** connected to. This method is used both for `rpc`, in `getaddednodeinfo`, in which we are reporting all data to the user, so the former applies, and to check what nodes we are not connected to, in `CConnman::ThreadOpenAddedConnections`, in which we are currently returning more data than needed and then actively filtering using `CService.fConnected()`

ACKs for top commit:
  jonatack:
    re-ACK 0420f99f42
  kashifs:
    > > tACK [0420f9](0420f99f42)
  sr-gi:
    > > > tACK [0420f9](0420f99f42)
  mzumsande:
    Tested ACK 0420f99f42

Tree-SHA512: a3a10e748c12d98d439dfb193c75bc8d9486717cda5f41560f5c0ace1baef523d001d5e7eabac9fa466a9159a30bb925cc1327c2d6c4efb89dcaf54e176d1752
2023-11-08 11:31:36 +00:00
Andrew Chow
82ea4e787c
Merge bitcoin/bitcoin#28464: net: improve max-connection limits code
df69b22f2e doc: improve documentation around connection limit maximums (Amiti Uttarwar)
adc171edf4 scripted-diff: Rename connection limit variables (Amiti Uttarwar)
e9fd9c0225 net: add m_max_inbound to connman (Amiti Uttarwar)
c25e0e0555 net, refactor: move calculations for connection type limits into connman (Amiti Uttarwar)

Pull request description:

  This is joint work with amitiuttarwar.

  This has the first few commits of #28463. It is not strictly a prerequisite for that, but has changes that in our opinion make sense on their own.
  It improves the handling of maximum numbers for different connection types (that are set during init and don’t change after) by:
  * moving all calculations into one place, `CConnMan::Init()`. Before, they were dispersed between `Init`, `CConnman::Init` and other parts of `CConnman`, resulting in some duplicated test code.
  * removing the possibility of having a negative maximum of inbound connections, which is hard to argue about
  * renaming of variables and doc improvements

ACKs for top commit:
  amitiuttarwar:
    co-author review ACK df69b22f2e
  naumenkogs:
    ACK df69b22f2e
  achow101:
    ACK df69b22f2e

Tree-SHA512: 913d56136bc1df739978de50db67302f88bac2a9d34748ae96763288d97093e998fc0f94f9b6eff12867712d7e86225af6128f4170bf2b5b8ab76f024870a22c
2023-11-07 17:01:02 -05:00
Andrew Chow
0528cfd307
Merge bitcoin/bitcoin#28649: Do the SOCKS5 handshake reliably
af0fca530e netbase: use reliable send() during SOCKS5 handshake (Vasil Dimov)
1b19d1117c sock: change Sock::SendComplete() to take Span (Vasil Dimov)

Pull request description:

  The `Socks5()` function which does the SOCKS5 handshake with the SOCKS5 proxy sends bytes to the socket without retrying partial writes.

  `send(2)` may write only part of the provided data and return. In this case the caller is responsible for retrying the operation with the remaining data. Change `Socks5()` to do that. There is already a method `Sock::SendComplete()` which does exactly that, so use it in `Socks5()`.

  A minor complication for this PR is that `Sock::SendComplete()` takes `std::string` argument whereas `Socks5()` has `std::vector<uint8_t>`. Thus the necessity for the first commit. It is possible to do also in other ways - convert the data in `Socks5()` to `std::string` or have just one `Sock::SendComplete()` that takes `void*` and change the callers to pass `str.data(), str.size()` or `vec.data(), vec.size()`.

  This came up while testing https://github.com/bitcoin/bitcoin/pull/27375.

ACKs for top commit:
  achow101:
    ACK af0fca530e
  jonatack:
    ACK af0fca530e
  pinheadmz:
    ACK af0fca530e

Tree-SHA512: 1d4a53d0628f7607378038ac56dc3b8624ce9322b034c9547a0c3ce052eafb4b18213f258aa3b57bcb4d990a5e0548a37ec70af2bd55f6e8e6399936f1ce047a
2023-11-07 14:11:58 -05:00
Vasil Dimov
af0fca530e
netbase: use reliable send() during SOCKS5 handshake
`send(2)` can be interrupted or for another reason it may not fully
complete sending all the bytes. We should be ready to retry the send
with the remaining bytes. This is what `Sock::SendComplete()` does,
thus use it in `Socks5()`.

Since `Sock::SendComplete()` takes a `CThreadInterrupt` argument,
change also the recv part of `Socks5()` to use `CThreadInterrupt`
instead of a boolean.

Easier reviewed with `git show -b` (ignore white-space changes).
2023-10-31 18:19:37 +01:00
Sergi Delgado Segura
34b9ef443b net/rpc: Makes CConnman::GetAddedNodeInfo able to return only non-connected address on request
`CConnman::GetAddedNodeInfo` is used both to get a list of addresses to manually connect to
in `CConnman::ThreadOpenAddedConnections`, and to report about manually added connections in
`getaddednodeinfo`. In both cases, all addresses added to `m_added_nodes` are returned, however
the nodes we are already connected to are only relevant to the latter, in the former they are
actively discarded.

Parametrizes `CConnman::GetAddedNodeInfo` so we can ask for only addresses we are not connected to,
to avoid passing useless information around.
2023-10-30 11:39:21 -04:00
Sergi Delgado Segura
94e8882d82 rpc: Prevents adding the same ip more than once when formatted differently
Currently it is possible to add the same node twice when formatting IPs in
different, yet equivalent, manner. This applies to both ipv4 and ipv6, e.g:

127.0.0.1 = 127.1 | [::1] = [0:0:0:0:0:0:0:1]

`addnode` will accept both and display both as connected (given they translate to
the same IP). This will not result in multiple connections to the same node, but
will report redundant info when querying `getaddednodeinfo` and populate `m_added_nodes`
with redundant data.

This can be avoided performing comparing the contents of `m_added_addr` and the address
to be added as `CServices` instead of as strings.
2023-10-30 11:39:19 -04:00
Sergi Delgado Segura
2574b7e177 net/rpc: Check all resolved addresses in ConnectNode rather than just one
The current `addnode` rpc command has some edge cases in where it is possible to
connect to the same node twice by combining ip and address requests. This can happen under two situations:

The two commands are run one right after each other, in which case they will be processed
under the same loop in `CConnman::ThreadOpenAddedConnections` without refreshing `vInfo`, so both
will go trough. An example of this would be:

```
bitcoin-cli addnode "localhost:port" add

```

A node is added by IP using `addnode "add"` while the other is added by name using
`addnode "onetry"` with an address that resolves to multiple IPs. In this case, we currently
only check one of the resolved IPs (picked at random), instead of all the resolved ones, meaning
this will only probabilistically fail/succeed. An example of this would be:

```
bitcoin-cli addnode "127.0.0.1:port" add
[...]
bitcoin-cli addnode "localhost:port" onetry
```

Both cases can be fixed by iterating over all resolved addresses in `CConnman::ConnectNode` instead
of picking one at random
2023-10-30 11:21:57 -04:00
MarcoFalke
fae379b6b1
build: Bump minimum supported Clang to clang-13 2023-10-24 18:52:00 +02:00
Andrew Chow
77f0ceb717
Merge bitcoin/bitcoin#28077: I2P: also sleep after errors in Accept() & destroy the session if we get an unexpected error
5c8e15c451 i2p: destroy the session if we get an unexpected error from the I2P router (Vasil Dimov)
762404a68c i2p: also sleep after errors in Accept() (Vasil Dimov)

Pull request description:

  ### Background

  In the `i2p::sam::Session` class:

  `Listen()` does:
  * if the session is not created yet
    * create the control socket and on it:
    * `HELLO`
    * `SESSION CREATE ID=sessid`
    * leave the control socked opened
  * create a new socket and on it:
  * `HELLO`
  * `STREAM ACCEPT ID=sessid`
  * read reply (`STREAM STATUS`), `Listen()` only succeeds if it contains `RESULT=OK`

  Then a wait starts, for a peer to connect. When connected,

  `Accept()` does:
  * on the socket from `STREAM ACCEPT` from `Listen()`: read the Base64 identification of the connecting peer

  ### Problem

  The I2P router may be in such a state that this happens in a quick succession (many times per second, see https://github.com/bitcoin/bitcoin/issues/22759#issuecomment-1609907115): `Listen()`-succeeds, `Accept()`-fails.

  `Accept()` fails because the I2P router sends something that is not Base64 on the socket: `STREAM STATUS RESULT=I2P_ERROR MESSAGE="Session was closed"`

  We only sleep after failed `Listen()` because the assumption was that if `Accept()` fails then the next `Listen()` will also fail.

  ### Solution

  Avoid filling the log with "Error accepting:" messages and sleep also after a failed `Accept()`.

  ### Extra changes

  * Reset the error waiting time after one successful connection. Otherwise the timer will remain high due to problems that have been solved long time in the past.

  * Increment the wait time less aggressively.

  * Handle the unexpected "Session was closed" message more gracefully (don't log stupid messages like `Cannot decode Base64: "STREAM STATUS...`) and destroy the session right way.

ACKs for top commit:
  achow101:
    ACK 5c8e15c451
  jonatack:
    re-ACK 5c8e15c451

Tree-SHA512: 1d47958c50eeae9eefcb668b8539fd092adead93328e4bf3355267819304b99ab41cbe1b5dbedbc3452c2bc389dc8330c0e27eb5ccb880e33dc46930a1592885
2023-10-19 16:08:06 -04:00
Vasil Dimov
0e6f6ebc06
net: remove unused CConnman::FindNode(const CSubNet&) 2023-10-16 12:59:47 +02:00
Vasil Dimov
53afa68026
net: move MaybeFlipIPv6toCJDNS() from net to netbase
It need not be in the `net` module and we need to call it from
`LookupSubNet()`, thus move it to `netbase`.
2023-10-05 15:10:34 +02:00
Vasil Dimov
6e308651c4
net: move IsReachable() code to netbase and encapsulate it
`vfLimited`, `IsReachable()`, `SetReachable()` need not be in the `net`
module. Move them to `netbase` because they will be needed in
`LookupSubNet()` to possibly flip the result to CJDNS (if that network
is reachable).

In the process, encapsulate them in a class.

`NET_UNROUTABLE` and `NET_INTERNAL` are no longer ignored when adding
or removing reachable networks. This was unnecessary.
2023-10-05 15:10:34 +02:00
Vasil Dimov
762404a68c
i2p: also sleep after errors in Accept()
Background:

`Listen()` does:
* if the session is not created yet
  * create the control socket and on it:
  * `HELLO`
  * `SESSION CREATE ID=sessid`
  * leave the control socked opened
* create a new socket and on it:
* `HELLO`
* `STREAM ACCEPT ID=sessid`
* read reply (`STREAM STATUS`)

Then a wait starts, for a peer to connect. When connected,

`Accept()` does:
* on the socket from `STREAM ACCEPT` from `Listen()`: read the
  Base64 identification of the connecting peer

Problem:

The I2P router may be in such a state that this happens in a quick
succession (many times per second, see https://github.com/bitcoin/bitcoin/issues/22759#issuecomment-1609907115):
`Listen()`-succeeds, `Accept()`-fails.

`Accept()` fails because the I2P router sends something that is
not Base64 on the socket:
STREAM STATUS RESULT=I2P_ERROR MESSAGE="Session was closed"

We only sleep after failed `Listen()` because the assumption was that
if `Accept()` fails then the next `Listen()` will also fail.

Solution:

Avoid filling the log with "Error accepting:" messages and sleep also
after a failed `Accept()`.

Extra changes:

* Reset the error waiting time after one successful connection.
  Otherwise the timer will remain high due to problems that have
  vanished long time ago.

* Increment the wait time less aggressively.
2023-10-05 14:10:43 +02:00
Fabian Jahr
e16f420547
net: Optionally include terrible addresses in GetAddr results 2023-10-04 18:08:49 +02:00
Pieter Wuille
ba2e5bfc67 net: raise V1_PREFIX_LEN from 12 to 16
A "version" message in the V1 protocol starts with a fixed 16 bytes:
* The 4-byte network magic
* The 12-byte zero-padded command "version" plus 5 0x00 bytes

The current code detects incoming V1 connections by just looking at the
first 12 bytes (matching an earlier version of BIP324), but 16 bytes is
more precise. This isn't an observable difference right now, as a 12 byte
prefix ought to be negligible already, but it may become observable with
future extensions to the protocol, so make the code match the
specification.
2023-10-04 11:04:43 -04:00
Amiti Uttarwar
adc171edf4 scripted-diff: Rename connection limit variables
-BEGIN VERIFY SCRIPT-
sed -i 's/nMaxConnections/m_max_automatic_connections/g' src/net.h src/net.cpp
sed -i 's/\.nMaxConnections/\.m_max_automatic_connections/g' src/init.cpp src/test/denialofservice_tests.cpp
sed -i 's/nMaxFeeler/m_max_feeler/g' src/net.h
sed -i 's/nMaxAddnode/m_max_addnode/g' src/net.h src/net.cpp
sed -i 's/m_max_outbound\([^_]\)/m_max_automatic_outbound\1/g' src/net.h src/net.cpp
-END VERIFY SCRIPT-

Co-authored-by: Martin Zumsande <mzumsande@gmail.com>
2023-10-03 13:55:57 -04:00
Amiti Uttarwar
e9fd9c0225 net: add m_max_inbound to connman
Extract the logic for calculating & maintaining inbound connection limits to be
a member within connman for consistency with other maximum connection limits.

Note that we now limit m_max_inbound to 0 and don't call
AttemptToEvictConnection() when we don't have any inbounds.
Previously, nMaxInbound could become negative if the user ran with a low
-maxconnections, which didn't break any logic but didn't make sense.

Co-authored-by: Martin Zumsande <mzumsande@gmail.com>
2023-10-03 13:52:47 -04:00
Ryan Ofsky
d0b928b29d
Merge bitcoin/bitcoin#26312: Remove Sock::Get() and Sock::Sock()
7df4508369 test: improve sock_tests/move_assignment (Vasil Dimov)
5086a99b84 net: remove Sock default constructor, it's not necessary (Vasil Dimov)
7829272f78 net: remove now unnecessary Sock::Get() (Vasil Dimov)
944b21b70a net: don't check if the socket is valid in ConnectSocketDirectly() (Vasil Dimov)
aeac68d036 net: don't check if the socket is valid in GetBindAddress() (Vasil Dimov)
5ac1a51ee5 i2p: avoid using Sock::Get() for checking for a valid socket (Vasil Dimov)

Pull request description:

  _This is a piece of #21878, chopped off to ease review._

  Peeking at the underlying socket file descriptor of `Sock` and checkig if it is `INVALID_SOCKET` is bad encapsulation and stands in the way of testing/mocking/fuzzing.

  Instead use an empty `unique_ptr` to denote that there is no valid socket where appropriate or outright remove such checks where they are not necessary.

  The default constructor `Sock::Sock()` is unnecessary now after recent changes, thus remove it.

ACKs for top commit:
  ajtowns:
    ACK 7df4508369
  jonatack:
    ACK 7df4508369

Tree-SHA512: 9742aeeeabe8690530bf74caa6ba296787028c52f4a3342afd193b05dbbb1f6645935c33ba0a5230199a09af01c666bd3c7fb16b48692a0d185356ea59a8ddbf
2023-10-03 09:57:46 -04:00
dhruv
05d19fbcc1 test: Functional test for opportunistic encryption
Co-authored-by: Pieter Wuille <bitcoin-dev@wuille.net>
2023-10-02 18:11:11 -04:00
Pieter Wuille
b815cce50e net: expose transport types/session IDs of connections in RPC and logs
Co-authored-by: Dhruv Mehta <856960+dhruv@users.noreply.github.com>
2023-10-02 18:11:11 -04:00
Pieter Wuille
432a62c4dc net: reconnect with V1Transport under certain conditions
When an outbound v2 connection is disconnected without receiving anything, but at
least 24 bytes of our pubkey were sent out (enough to constitute an invalid v1
header), add them to a queue of reconnections to be tried.

The reconnections are in a queue rather than performed immediately, because we should
not block the socket handler thread with connection creation (a blocking operation
that can take multiple seconds).
2023-10-02 18:11:11 -04:00
Pieter Wuille
4d265d0342 sync: modernize CSemaphore / CSemaphoreGrant 2023-10-02 18:11:11 -04:00
dhruv
c73cd42363 rpc: addnode arg to use BIP324 v2 p2p
Co-authored-by: Pieter Wuille <bitcoin-dev@wuille.net>
2023-10-02 18:10:30 -04:00
Pieter Wuille
62d21ee097 net: use V2Transport when NODE_P2P_V2 service flag is present
Co-authored-by: Dhruv Mehta <856960+dhruv@users.noreply.github.com>
2023-10-02 18:09:53 -04:00
Sebastian Falbesoner
a4706bc877 rpc: don't report v2 handshake bytes in the per-type sent byte statistics
This matches the behavior for per-type received bytes.
2023-10-02 18:09:53 -04:00
fanquake
48b8910d12
Merge bitcoin/bitcoin#28508: refactor: Remove SER_GETHASH, hard-code client version in CKeyPool serialize
fac29a0ab1 Remove SER_GETHASH, hard-code client version in CKeyPool serialize (MarcoFalke)
fa72f09d6f Remove CHashWriter type (MarcoFalke)
fa4a9c0f43 Remove unused GetType() from OverrideStream, CVectorWriter, SpanReader (MarcoFalke)

Pull request description:

  Removes a bunch of redundant, dead or duplicate code.

  Uses the idea from and finishes the idea https://github.com/bitcoin/bitcoin/pull/28428 by theuni

ACKs for top commit:
  ajtowns:
    ACK fac29a0ab1
  kevkevinpal:
    added one nit but otherwise ACK [fac29a0](fac29a0ab1)

Tree-SHA512: cc805e2f38e73869a6691fdb5da09fa48524506b87fc93f05d32c336ad3033425a2d7608e317decd3141fde3f084403b8de280396c0c39132336fe0f7510af9e
2023-10-02 12:33:54 +02:00
Tim Ruffing
e3720bca39 net: Simplify v2 recv logic by decoupling AAD from state machine 2023-09-27 12:19:54 +02:00
Tim Ruffing
b0f5175c04 net: Drop v2 garbage authentication packet
See also https://github.com/bitcoin/bips/pull/1498

The benefit is a simpler implementation:
 - The protocol state machine does not need separate states for garbage
   authentication and version phases.
 - The special case of "ignoring the ignore bit" is removed.
 - The freedom to choose the contents of the garbage authentication
   packet is removed. This simplifies testing.
2023-09-27 12:19:54 +02:00
Andrew Chow
41cb17fdb6
Merge bitcoin/bitcoin#28078: net, refactor: remove unneeded exports, use helpers over low-level code, use optional
4ecfd3eaf4 Inline short, often-called, rarely-changed basic CNetAddr getters (Jon Atack)
5316ae5dd8 Convert GetLocal() to std::optional and remove out-param (Jon Atack)
f1304db136 Use higher-level CNetAddr and CNode helpers in net.cpp (Jon Atack)
07f5891588 Add CNetAddr::IsPrivacyNet() and CNode::IsConnectedThroughPrivacyNet() (Jon Atack)
df488563b2 GetLocal() type-safety, naming, const, and formatting cleanups (stickies-v)
fb4265747c Add and use CNetAddr::HasCJDNSPrefix() helper (Jon Atack)
5ba73cd0ee Move GetLocal() declaration from header to implementation (Jon Atack)
11426f6557 Move CaptureMessageToFile() declaration from header to implementation (Jon Atack)
deccf1c484 Move IsPeerAddrLocalGood() declaration from header to implementation (Jon Atack)

Pull request description:

  and other improvements noticed while reviewing #27411.

  Addresses https://github.com/bitcoin/bitcoin/pull/27411#discussion_r1263969104 and https://github.com/bitcoin/bitcoin/pull/27411#discussion_r1263967598.

  See commit messages for details.

ACKs for top commit:
  achow101:
    ACK 4ecfd3eaf4
  vasild:
    ACK 4ecfd3eaf4
  stickies-v:
    ACK 4ecfd3eaf4

Tree-SHA512: d792bb2cb24690aeae9bedf97e92b64fb6fd080c39385a4bdb8ed05f37f3134d85bda99da025490829c03017fd56382afe7951cdd039aede1c08ba98fb1aa7f9
2023-09-21 11:26:16 -04:00
MarcoFalke
fa4a9c0f43
Remove unused GetType() from OverrideStream, CVectorWriter, SpanReader
GetType() is never called, so it is completely unused and can be
removed.
2023-09-19 14:19:57 +00:00
fanquake
8ef672937e
Merge bitcoin/bitcoin#28452: Do not use std::vector = {} to release memory
3fcd7fc7ff Do not use std::vector = {} to release memory (Pieter Wuille)

Pull request description:

  It appears that invoking `v = {};` for an `std::vector<...> v` is equivalent to `v.clear()`, which does not release its allocated memory. There are a number of places in the codebase where it appears to be used for that purpose however (mostly written by me). Replace those with `std::vector<...>{}.swap(v);` (using a helper function `ClearShrink` in util/vector.h).

  To explain what is going on: `v = {...};` is equivalent in general to `v.operator=({...});`. For many types, the `{}` is converted to the type of `v`, and then assigned to `v` - which for `std::vector` would ordinarily have the effect of clearing its memory (constructing a new empty vector, and then move-assigning it to `v`). However, since `std::vector<T>` has an `operator=(std::initializer_list<T>)` defined, it has precedence (since no implicit conversion is needed), and with an empty list, that is equivalent to `clear()`.

  I did consider using `v = std::vector<T>{};` as replacement for `v = {};` instances where memory releasing is desired, but it appears that it does not actually work universally either. `V{}.swap(v);` does.

ACKs for top commit:
  ajtowns:
    utACK 3fcd7fc7ff
  stickies-v:
    ACK 3fcd7fc7ff
  theStack:
    Code-review ACK 3fcd7fc7ff

Tree-SHA512: 6148558126ec3c8cfd6daee167ec1c67b360cf1dff2cbc132bd71768337cf9bc4dda3e5a9cf7da4f7457d2123288eeba77dd78f3a17fa2cfd9c6758262950cc5
2023-09-15 10:04:41 +01:00
Pieter Wuille
3fcd7fc7ff Do not use std::vector = {} to release memory 2023-09-13 07:20:36 -04:00
TheCharlatan
36193af47c
[refactor] Remove netaddress.h from kernel headers
Move functions requiring the netaddress.h include out of
libbitcoinkernel source files.

The netaddress.h file contains many non-consensus related definitions
and should thus not be part of the libbitcoinkernel. This commit makes
netaddress.h no longer a required include for users of the
libbitcoinkernel.

This commit is part of the libbitcoinkernel project, namely its stage 1
step 3: Decouple most non-consensus headers from libbitcoinkernel.
2023-09-12 22:51:46 +02:00
TheCharlatan
2b08c55f01
[refactor] Add CChainParams member to CConnman
This is done in preparation to the next commit, but has the nice
effect of removing one further data structure relying on the global
`Params()`.
2023-09-12 22:51:45 +02:00
TheCharlatan
534b314a74
kernel: Move MessageStartChars to its own file
The protocol.h file contains many non-consensus related definitions and
should thus not be part of the libbitcoinkernel. This commit makes
protocol.h no longer a required include for users of the
libbitcoinkernel.

This commit is part of the libbitcoinkernel project, namely its stage 1
step 3: Decouple most non-consensus headers from libbitcoinkernel.

Co-Authored-By: Cory Fields <cory-nospam-@coryfields.com>
2023-09-12 22:51:38 +02:00
TheCharlatan
9be330b654
[refactor] Define MessageStartChars as std::array 2023-09-12 22:49:49 +02:00
Pieter Wuille
9bde93df2c net: do not use send buffer to store/cache garbage
Before this commit the V2Transport::m_send_buffer is used to store the
garbage:
* During MAYBE_V1 state, it's there despite not being sent.
* During AWAITING_KEY state, while it is being sent.
* At the end of the AWAITING_KEY state it cannot be wiped as it's still
  needed to compute the garbage authentication packet.

Change this by introducing a separate m_send_garbage field, taking over
the first and last role listed above. This means the garbage is only in
the send buffer when it's actually being sent, removing a few special
cases related to this.
2023-09-10 16:12:27 -04:00
Pieter Wuille
b6934fd03f net: merge V2Transport constructors, move key gen
This removes the ability for BIP324Cipher to generate its own key, moving that
responsibility to the caller (mostly, V2Transport). This allows us to write
the random-key V2Transport constructor by delegating to the explicit-key one.
2023-09-10 16:11:52 -04:00
Pieter Wuille
db9888feec net: detect wrong-network V1 talking to V2Transport 2023-09-07 09:04:55 -04:00
Pieter Wuille
297c888997 net: make V2Transport preallocate receive buffer space 2023-09-07 09:04:55 -04:00
Pieter Wuille
3ffa5fb49e net: make V2Transport send uniformly random number garbage bytes 2023-09-07 09:04:55 -04:00
Pieter Wuille
0be752d9f8 net: add short message encoding/decoding support to V2Transport 2023-09-07 09:04:51 -04:00
Pieter Wuille
8da8642062 net: make V2Transport auto-detect incoming V1 and fall back to it 2023-09-07 09:01:01 -04:00
Pieter Wuille
13a7f01557 net: add V2Transport class with subset of BIP324 functionality
This introduces a V2Transport with a basic subset of BIP324 functionality:
* no ability to send garbage (but receiving is supported)
* no ability to send decoy packets (but receiving them is supported)
* no support for short message id encoding (neither encoding or decoding)
* no waiting until 12 non-V1 bytes have been received
* (and thus) no detection of V1 connections on the responder side
  (on the sender side, detecting V1 is not supported either, but that needs
  to be dealt with at a higher layer, by reconnecting)
2023-09-07 09:00:58 -04:00
Pieter Wuille
c3fad1f29d net: add have_next_message argument to Transport::GetBytesToSend()
Before this commit, there are only two possibly outcomes for the "more" prediction
in Transport::GetBytesToSend():
* true: the transport itself has more to send, so the answer is certainly yes.
* false: the transport has nothing further to send, but if vSendMsg has more message(s)
         left, that still will result in more wire bytes after the next
         SetMessageToSend().

For the BIP324 v2 transport, there will arguably be a third state:
* definitely not: the transport has nothing further to send, but even if vSendMsg has
                  more messages left, they can't be sent (right now). This happens
                  before the handshake is complete.

To implement this, we move the entire decision logic to the Transport, by adding a
boolean to GetBytesToSend(), called have_next_message, which informs the transport
whether more messages are available. The return values are still true and false, but
they mean "definitely yes" and "definitely no", rather than "yes" and "maybe".
2023-09-07 08:53:45 -04:00
MarcoFalke
fac81affb5
Use serialization parameters for CAddress serialization
This also cleans up the addrman (de)serialization code paths to only
allow `Disk` serialization. Some unit tests previously forced a
`Network` serialization, which does not make sense, because Bitcoin Core
in production will always `Disk` serialize.
This cleanup idea was suggested by Pieter Wuille and implemented by Anthony
Towns.

Co-authored-by: Pieter Wuille <pieter@wuille.net>
Co-authored-by: Anthony Towns <aj@erisian.com.au>
2023-09-05 10:13:25 +02:00
Vasil Dimov
aeac68d036
net: don't check if the socket is valid in GetBindAddress()
The socket is always valid (the underlying file descriptor is not
`INVALID_SOCKET`) when `GetBindAddress()` is called.
2023-08-24 14:40:02 +02:00
Pieter Wuille
8a3b6f3387 refactor: make Transport::ReceivedBytes just return success/fail 2023-08-23 20:13:49 -04:00
Pieter Wuille
bb4aab90fd net: move message conversion to wire bytes from PushMessage to SocketSendData
This furthers transport abstraction by removing the assumption that a message
can always immediately be converted to wire bytes. This assumption does not hold
for the v2 transport proposed by BIP324, as no messages can be sent before the
handshake completes.

This is done by only keeping (complete) CSerializedNetMsg objects in vSendMsg,
rather than the resulting bytes (for header and payload) that need to be sent.
In SocketSendData, these objects are handed to the transport as permitted by it,
and sending out the bytes the transport tells us to send. This also removes the
nSendOffset member variable in CNode, as keeping track of how much has been sent
is now a responsability of the transport.

This is not a pure refactor, and has the following effects even for the current
v1 transport:

* Checksum calculation now happens in SocketSendData rather than PushMessage.
  For non-optimistic-send messages, that means this computation now happens in
  the network thread rather than the message handler thread (generally a good
  thing, as the message handler thread is more of a computational bottleneck).
* Checksum calculation now happens while holding the cs_vSend lock. This is
  technically unnecessary for the v1 transport, as messages are encoded
  independent from one another, but is untenable for the v2 transport anyway.
* Statistics updates about per-message sent bytes now happen when those bytes
  are actually handed to the OS, rather than at PushMessage time.
2023-08-23 20:13:49 -04:00
Pieter Wuille
a1a1060fd6 net: measure send buffer fullness based on memory usage
This more accurately captures the intent of limiting send buffer size, as
many small messages can have a larger overhead that is not counted with the
current approach.

It also means removing the dependency on the header size (which will become
a function of the transport choice) from the send buffer calculations.
2023-08-23 20:13:49 -04:00